12#ifndef WSFLAUNCHCOMPUTERTYPES_HPP
13#define WSFLAUNCHCOMPUTERTYPES_HPP
15#include "wsf_mil_export.h"
WsfLaunchComputerTypes(WsfScenario &aScenario)
Definition WsfLaunchComputerTypes.cpp:46
static WSF_MIL_EXPORT WsfLaunchComputerTypes & Get(WsfScenario &aScenario)
Return a modifiable reference to the type list associated with the specified scenario.
Definition WsfLaunchComputerTypes.cpp:33
bool LoadInstance(UtInput &aInput, WsfWeapon *aWeaponPtr, bool aAddInstance) const
Definition WsfLaunchComputerTypes.cpp:75
WsfObjectTypeList(WsfScenario &aScenario, unsigned int aFlags, const std::string &aBlockName)
Definition WsfObjectTypeList.hpp:76
Contains the data required to create a simulation, and acts as the entry point for input file process...
Definition WsfScenario.hpp:111
Definition WsfWeapon.hpp:63