WsfAngleOfAttack uses a table to compute a platform's pitch given the altitude and speed.
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#include <WsfAngleOfAttack.hpp>
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| | WsfAngleOfAttack () |
| bool | ProcessInput (UtInput &aInput) |
| double | GetPitch (double aFlightPathAngle, double aAltitude, double aSpeed) |
| | Returns the pitch of the platform after the angle-of-attack is applied.
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WsfAngleOfAttack uses a table to compute a platform's pitch given the altitude and speed.
◆ WsfAngleOfAttack()
| WsfAngleOfAttack::WsfAngleOfAttack |
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◆ GetPitch()
| double WsfAngleOfAttack::GetPitch |
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double | aFlightPathAngle, |
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double | aAltitude, |
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double | aSpeed ) |
Returns the pitch of the platform after the angle-of-attack is applied.
◆ ProcessInput()
| bool WsfAngleOfAttack::ProcessInput |
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UtInput & | aInput | ) |
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The documentation for this class was generated from the following files: