#include <WsfOSM_TrafficInput.hpp>
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| WsfStringId | mTypeId {} |
| int | mCount {0} |
| | String Id of the type of the vehicle.
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| double | mFraction {0.0} |
| | The number of vehicles that should be created of this type.
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| double | mMeanSpeed {0.0} |
| | The percentage of this vehicle type that should exist in the simulation.
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| double | mSigmaSpeed {0.0} |
| | Mean velocity in m/s: will only be considered when no speed limit exists.
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| bool | mIgnoreSpeedLimits {false} |
| | Sigma velocity in m/s: will only be considered when no speed limit exists.
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◆ VehicleInput() [1/2]
| WsfOSM_TrafficInput::VehicleInput::VehicleInput |
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default |
◆ VehicleInput() [2/2]
| WsfOSM_TrafficInput::VehicleInput::VehicleInput |
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WsfStringId | aTypeId | ) |
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inline |
◆ mCount
| int WsfOSM_TrafficInput::VehicleInput::mCount {0} |
String Id of the type of the vehicle.
◆ mFraction
| double WsfOSM_TrafficInput::VehicleInput::mFraction {0.0} |
The number of vehicles that should be created of this type.
◆ mIgnoreSpeedLimits
| bool WsfOSM_TrafficInput::VehicleInput::mIgnoreSpeedLimits {false} |
Sigma velocity in m/s: will only be considered when no speed limit exists.
◆ mMeanSpeed
| double WsfOSM_TrafficInput::VehicleInput::mMeanSpeed {0.0} |
The percentage of this vehicle type that should exist in the simulation.
◆ mSigmaSpeed
| double WsfOSM_TrafficInput::VehicleInput::mSigmaSpeed {0.0} |
Mean velocity in m/s: will only be considered when no speed limit exists.
◆ mTypeId
| WsfStringId WsfOSM_TrafficInput::VehicleInput::mTypeId {} |
The documentation for this class was generated from the following file: