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WSF
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#include <WsfLOS_Manager.hpp>
Public Member Functions | |
| ThreadData () | |
Public Attributes | |
| unsigned int | mNumPriorityQueues |
| unsigned int | mMaxCountPriorityQueue |
| Number of priority queues; default 3; minimum 1. | |
| unsigned int | mProcessingRate |
| bool | mDebugEnabled |
| Number of priority queue entries to process at a time. | |
| WsfLOS_ManagerData::ThreadData::ThreadData | ( | ) |
References mDebugEnabled, mMaxCountPriorityQueue, mNumPriorityQueues, and mProcessingRate.
| bool WsfLOS_ManagerData::ThreadData::mDebugEnabled |
Number of priority queue entries to process at a time.
Referenced by ThreadData().
| unsigned int WsfLOS_ManagerData::ThreadData::mMaxCountPriorityQueue |
Number of priority queues; default 3; minimum 1.
Referenced by ThreadData().
| unsigned int WsfLOS_ManagerData::ThreadData::mNumPriorityQueues |
Referenced by ThreadData().
| unsigned int WsfLOS_ManagerData::ThreadData::mProcessingRate |
Max count a platform can stay in the current queue
without being bumped up to a higher priority queue default 5; minimum 1
Referenced by ThreadData().