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WSF
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#include "ATA_LaunchComputerGenerator.hpp"#include <ctime>#include <sstream>#include "UtAtmosphere.hpp"#include "UtInput.hpp"#include "UtInputFile.hpp"#include "UtMath.hpp"#include "UtVec3.hpp"#include "WeaponObserver.hpp"#include "WsfATA_LaunchComputer.hpp"#include "WsfGuidedMover.hpp"#include "WsfLaunchComputerTypes.hpp"#include "WsfLocalTrack.hpp"#include "WsfPlatformTypes.hpp"#include "WsfRouteMover.hpp"#include "WsfScenario.hpp"#include "WsfSimulation.hpp"#include "WsfStringId.hpp"#include "WsfTrack.hpp"#include "WsfTrackManager.hpp"#include "WsfWeapon.hpp"#include "WsfWeaponEngagement.hpp"