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WSF
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A 'State' represents all of the tables for a given signature state. More...
#include <WsfBistaticSig.hpp>
Public Member Functions | |
| State (WsfStringId aStateId) | |
Public Attributes | |
| WsfStringId | mStateId |
| TableSet | mPolarization [WsfEM_Types::cPOL_COUNT] |
| There is one set of tables for each polarization. | |
A 'State' represents all of the tables for a given signature state.
| WsfBistaticSig::State::State | ( | WsfStringId | aStateId | ) |
References mStateId.
| TableSet WsfBistaticSig::State::mPolarization[WsfEM_Types::cPOL_COUNT] |
There is one set of tables for each polarization.
| WsfStringId WsfBistaticSig::State::mStateId |
Referenced by State().