WSF
WsfOpticalAttenuation Member List

This is the complete list of members for WsfOpticalAttenuation, including all inherited members.

AcceptsInlineBlockInput() constWsfEM_Attenuationinlinevirtual
Clone() const overrideWsfOpticalAttenuationvirtual
ComputeAttenuationFactor(WsfEM_Interaction &aInteraction, WsfEnvironment &aEnvironment, WsfEM_Interaction::Geometry aGeometry) overrideWsfOpticalAttenuationvirtual
ComputeAttenuationFactorP(double aRange, double aElevation, double aAltitude, double aFrequency)WsfEM_Attenuationprotectedvirtual
DebugEnabled() constWsfEM_Attenuationinline
GetAltitudesAndGroundRange(WsfEM_Interaction &aInteraction, WsfEM_Interaction::Geometry aGeometry, double &aAltitude1, double &aAltitude2, double &aGroundRange)WsfEM_Attenuationprotected
GetBaseType() constWsfObject
GetBaseTypeId() constWsfObjectinline
GetName() constWsfObject
GetNameId() constWsfObjectinline
GetObjectFactory(WsfScenario &aScenario)WsfOpticalAttenuationstatic
GetRangeElevationAltitude(WsfEM_Interaction &aInteraction, WsfEM_Interaction::Geometry aGeometry, double &aRange, double &aElevation, double &aAltitude)WsfEM_Attenuationprotected
GetScriptClassName() const overrideWsfEM_Attenuationinline
GetType() constWsfObject
GetTypeId() constWsfObjectinline
GetTypeList() constWsfObjectinline
Initialize(WsfEM_XmtrRcvr *aXmtrRcvrPtr) overrideWsfOpticalAttenuationvirtual
WsfEM_Attenuation::Initialize(WsfEM_Xmtr *aXmtrPtr)WsfEM_Attenuationvirtual
IsA_TypeOf(WsfStringId aType) constWsfObjectinline
IsNullModel() constWsfEM_Attenuationinlinevirtual
mDebugEnabledWsfEM_Attenuationprotected
mSortEndPointsWsfEM_Attenuationprotected
WsfEM_Attenuation::WsfObject::operator=(const WsfObject &aRhs)WsfObject
ProcessInput(UtInput &aInput) overrideWsfOpticalAttenuationvirtual
Serialize(T &aBuff)WsfObjectinline
SetName(WsfStringId aName)WsfObjectinline
SetType(WsfStringId aType)WsfObject
TypeList typedefWsfObject
WsfEM_Attenuation()WsfEM_Attenuation
WsfEM_Attenuation(const WsfEM_Attenuation &aSrc)WsfEM_Attenuationprotected
WsfObject()WsfObject
WsfObject(const WsfObject &aSrc)WsfObjectprotected
WsfOpticalAttenuation(const WsfScenario &aScenario)WsfOpticalAttenuation
WsfOpticalAttenuation(const WsfScenario &aScenario, double aAtmosphericAttenuation, UtAtmosphere::AtmosphereType aAtmosphereType)WsfOpticalAttenuation
~WsfEM_Attenuation() overrideWsfEM_Attenuation
~WsfObject() overrideWsfObject
~WsfOpticalAttenuation() override=defaultWsfOpticalAttenuation
Copyrights Multiple, All Rights Reserved