WSF
WsfOpticalAttenuation Class Reference

An attenuation model for optical systems (visual and infrared). More...

#include <WsfOpticalAttenuation.hpp>

Inheritance diagram for WsfOpticalAttenuation:
Collaboration diagram for WsfOpticalAttenuation:

Classes

class  Segment
class  SegmentRef
class  Table
class  TableX
class  TableRef

Public Member Functions

 WsfOpticalAttenuation (const WsfScenario &aScenario)
 WsfOpticalAttenuation (const WsfScenario &aScenario, double aAtmosphericAttenuation, UtAtmosphere::AtmosphereType aAtmosphereType)
 Create an instance that behaves like the old embedded model in WsfEOIR_Sensor and WsfIRST_Sensor.
 ~WsfOpticalAttenuation () override=default
WsfEM_AttenuationClone () const override
bool Initialize (WsfEM_XmtrRcvr *aXmtrRcvrPtr) override
bool ProcessInput (UtInput &aInput) override
double ComputeAttenuationFactor (WsfEM_Interaction &aInteraction, WsfEnvironment &aEnvironment, WsfEM_Interaction::Geometry aGeometry) override
Public Member Functions inherited from WsfEM_Attenuation
 WsfEM_Attenuation ()
 ~WsfEM_Attenuation () override
virtual bool Initialize (WsfEM_Xmtr *aXmtrPtr)
const char * GetScriptClassName () const override
bool DebugEnabled () const
 Is 'debug' enabled?
virtual bool IsNullModel () const
virtual bool AcceptsInlineBlockInput () const
Public Member Functions inherited from WsfObject
 WsfObject ()
 This is the constructor for the WsfObject class.
 ~WsfObject () override
 This is the destructor for the WsfObject class.
const char * GetScriptClassName () const override
const std::string & GetType () const
WsfStringId GetTypeId () const
 Get the string ID of the 'type' of the object.
void SetType (WsfStringId aType)
const std::string & GetBaseType () const
WsfStringId GetBaseTypeId () const
const TypeListGetTypeList () const
bool IsA_TypeOf (WsfStringId aType) const
WsfObjectoperator= (const WsfObject &aRhs)
 Assignment operator.
template<typename T>
void Serialize (T &aBuff)
 For XIO (de)serialization.
const std::string & GetName () const
WsfStringId GetNameId () const
void SetName (WsfStringId aName)

Static Public Member Functions

static std::function< WsfEM_Attenuation *(const std::string &)> GetObjectFactory (WsfScenario &aScenario)

Additional Inherited Members

Public Types inherited from WsfObject
typedef std::vector< WsfStringIdTypeList
 The list of types returned by GetTypeList.
Protected Member Functions inherited from WsfEM_Attenuation
 WsfEM_Attenuation (const WsfEM_Attenuation &aSrc)
virtual double ComputeAttenuationFactorP (double aRange, double aElevation, double aAltitude, double aFrequency)
void GetAltitudesAndGroundRange (WsfEM_Interaction &aInteraction, WsfEM_Interaction::Geometry aGeometry, double &aAltitude1, double &aAltitude2, double &aGroundRange)
void GetRangeElevationAltitude (WsfEM_Interaction &aInteraction, WsfEM_Interaction::Geometry aGeometry, double &aRange, double &aElevation, double &aAltitude)
 WsfObject (const WsfObject &aSrc)
 Copy constructor (for Clone()).
Protected Attributes inherited from WsfEM_Attenuation
bool mDebugEnabled
bool mSortEndPoints

Detailed Description

An attenuation model for optical systems (visual and infrared).

Constructor & Destructor Documentation

◆ WsfOpticalAttenuation() [1/2]

WsfOpticalAttenuation::WsfOpticalAttenuation ( const WsfScenario & aScenario)

References WsfEM_Attenuation::WsfEM_Attenuation().

Referenced by Clone().

◆ WsfOpticalAttenuation() [2/2]

WsfOpticalAttenuation::WsfOpticalAttenuation ( const WsfScenario & aScenario,
double aAtmosphericAttenuation,
UtAtmosphere::AtmosphereType aAtmosphereType )

Create an instance that behaves like the old embedded model in WsfEOIR_Sensor and WsfIRST_Sensor.

References WsfEM_Attenuation::WsfEM_Attenuation().

◆ ~WsfOpticalAttenuation()

WsfOpticalAttenuation::~WsfOpticalAttenuation ( )
overridedefault

Member Function Documentation

◆ Clone()

WsfEM_Attenuation * WsfOpticalAttenuation::Clone ( ) const
overridevirtual

Return a copy of this object. Must be implemented by all derived types. If cloning is impossible, a WsfUncloneableException should be thrown.

Implements WsfEM_Attenuation.

References WsfEM_Attenuation::WsfEM_Attenuation(), and WsfOpticalAttenuation().

◆ ComputeAttenuationFactor()

double WsfOpticalAttenuation::ComputeAttenuationFactor ( WsfEM_Interaction & aInteraction,
WsfEnvironment & aEnvironment,
WsfEM_Interaction::Geometry aGeometry )
overridevirtual

Compute the attenuation loss factor along a specified path segment.

Parameters
aInteractionThe WsfEM_Interaction object containing all geometry needed to perform the calculation.
aEnvironmentThe environment object (for future use to determine inhomogeneous conditions).
aGeometryIndicates which segment of the path is to be computed (Xmtr->Tgt, Tgt->Rcvr or Xmtr->Rcvr).
Returns
The fraction of the signal that remains at the end of the segment, in the range [0, 1].
Note
This is the public interface to the attenuation calculations that is called by WsfEM_Interaction. A derived class may implement this method for the most general capabilities, or may implement the protected 4-argument form which is called by the base class implementation of this form.

Reimplemented from WsfEM_Attenuation.

References WsfEM_Attenuation::GetAltitudesAndGroundRange(), WsfEM_Attenuation::GetRangeElevationAltitude(), and WsfEM_Interaction::mEarthRadiusScale.

◆ GetObjectFactory()

std::function< WsfEM_Attenuation *(const std::string &)> WsfOpticalAttenuation::GetObjectFactory ( WsfScenario & aScenario)
static

◆ Initialize()

bool WsfOpticalAttenuation::Initialize ( WsfEM_XmtrRcvr * aXmtrRcvrPtr)
overridevirtual

Initialize the attenuation object.

Parameters
aXmtrRcvrPtrThe transmitter/receiver to which the attenuation object is attached.

Reimplemented from WsfEM_Attenuation.

References WsfEM_Attenuation::Initialize(), and ok.

◆ ProcessInput()

bool WsfOpticalAttenuation::ProcessInput ( UtInput & aInput)
overridevirtual

Process input from a generic source.

Examine the current input command. If it is NOT one of the commands recognized by this class then it simply returns 'false'. If it is one of the commands recognized by this class then it processes the command and returns 'true'.

Parameters
aInputa reference to a UtInput object.
Returns
'true' if the command was one recognized by the class or 'false' if not.
Exceptions
UtInput::ExceptionBase(or an object derived from it) if the command was recognized but contains some sort of error.
Note
If a derived class does not recognize the command (i.e.: the return value is false) then it should call the base class ProcessInput method. This chain should continue until either the command is recognized or the top-level base class is encountered.

Reimplemented from WsfEM_Attenuation.

References WsfEM_Attenuation::ProcessInput().


The documentation for this class was generated from the following files:
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