WSF
WsfDisMover.hpp
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1// ****************************************************************************
2// CUI
3//
4// The Advanced Framework for Simulation, Integration, and Modeling (AFSIM)
5//
6// Copyright 2003-2015 The Boeing Company. All rights reserved.
7//
8// The use, dissemination or disclosure of data in this file is subject to
9// limitation or restriction. See accompanying README and LICENSE for details.
10// ****************************************************************************
11// ****************************************************************************
12// Updated by Infoscitex, a DCS Company.
13// ****************************************************************************
14
15#ifndef WSFDISMOVER_HPP
16#define WSFDISMOVER_HPP
17
18#include "wsf_export.h"
19
20#include "UtCallback.hpp"
21#include "UtCallbackHolder.hpp"
23
24class DisEntityState;
25class WsfDisInterface;
26#include "WsfMover.hpp"
27class WsfPlatform;
28#include "WsfTypes.hpp"
29
34
36{
37public:
38 WsfDisMover() = delete;
39 WsfDisMover(WsfDisInterface* aInterfacePtr, WsfPlatform* aPlatformPtr, DisEntityState* aEntityStatePtr);
40 ~WsfDisMover() override;
41
42 WsfMover* Clone() const override;
43 void Update(double aSimTime) override;
44 WsfSpatialDomain GetSpatialDomain() const override { return mSpatialDomain; }
45
46private:
47 void DeadReckonChanged(double aSimTime, WsfExtEntityDeadReckon::PlatformDR& aDR);
48 WsfDisInterface* mInterfacePtr;
49 WsfSpatialDomain mSpatialDomain;
50
51 UtCallbackHolder mConditionalCallbacks;
52};
53#endif
WsfSpatialDomain
A collection of enumerations and type definitions that are used across a number of components.
Definition WsfTypes.hpp:32
#define WSF_EXPORT
Definition WsfXIO_Export.hpp:35
Definition WsfDisInterface.hpp:83
WsfDisMover()=delete
WsfSpatialDomain GetSpatialDomain() const override
Definition WsfDisMover.hpp:44
Maintains a platform's dead reckon state.
Definition WsfExtEntityDeadReckon.hpp:108
WsfMover * Clone() const override=0
WsfMover()=delete
void Update(double aSimTime) override
Definition WsfMover.cpp:310
Platforms represent a entity within the simulation.
Definition WsfPlatform.hpp:115
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