#include <ScriptDebugger.hpp>
◆ Breakpoint()
| wizard::ScriptDebugger::Breakpoint::Breakpoint |
( |
| ) |
|
◆ GetLine()
| size_t wizard::ScriptDebugger::Breakpoint::GetLine |
( |
| ) |
const |
|
inline |
◆ IsEnabled()
| bool wizard::ScriptDebugger::Breakpoint::IsEnabled |
( |
| ) |
const |
|
inlinenoexcept |
◆ operator==()
| bool wizard::ScriptDebugger::Breakpoint::operator== |
( |
const Breakpoint & | aRhs | ) |
const |
|
inline |
◆ SetIsEnabled()
| void wizard::ScriptDebugger::Breakpoint::SetIsEnabled |
( |
bool | aIsEnabled | ) |
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|
inline |
◆ SetPositionByLineNumber()
| void wizard::ScriptDebugger::Breakpoint::SetPositionByLineNumber |
( |
size_t | aLine | ) |
|
|
inline |
◆ mActualLine
| size_t wizard::ScriptDebugger::Breakpoint::mActualLine = ut::npos |
◆ mCondition
| std::string wizard::ScriptDebugger::Breakpoint::mCondition |
◆ mId
| int wizard::ScriptDebugger::Breakpoint::mId |
◆ mPath
| std::string wizard::ScriptDebugger::Breakpoint::mPath |
◆ mPosition
| size_t wizard::ScriptDebugger::Breakpoint::mPosition = ut::npos |
◆ mSourcePtr
| TextSource* wizard::ScriptDebugger::Breakpoint::mSourcePtr = nullptr |
◆ mToggleLocked
| bool wizard::ScriptDebugger::Breakpoint::mToggleLocked = false |
◆ mWasUserEnabled
| bool wizard::ScriptDebugger::Breakpoint::mWasUserEnabled = false |
The documentation for this class was generated from the following file: