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WSF
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#include "WsfEW_EffectTypes.hpp"#include <memory>#include "UtInputBlock.hpp"#include "UtMemory.hpp"#include "WsfDeferredInput.hpp"#include "WsfMil.hpp"#include "WsfScenario.hpp"#include "WsfEW_AgilityEffect.hpp"#include "WsfEW_CommEffect.hpp"#include "WsfEW_CoverPulseEffect.hpp"#include "WsfEW_FalseTargetEffect.hpp"#include "WsfEW_PolModEffect.hpp"#include "WsfEW_PowerEffect.hpp"#include "WsfEW_PulseSuppressEffect.hpp"#include "WsfEW_RPJ_Effect.hpp"#include "WsfEW_RadiusEffect.hpp"#include "WsfEW_RepeaterEffect.hpp"#include "WsfEW_SLB_Effect.hpp"#include "WsfEW_SLC_DegradeEffect.hpp"#include "WsfEW_SLC_Effect.hpp"#include "WsfEW_SimpleFT_Effect.hpp"#include "WsfEW_Technique.hpp"#include "WsfEW_TrackEffect.hpp"