12#ifndef WSFEW_COVERPULSEEFFECT_HPP
13#define WSFEW_COVERPULSEEFFECT_HPP
15#include "wsf_mil_export.h"
48 const ut::optional<WsfEM_Interaction>& aTgtToJammerInteraction,
67 void Reset()
override;
88 using CoverPulseDataMap = std::map<WsfStringId, CoverPulseData*>;
89 CoverPulseDataMap mCoverPulseDataMap;
91 double mCoverProbability;
92 double mJammingPowerFactor;
UtStringId WsfStringId
WsfStringId – the same thing as UtStringId.
Definition WsfStringId.hpp:23
Definition WsfEM_Interaction.hpp:68
Definition WsfEM_Xmtr.hpp:55
double mRequiredJtoS
Required J/S for the effect to be applied.
Definition WsfEW_CoverPulseEffect.hpp:70
double mCoverProbability
Probability of the effect being applied.
Definition WsfEW_CoverPulseEffect.hpp:69
~CoverPulseData() override=default
void Reset() override
Definition WsfEW_CoverPulseEffect.cpp:293
CoverPulseData(const CoverPulseData &aSrc)=default
CoverPulseData()
Definition WsfEW_CoverPulseEffect.cpp:249
CoverPulseData & operator=(const CoverPulseData &)=delete
WsfEW_CoverPulseEffect & operator=(const WsfEW_CoverPulseEffect &)=delete
WsfEW_CoverPulseEffect()
Definition WsfEW_CoverPulseEffect.cpp:31
~WsfEW_CoverPulseEffect() override=default
double GetRequiredJtoS(WsfStringId aSystemTypeId) const
Definition WsfEW_CoverPulseEffect.cpp:238
double GetCoverProbability(WsfStringId aSystemTypeId) const
Definition WsfEW_CoverPulseEffect.cpp:228
Definition WsfEW_EA.hpp:37
Definition WsfEW_EP.hpp:36
Base effect data used to derive from in inheriting effect classes.
Definition WsfEW_Effect.hpp:317
Definition WsfEW_Effect.hpp:45
Definition WsfEW_Effects.hpp:41
void ApplyUnmitigatedEffect(WsfEW_Effects &aEW_Effects) const override
Definition WsfEW_PowerEffect.cpp:72
void ApplyMitigatedEffect(WsfEW_Effect *aEW_EffectPtr, WsfEW_Effects &aEW_Effects) const override
Definition WsfEW_PowerEffect.cpp:233
Definition WsfEW_PulseEffect.hpp:75
EffectData * PropagateEffectDataPtr(WsfStringId aSystemTypeId) override
Definition WsfEW_PulseEffect.cpp:104
EffectData * NewEffectData() override
Definition WsfEW_PulseEffect.hpp:104
WsfEW_Effect * Clone() const override
Definition WsfEW_PulseEffect.cpp:42
virtual void UpdateJammerPulseDensity(WsfEM_Xmtr *aJammerXmtrPtr, WsfEM_Xmtr *aRadarXmtrPtr)
Definition WsfEW_PulseEffect.cpp:111
WsfEW_PulseEffect()
Definition WsfEW_PulseEffect.cpp:24
bool Initialize(WsfSimulation &aSimulation) override
Definition WsfEW_PulseEffect.cpp:48
void UpdateEffects(double aSimTime, const WsfEM_Interaction &aTargetInteraction, const WsfEM_Interaction &aJammerToTgtInteraction, const ut::optional< WsfEM_Interaction > &aTgtToJammerInteraction, WsfEW_Effects &aEW_Effects, WsfEW_Effect *aEW_EffectPtr=nullptr) override
Definition WsfEW_PulseEffect.cpp:67
bool ProcessInput(UtInput &aInput) override
Definition WsfEW_PulseEffect.cpp:61
The main controller for a simulation.
Definition WsfSimulation.hpp:109