12#ifndef WSFDISDIRECTEDENERGYFIRE_HPP
13#define WSFDISDIRECTEDENERGYFIRE_HPP
15#include "wsf_mil_export.h"
19#include "DisDirectedEnergyFire.hpp"
20#include "DisEventId.hpp"
38 bool Exists(
const DisEventId& aEventId)
const;
Definition WsfDirectedEnergyWeapon.hpp:27
WsfDisDirectedEnergyFire(DisPdu &aPdu, GenI &aGenI, WsfDisInterface *aInterfacePtr)
Definition WsfDisDirectedEnergyFire.cpp:40
~WsfDisDirectedEnergyFire() override=default
bool Exists(const DisEventId &aEventId) const
Are we currently processing directed energy fire events?
Definition WsfDisDirectedEnergyFire.cpp:59
int Process() override
Definition WsfDisDirectedEnergyFire.cpp:65
Definition WsfDisInterface.hpp:83
Definition WsfMilDisInterface.hpp:42
Definition WsfMilExtInterface.hpp:23
Definition WsfWeaponEngagement.hpp:43