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WSF
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#include <WsfWeapon.hpp>
Public Member Functions | |
| WeaponStatus () | |
Public Attributes | |
| double | mTimeWeaponLastFired |
| The simulation time when of the most recent weapon firing event for this task. | |
| double | mTimeWeaponLastTerminated |
| The simulation time when of the most recent weapon termination event for this task. | |
| int | mTotalSalvosFired |
| The number of salvos that have been fired. | |
| int | mRoundsCompleted |
| The total number of weapons that have been fired and terminated for this task. | |
| int | mRoundsPending |
| The number of weapons that are pending (requested but not yet in flight). | |
| int | mRoundsActive |
| The number of weapons that are active (in flight). | |
| std::list< ActiveWeapon > | mActiveWeaponList |
| A list of active weapon platforms. | |
Persistent track/weapon status data.
This information represents the on-going and historical data about this weapon. This information may be needed by user decision making processes.
An entry exists for each specific track Multiple fire events on the same track are merged into one entry.
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inline |
| std::list<ActiveWeapon> WsfWeapon::WeaponStatus::mActiveWeaponList |
A list of active weapon platforms.
| int WsfWeapon::WeaponStatus::mRoundsActive |
The number of weapons that are active (in flight).
Referenced by WeaponStatus().
| int WsfWeapon::WeaponStatus::mRoundsCompleted |
The total number of weapons that have been fired and terminated for this task.
Referenced by WeaponStatus().
| int WsfWeapon::WeaponStatus::mRoundsPending |
The number of weapons that are pending (requested but not yet in flight).
Referenced by WeaponStatus().
| double WsfWeapon::WeaponStatus::mTimeWeaponLastFired |
The simulation time when of the most recent weapon firing event for this task.
Referenced by WeaponStatus().
| double WsfWeapon::WeaponStatus::mTimeWeaponLastTerminated |
The simulation time when of the most recent weapon termination event for this task.
Referenced by WeaponStatus().
| int WsfWeapon::WeaponStatus::mTotalSalvosFired |
The number of salvos that have been fired.
Referenced by WeaponStatus().