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WSF
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#include <memory>#include <WsfBattleManager.hpp>#include <WsfInterceptCalc.hpp>#include <WsfBMTerrainEngine.hpp>#include <iadsLib/unclassifiedBattleManager.hpp>

Go to the source code of this file.
Classes | |
| class | WsfUnclassifiedBattleManager |
Functions | |
| WsfProcessor * | UninitializedWsfUnclassifiedBattleManager (WsfScenario &aScenario, const std::string &calling_context) |
| WsfProcessor * UninitializedWsfUnclassifiedBattleManager | ( | WsfScenario & | aScenario, |
| const std::string & | calling_context ) |
References IADSC2ScenarioExtension::GetGlobalLogger().
Referenced by WsfScriptUnclassBattleManagerClass::Create(), and WsfUnclassifiedBattleManager::Create().