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WSF
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#include <WsfIADSC2ScenarioExtension.hpp>


Public Member Functions | |
| void | AddedToScenario () override |
| void | SimulationCreated (WsfSimulation &aSimulation) override |
| std::weak_ptr< il::logger::GlobalLogger > | GetGlobalLogger () const |
| Public Member Functions inherited from WsfScenarioExtension | |
| WsfScenarioExtension () | |
| ~WsfScenarioExtension () override | |
| WsfScenario & | GetScenario () const |
| WsfApplication & | GetApplication () const |
| virtual bool | ProcessInput (UtInput &aInput) |
| virtual void | FileLoaded (const std::string &aFileName) |
| virtual bool | Complete () |
| virtual bool | Complete2 () |
| virtual bool | AlwaysCreate () |
| Public Member Functions inherited from WsfExtension | |
| virtual | ~WsfExtension ()=default |
| const std::string & | GetExtensionName () const |
Static Public Member Functions | |
| static std::weak_ptr< il::logger::GlobalLogger > | GetGlobalLogger (const WsfScenario &aScenario) |
Static Public Attributes | |
| static const std::string | cNAME = "wsf_iads_c2" |
Additional Inherited Members | |
| Protected Member Functions inherited from WsfExtension | |
| void | InitializeExtensionName (const std::string &aName) |
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overridevirtual |
Called when the extension has been added to the scenario. This is typically used to register new component type objects and object factories, e.g.:
Script classes must NOT be registered here because they are global to the entire application. They should be registered in WsfApplication::AddedToApplication.
Reimplemented from WsfScenarioExtension.
References WsfObjectTypeList< T >::AddCoreType(), WsfAssetManager::CreateUnique(), WsfBattleManager::CreateUnique(), WsfBMDisseminateC2::CreateUnique(), WsfBMSensorsManager::CreateUnique(), WsfBMWeaponsManager::CreateUnique(), WsfSensorsManagerFov::CreateUnique(), WsfSimpleSensorsManager::CreateUnique(), WsfUnclassifiedAssetManager::CreateUnique(), WsfUnclassifiedBattleManager::CreateUnique(), WsfUnclassifiedDisseminateC2::CreateUnique(), WsfWeaponsManagerAI::CreateUnique(), WsfWeaponsManagerSAM::CreateUnique(), WsfScriptContext::DeclareVariable(), WsfProcessorTypes::Get(), WsfScriptAssetManagerClass::GetBaseClassName(), WsfScriptBattleManagerClass::GetBaseClassName(), WsfScriptDisseminateC2Class::GetBaseClassName(), WsfScriptSensorsManagerClass::GetBaseClassName(), WsfScriptSensorsManagerFovClass::GetBaseClassName(), WsfScriptSimpleSensorsManagerClass::GetBaseClassName(), WsfScriptUnclassAssetManagerClass::GetBaseClassName(), WsfScriptUnclassBattleManagerClass::GetBaseClassName(), WsfScriptUnclassDisseminateC2Class::GetBaseClassName(), WsfScriptWeaponsManagerAIClass::GetBaseClassName(), WsfScriptWeaponsManagerClass::GetBaseClassName(), WsfScriptWeaponsManagerSAMClass::GetBaseClassName(), WsfScenarioExtension::GetScenario(), WsfScenario::GetScriptContext(), and WsfScenarioExtension::WsfScenario.
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inline |
Referenced by WsfScriptBMAssetRecordClass::AttachUnitZone(), WsfScriptBMWeaponInterface::AttachWeaponZone(), WsfInterceptCalculator::CanIntercept(), WsfBMUtils::ConvertTrack(), WsfAssetManager::Create(), WsfScriptAssetManagerClass::Create(), WsfScriptAssetMapClass::Create(), WsfScriptBMAssetRecordClass::Create(), WsfScriptBMAssignmentStatusClass::Create(), WsfScriptBMEvalAssignmentClass::Create(), WsfScriptBMStatusMessageClass::Create(), WsfScriptUnclassAssetManagerClass::Create(), WsfUnclassifiedAssetManager::Create(), WsfBMSensorInfoRecord::CueToAzimuth(), WsfBMSensorInfoRecord::DropCue(), WsfBMUtils::GetAssignedIDRecord(), WsfBMSensorInfoRecord::GetAz(), WsfBMSensorInfoRecord::GetAzExtent(), ZoneUtils::GetClosestPointInZone(), ZoneUtils::GetDistanceFromEllipseToPoint(), ZoneUtils::GetDistanceFromPointToZone(), GetGlobalLogger(), WsfBMTrackMessage::GetIFF(), WsfBMSensorInfoRecord::GetMaxActiveCues(), WsfBMTrackMessage::GetReportingSensorType(), WsfBMUtils::GetSensorType(), WsfBMUtils::GetSpatialDomain(), WsfBMAssignmentStatusMessage::GetSystemicCantcoScope(), WsfBMStatusMessage::GetSystemStatus(), WsfBMTrackMessage::GetTrackingStatus(), WsfBMSensorInfoRecord::GetTruthActiveCues(), WsfBMUtils::GetWeaponID(), WsfBMTrackScriptCallbackHandler::Initialize(), WsfDefaultBattleManagerImpl::Initialize(), WsfDefaultDisseminationImpl::Initialize(), WsfDefaultSensorsManagerImpl::Initialize(), WsfDefaultWeaponsManagerImpl::Initialize(), WsfInterceptCalculator::Initialize(), WsfBattleManager::Initialize2(), WsfBMDisseminateC2::Initialize2(), WsfBMSensorsManager::Initialize2(), WsfBMWeaponsManager::Initialize2(), WsfDefaultBattleManagerImpl::Initialize2(), WsfDefaultDisseminationImpl::Initialize2(), WsfDefaultSensorsManagerImpl::Initialize2(), WsfDefaultWeaponsManagerImpl::Initialize2(), WsfWMSAMEngagementMod::Initialize2(), WsfBMSensorInfoRecord::IsTurnedOn(), WsfDefaultDisseminationImpl::on_message(), WsfDefaultSensorsManagerImpl::on_message(), WsfDefaultWeaponsManagerImpl::on_message(), wsf::event::SensorCue::Print(), wsf::event::SensorDropCue::Print(), wsf::event::SensorTracking::Print(), wsf::event::SensorCue::PrintCSV(), wsf::event::SensorDropCue::PrintCSV(), wsf::event::SensorTracking::PrintCSV(), WsfUnclassifiedBattleManager::ProcessCoreUnclassBMInput(), WsfBMDisseminateC2::ProcessDisseminateC2Input(), WsfBattleManager::ProcessTargetProjectionInput(), WsfWeaponsManagerAI::ProcessWeaponsManagerAIInput(), WsfBMWeaponsManager::ProcessWeaponsManagerInput(), WsfBMDisseminateC2::SendMessage(), WsfBMSensorInfoRecord::SetAzSlewRate(), WsfBMTrackMessage::SetIFF(), WsfBMTrackMessage::SetReportingSensorType(), WsfBMStatusMessage::SetSystemStatus(), WsfBMTrackMessage::SetTrackingStatus(), WsfBMSensorInfoRecord::TurnOff(), WsfBMSensorInfoRecord::TurnOn(), UninitializedWsfUnclassifiedBattleManager(), WsfBMSensorsManager::UpdateSensorCuePerception(), UT_DEFINE_SCRIPT_METHOD(), UT_DEFINE_SCRIPT_METHOD(), UT_DEFINE_SCRIPT_METHOD(), UT_DEFINE_SCRIPT_METHOD(), UT_DEFINE_SCRIPT_METHOD_NO_ARG_CHECK(), UT_DEFINE_SCRIPT_METHOD_NO_ARG_CHECK(), UT_DEFINE_SCRIPT_METHOD_NO_ARG_CHECK(), UT_DEFINE_SCRIPT_METHOD_NO_ARG_CHECK(), UT_DEFINE_SCRIPT_METHOD_NO_ARG_CHECK(), UT_DEFINE_SCRIPT_METHOD_NO_ARG_CHECK(), WsfBMSensorInfoRecord::WcsToEcs(), and WsfBMSensorInfoRecord::WcsToPcs().
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inlinestatic |
References cNAME, WsfScenario::GetExtension(), GetGlobalLogger(), and WsfScenarioExtension::WsfScenario.
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overridevirtual |
Called when a simulation has been created. (Technically this is called upon entry to WsfSimulation::Initialize()). This is typically used when a scenario extension also requires a simulation extension. The method would typically register the simulation extension as follows:
| aSimulation | The simulation that is being created. See note below! |
Reimplemented from WsfScenarioExtension.
References WsfSimulation::RegisterExtension().
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static |
Referenced by GetGlobalLogger().