WSF
WsfZoneTypes Class Reference

#include <WsfZoneTypes.hpp>

Inheritance diagram for WsfZoneTypes:
Collaboration diagram for WsfZoneTypes:

Static methods to return a reference to the type list associated with a scenario.

static WSF_EXPORT WsfZoneTypesGet (WsfScenario &aScenario)
 Return a modifiable reference to the type list associated with the specified scenario.
static WSF_EXPORT const WsfZoneTypesGet (const WsfScenario &aScenario)
 Return a const reference to the type list associated with the specified scenario.
 WsfZoneTypes (WsfScenario &aScenario)
WsfZoneProcessZoneSetInput (UtInput &aInput)
WsfZoneProcessZoneInput (UtInput &aInput)
bool LoadInstance (UtInput &aInput, WsfPlatform *aPlatformPtr)
void InitializeZones (WsfScenario &aScenario)
LoadResult LoadType (UtInput &aInput) override

Additional Inherited Members

Public Types inherited from WsfObjectTypeList< WsfZone >
typedef WsfZone ObjectType
typedef std::vector< WsfZone * > ObjectPtrList
Public Types inherited from WsfObjectTypeListBase
enum  Flags {
  cREDEFINITION_ALLOWED = 1 , cSINGULAR_BASE_TYPE = 2 , cOBJECT_FACTORY_BASE = 4 , cNO_DELAY_LOAD = 8 ,
  cSIGNATURE_FLAGS = cREDEFINITION_ALLOWED | cNO_DELAY_LOAD
}
Public Types inherited from WsfObjectTypeListBaseI
typedef std::vector< WsfStringIdTypeIdList
Public Member Functions inherited from WsfObjectTypeList< WsfZone >
 WsfObjectTypeList (WsfScenario &aScenario, unsigned int aFlags, const std::string &aBlockName)
bool Add (WsfStringId aId, std::unique_ptr< WsfZone > aDefinitionPtr)
bool AddCoreType (WsfStringId aId, std::unique_ptr< WsfZone > aDefinitionPtr)
WsfZoneClone (WsfStringId aId) const override
WsfZoneFind (WsfStringId aId) const override
ObjectPtrList GetCoreTypes () const
 Returns a list of core types, i.e. types added via AddCoreType.
void GetCurrentTypes (ObjectPtrList &aListOfPtrs) const
void GetCurrentUserTypes (ObjectPtrList &aListOfPtrs) const
 Returns the list of types defined by the user (no core / builtin types).
bool IsType (WsfStringId aTypeName) const
void SetSingularBaseType ()
void SetObjectFactory (const FACTORY_LIST *aFactoryListPtr)
void SetObjectFactoryDefault ()
bool ProcessInput (UtInput &aInput) override
virtual bool InitializeType (ObjectType *aTypePtr)
bool LoadNamedComponent (UtInput &aInput, WsfPlatform &aPlatform, bool aIsAdding, int aRole)
bool LoadUnnamedComponent (UtInput &aInput, WsfPlatform &aPlatform, bool aIsAdding, int aRole)
bool LoadUnnamedComponentWithoutEdit (UtInput &aInput, WsfPlatform &aPlatform, bool aIsAdding, int aRole)
bool DeleteNamedComponent (UtInput &aInput, WsfPlatform &aPlatform, int aRole)
bool DeleteUnnamedComponent (UtInput &aInput, WsfPlatform &aPlatform, int aRole)
Public Member Functions inherited from WsfObjectTypeListBase
 WsfObjectTypeListBase (const WsfObjectTypeListBase &)=delete
WsfObjectTypeListBaseoperator= (const WsfObjectTypeListBase &)=delete
 WsfObjectTypeListBase (unsigned int aFlags, const std::string &aBlockName=std::string(), WsfScenario *aScenarioPtr=nullptr)
 ~WsfObjectTypeListBase () override
void Clear () override
 Clear (Erase) all type entries.
void GetTypeIds (TypeIdList &aListOfIds) const override
 Return a vector of the type identifiers currently being controlled by this list.
bool ProcessInput (UtInput &aInput) override
int Size () const
 Return the current number of types being maintained by the list.
const std::string & GetBlockName () const override
WsfScenarioGetScenario () const
Public Member Functions inherited from WsfObjectTypeListBaseI
virtual ~WsfObjectTypeListBaseI ()=default
virtual void CompleteLoad ()
Protected Types inherited from WsfObjectTypeListBase
typedef std::map< WsfStringId, std::unique_ptr< WsfObject > > TypeMap
bool InitializeTypeP (WsfObject *aObjectPtr) override
Protected Member Functions inherited from WsfObjectTypeListBase
WsfDeferredInputGetDeferredInput () const
bool CanDelayLoad () const
bool AddP (WsfStringId aId, std::unique_ptr< WsfObject > aDefinitionPtr)
WsfObjectCloneP (WsfStringId aId) const
virtual WsfObjectFindP (WsfStringId aId) const
bool LoadTypeP (UtInput &aInput, WsfObject *&aLoadedObjectPtr)
virtual bool DeferredLoadTypeP (UtInput &aInput, WsfObject *&aLoadedObjectPtr)
bool DeleteComponentP (UtInput &aInput, WsfPlatform &aPlatform, int aRole, bool aIsNamed)
bool LoadComponentP (UtInput &aInput, WsfPlatform &aPlatform, bool aIsAdding, int aRole, bool aIsNamed, bool aIsEditable)
Static Protected Member Functions inherited from WsfObjectTypeList< WsfZone >
static WsfObjectCreateDefaultFunction ()
static WsfObjectCreateFunction ()
static WsfObjectFactoryCreateFunction (void *aListPtr, const std::string &aTypeName)
Protected Attributes inherited from WsfObjectTypeListBase
TypeMap mTypeMap
std::vector< std::unique_ptr< WsfObject > > mRedefinedTypes
 A list of type objects that have been redefined.
std::set< WsfStringIdmCoreTypes
unsigned int mFlags
const std::string mBlockName
WsfObject *(* mCreateSingularTypeFunction )()
WsfObject *(* mFactoryCreateFunction )(void *aListPtr, const std::string &aTypeName)
WsfObject *(* mFactoryCreateDefault )()
void * mFactoryPtr
WsfScenariomScenarioPtr

Constructor & Destructor Documentation

◆ WsfZoneTypes()

Member Function Documentation

◆ Get() [1/2]

const WsfZoneTypes & WsfZoneTypes::Get ( const WsfScenario & aScenario)
static

Return a const reference to the type list associated with the specified scenario.

References WsfScenario::GetZoneTypes(), and WsfZoneTypes().

◆ Get() [2/2]

WsfZoneTypes & WsfZoneTypes::Get ( WsfScenario & aScenario)
static

◆ InitializeZones()

void WsfZoneTypes::InitializeZones ( WsfScenario & aScenario)

◆ LoadInstance()

◆ LoadType()

WsfZoneTypes::LoadResult WsfZoneTypes::LoadType ( UtInput & aInput)
overridevirtual

Load a new 'type object' from an input stream. Process the current command if it is one that defines a new 'type object' of this class.

Parameters
aInputThe input stream.
Returns
'true' if the command was processed or 'false' if not.
Exceptions
UtInput::ExceptionBase(or derived class) if an error was encountered.

Reimplemented from WsfObjectTypeList< WsfZone >.

References WsfObjectTypeList< WsfZone >::Add(), WsfObject::GetName(), ProcessZoneInput(), and ProcessZoneSetInput().

◆ ProcessZoneInput()

WsfZone * WsfZoneTypes::ProcessZoneInput ( UtInput & aInput)

Referenced by LoadInstance(), and LoadType().

◆ ProcessZoneSetInput()

WsfZone * WsfZoneTypes::ProcessZoneSetInput ( UtInput & aInput)

Referenced by LoadInstance(), and LoadType().


The documentation for this class was generated from the following files:
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