WSF
WsfScriptAssetMapClass.cpp File Reference
#include "WsfScriptAssetMapClass.hpp"
#include <logger.hpp>
#include "script/WsfScriptContext.hpp"
#include "WsfAssetMap.hpp"
#include "WsfBMAssetRecord.hpp"
#include "WsfIADSC2ScenarioExtension.hpp"
Include dependency graph for WsfScriptAssetMapClass.cpp:

Functions

 UT_DEFINE_SCRIPT_METHOD (WsfScriptAssetMapClass, WsfAssetMap, Add, 1, "void", "WsfBMAssetRecord")
 UT_DEFINE_SCRIPT_METHOD (WsfScriptAssetMapClass, WsfAssetMap, Exists, 1, "bool", "int")
 UT_DEFINE_SCRIPT_METHOD (WsfScriptAssetMapClass, WsfAssetMap, Get, 1, "WsfBMAssetRecord", "int")

Function Documentation

◆ UT_DEFINE_SCRIPT_METHOD() [1/3]

UT_DEFINE_SCRIPT_METHOD ( WsfScriptAssetMapClass ,
WsfAssetMap ,
Add ,
1 ,
"void" ,
"WsfBMAssetRecord"  )

◆ UT_DEFINE_SCRIPT_METHOD() [2/3]

UT_DEFINE_SCRIPT_METHOD ( WsfScriptAssetMapClass ,
WsfAssetMap ,
Exists ,
1 ,
"bool" ,
"int"  )

◆ UT_DEFINE_SCRIPT_METHOD() [3/3]

UT_DEFINE_SCRIPT_METHOD ( WsfScriptAssetMapClass ,
WsfAssetMap ,
Get ,
1 ,
"WsfBMAssetRecord" ,
"int"  )
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