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WSF
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#include "WsfScriptAssetMapClass.hpp"#include <logger.hpp>#include "script/WsfScriptContext.hpp"#include "WsfAssetMap.hpp"#include "WsfBMAssetRecord.hpp"#include "WsfIADSC2ScenarioExtension.hpp"
Functions | |
| UT_DEFINE_SCRIPT_METHOD (WsfScriptAssetMapClass, WsfAssetMap, Add, 1, "void", "WsfBMAssetRecord") | |
| UT_DEFINE_SCRIPT_METHOD (WsfScriptAssetMapClass, WsfAssetMap, Exists, 1, "bool", "int") | |
| UT_DEFINE_SCRIPT_METHOD (WsfScriptAssetMapClass, WsfAssetMap, Get, 1, "WsfBMAssetRecord", "int") | |
| UT_DEFINE_SCRIPT_METHOD | ( | WsfScriptAssetMapClass | , |
| WsfAssetMap | , | ||
| Add | , | ||
| 1 | , | ||
| "void" | , | ||
| "WsfBMAssetRecord" | ) |
References WsfBMAssetRecord::GetRawRecord().
| UT_DEFINE_SCRIPT_METHOD | ( | WsfScriptAssetMapClass | , |
| WsfAssetMap | , | ||
| Exists | , | ||
| 1 | , | ||
| "bool" | , | ||
| "int" | ) |
| UT_DEFINE_SCRIPT_METHOD | ( | WsfScriptAssetMapClass | , |
| WsfAssetMap | , | ||
| Get | , | ||
| 1 | , | ||
| "WsfBMAssetRecord" | , | ||
| "int" | ) |