WSF
WsfMessageProcessor::Action Class Reference

#include <WsfMessageProcessor.hpp>

Collaboration diagram for WsfMessageProcessor::Action:

Public Member Functions

 Action (bool aIsDefaultAction)
bool Initialize (double aSimTime, WsfMessageProcessor *aProcessorPtr)
bool ProcessInput (UtInput &aInput, WsfMessageProcessor *aProcessorPtr, const std::string &aNamespace, bool aAllowScript)

Public Attributes

bool mIsDefaultAction
bool mIgnoreMessage
WsfRandomVariable mDelayTime
UtScript * mScriptPtr
WsfStringId mScriptNameId
wsf::ExternalLinks mExternalLinks
WsfInternalLinks mInternalLinks

Friends

class WsfMessageProcessor

Constructor & Destructor Documentation

◆ Action()

WsfMessageProcessor::Action::Action ( bool aIsDefaultAction)

Member Function Documentation

◆ Initialize()

◆ ProcessInput()

◆ WsfMessageProcessor

Member Data Documentation

◆ mDelayTime

WsfRandomVariable WsfMessageProcessor::Action::mDelayTime

◆ mExternalLinks

wsf::ExternalLinks WsfMessageProcessor::Action::mExternalLinks

Referenced by Action(), Initialize(), and ProcessInput().

◆ mIgnoreMessage

bool WsfMessageProcessor::Action::mIgnoreMessage

◆ mInternalLinks

WsfInternalLinks WsfMessageProcessor::Action::mInternalLinks

Referenced by Action(), Initialize(), and ProcessInput().

◆ mIsDefaultAction

bool WsfMessageProcessor::Action::mIsDefaultAction

Referenced by Action(), Initialize(), and ProcessInput().

◆ mScriptNameId

WsfStringId WsfMessageProcessor::Action::mScriptNameId

Referenced by Action(), Initialize(), and ProcessInput().

◆ mScriptPtr

UtScript* WsfMessageProcessor::Action::mScriptPtr

The documentation for this class was generated from the following files:
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