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WSF
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A processor that implements time-delays and message routing. More...
#include <WsfMessageProcessor.hpp>


Classes | |
| class | Action |
| class | Selector |
| class | Process |
| class | DelayRequest |
| A unit of work within a time delay queue. More... | |
Public Member Functions | |
| WsfMessageProcessor (WsfScenario &aScenario) | |
| WsfMessageProcessor & | operator= (const WsfMessageProcessor &)=delete |
| ~WsfMessageProcessor () override | |
| Public Member Functions inherited from WsfScriptProcessor | |
| WsfScriptProcessor (const WsfScenario &aScenario) | |
| WsfScriptProcessor (const WsfScenario &aScenario, WsfStringId aPartClass, const std::string &aPartVarName) | |
| ~WsfScriptProcessor () override | |
| WsfProcessor * | Clone () const override |
| bool | Initialize (double aSimTime) override |
| bool | Initialize2 (double aSimTime) override |
| bool | ProcessInput (UtInput &aInput) override |
| void | Update (double aSimTime) override |
| bool | ProcessMessage (double aSimTime, const WsfMessage &aMessage) override |
| void | SendMessage (double aSimTime, const WsfMessage &aMessage) override |
| virtual void | ExecuteOnMessageCreate (double aSimTime, WsfMessage &aMessage) |
| virtual bool | ExecuteScript (double aSimTime, const std::string &aScriptName) |
| virtual bool | ExecuteScript (double aSimTime, WsfStringId aScriptName, UtScriptData &aScriptRetVal, const UtScriptDataList &aScriptArgs=UtScriptDataList()) |
| void | ExecuteScriptAtTime (double aTime, WsfStringId aScriptName, const UtScriptDataList &aScriptArgs) |
| virtual void | SuppressMessage (bool aSuppressMessage) |
| WsfScriptMessageHandler * | GetMessageHandler () |
| WsfScriptContext & | GetScriptContext () |
| UtScriptContext * | GetScriptAccessibleContext () const override |
| void | SetPlatform (WsfPlatform *aPlatformPtr) override |
| const WsfBehaviorTree * | BehaviorTree () const |
| WsfAdvancedBehaviorTree * | AdvancedBehaviorTree () const |
| virtual const WsfScriptStateMachine * | GetStateMachine () const |
| wsf::ExternalLinks & | GetExternalLinks () |
| std::string | State () |
| std::string | StateAll () |
| void | SetState (std::string &stateName) |
| void | SetStateAll (std::string &stateNameAll) |
| Public Member Functions inherited from WsfProcessor | |
| WsfProcessor (const WsfScenario &aScenario) | |
| ~WsfProcessor () override=default | |
| ComponentList & | GetComponents () |
| const ComponentList & | GetComponents () const |
| virtual void | ProcessCallback (double aSimTime, const WsfCallback &aCallback) |
| WsfComponent * | CloneComponent () const override |
| const int * | GetComponentRoles () const override |
| void * | QueryInterface (int aRole) override |
| int | GetComponentInitializationOrder () const override |
| const char * | GetScriptClassName () const override |
| bool | PreInitialize (double aSimTime) override |
| void | PreInput () override |
| void | TurnOff (double aSimTime) override |
| void | TurnOn (double aSimTime) override |
| void | SetNonOperational (double aSimTime) override |
| void | SetOperational (double aSimTime) override |
| void | PartBroken (double aSimTime) override |
| double | GetUpdateInterval () const override |
| void | SetUpdateInterval (double aUpdateInterval) override |
| Public Member Functions inherited from WsfPlatformPart | |
| WsfPlatformPart (const WsfScenario &aScenario, int aPartType) | |
| WsfPlatformPart & | operator= (const WsfPlatformPart &aRhs)=delete |
| ~WsfPlatformPart () override | |
| bool | DebugEnabled () const |
| Returns 'true' if debugging is enabled for this instance. | |
| void | SetDebugEnabled (bool aDebugEnabled) |
| unsigned int | GetDebugMask () |
| bool | IsExternallyControlled () const |
| virtual void | SetExternallyControlled (double aSimTime, bool aIsExternallyControlled) |
| int | GetPartType () const |
| const char * | GetScriptClassName () const override |
| WsfSimulation * | GetSimulation () const |
| const WsfScenario & | GetScenario () const |
| WsfStringId | GetComponentName () const override |
| void | ComponentParentChanged (WsfPlatform *aPlatformPtr) override |
| WsfPlatform * | GetPlatform () const |
| virtual void | PlatformAdded (double aSimTime, WsfPlatform *aPlatformPtr) |
| virtual void | PlatformDeleted (WsfPlatform *aPlatformPtr) |
| double | GetLastStatusChangeTime () const |
| void | SetLastStatusChangeTime (double aSimTime) |
| Allows a system to set the time at which the device was initialized. | |
| bool | CanBeMadeOperational () const |
| Returns an indication that this system can be made operational. | |
| bool | CanBeMadeNonOperational () const |
| Returns an indication that this system can be made non-operational. | |
| bool | CanBeTurnedOn () const |
| Returns an indication that this system can be turned on. | |
| bool | CanBeTurnedOff () const |
| Returns an indication that this system can be turned off. | |
| bool | IsTurnedOn () const |
| bool | InitiallyTurnedOn () const |
| Is the system to be turned 'on' when added to the simulation? | |
| void | SetInitiallyTurnedOn (bool aInitiallyTurnedOn) |
| Sets if the system is turned on when added to the simulation. | |
| virtual void | Restore (double aSimTime) |
| bool | IsOperational () const |
| bool | SetOperational (double aSimTime, bool aMakeOperational) |
| double | GetDamageFactor () const |
| bool | SetDamageFactor (double aSimTime, double aDamageFactor) |
| bool | IsCritical () const |
| void | SetCritical (bool aValue) |
| virtual void | OnPlatformBrokenEvent (double aSimTime) |
| Owning platform has issued a broken event. | |
| bool | IsBroken () const |
| WsfInternalLinks & | GetInternalLinks () |
| Return the internal links for this part. | |
| virtual bool | HasInternalLinks () const |
| Does this platform part have a communication link to other platform parts? | |
| virtual void | SendMessageTo (double aSimTime, const WsfMessage &aMessage, WsfStringId aRecipientId) |
| void | SendMessageToProcessor (double aSimTime, const WsfMessage &aMessage, WsfStringId aRecipientId) |
| virtual void | SendQueuedMessages (double aSimTime) |
| const WsfCategoryList & | GetCategories () const |
| Get the categories to which this part belongs. | |
| void | AddCategory (WsfStringId aCategoryId) |
| Adds the provided category to the platform part's category list. | |
| bool | IsCategoryMember (WsfStringId aCategoryId) const |
| const WsfGroupList & | GetGroups () const |
| Get the groups to which this platform part belongs. | |
| void | JoinGroup (WsfGroup *aGroupPtr) |
| Join the given group. | |
| void | LeaveGroup (WsfGroup *aGroupPtr) |
| Leave the given group. | |
| bool | IsGroupMember (WsfStringId aGroupId) |
| unsigned int | GetUpdateEventEpoch () const |
| void | IncrementUpdateEventEpoch () |
| bool | UpdateEventActive () const |
| Is an 'Update' event active? | |
| void | SetUpdateEventActive (bool aUpdateEventActive) |
| Indicate if the 'Update' event is active. | |
| Public Member Functions inherited from WsfObject | |
| WsfObject () | |
| This is the constructor for the WsfObject class. | |
| ~WsfObject () override | |
| This is the destructor for the WsfObject class. | |
| const char * | GetScriptClassName () const override |
| const std::string & | GetType () const |
| WsfStringId | GetTypeId () const |
| Get the string ID of the 'type' of the object. | |
| void | SetType (WsfStringId aType) |
| const std::string & | GetBaseType () const |
| WsfStringId | GetBaseTypeId () const |
| const TypeList & | GetTypeList () const |
| bool | IsA_TypeOf (WsfStringId aType) const |
| WsfObject & | operator= (const WsfObject &aRhs) |
| Assignment operator. | |
| template<typename T> | |
| void | Serialize (T &aBuff) |
| For XIO (de)serialization. | |
| const std::string & | GetName () const |
| WsfStringId | GetNameId () const |
| void | SetName (WsfStringId aName) |
| Public Member Functions inherited from WsfComponentT< WsfPlatform > | |
| WsfComponentT () | |
| WsfComponentT (const WsfComponentT &) noexcept | |
| WsfComponentT & | operator= (const WsfComponentT &) noexcept |
| ~WsfComponentT () override=default | |
| ParentType * | GetComponentParent () const |
| void | SetComponentParent (ParentType *aParentPtr) |
| Public Member Functions inherited from WsfComponent | |
| virtual | ~WsfComponent ()=default |
| template<typename T> | |
| bool | QueryInterfaceT (T *&aRolePtr) |
| bool | ComponentHasRole (int aRole) |
| Returns true if the component has the specified role. | |
| Public Member Functions inherited from WsfUniqueId | |
| WsfUniqueId () | |
| Construtor initializes the unique identifier to 0. | |
| WsfUniqueId (const WsfUniqueId &) | |
| Copy constructor initializes the unique identifier to 0. | |
| WsfUniqueId & | operator= (const WsfUniqueId &) |
| unsigned int | GetUniqueId () const |
| Get the unique identifier assigned to this object. | |
| template<typename T> | |
| void | Serialize (T &aBuff) |
| For XIO (de)serialization. | |
| Public Member Functions inherited from WsfAuxDataEnabled | |
| WsfAuxDataEnabled ()=default | |
| WsfAuxDataEnabled (const WsfAuxDataEnabled &aSrc)=default | |
| WsfAuxDataEnabled & | operator= (const WsfAuxDataEnabled &aRhs) |
| WsfAuxDataEnabled (WsfAuxDataEnabled &&)=default | |
| WsfAuxDataEnabled & | operator= (WsfAuxDataEnabled &&)=default |
| virtual | ~WsfAuxDataEnabled () noexcept |
| void | SetAuxData (const WsfAttributeContainer &aAuxData) |
| void | DeleteAuxData () |
| Delete the aux data container from the object. | |
| void | MergeAuxData (const WsfAuxDataEnabled &aSrc) |
| Merge the object's aux data with aux data from an existing object. | |
| void | UpdateAuxData (const WsfAuxDataEnabled &aSrc) |
| Update the object's aux data with aux data from an existing object. | |
| bool | HasAuxData () const |
| Returns true if this object has aux data. | |
| bool | ProcessInput (UtInput &aInput) |
| template<typename T> | |
| void | Serialize (T &aBuff) |
| (De)serialization for XIO | |
| WsfAttributeContainer & | GetAuxData () |
| const WsfAttributeContainer & | GetAuxData () const noexcept |
| const WsfAttributeContainer & | GetAuxDataConst () const noexcept |
Framework Methods | |
| class | Action |
| class | Selector |
| class | Process |
| class | DelayRequest |
| WsfProcessor * | Clone () const override |
| bool | Initialize (double aSimTime) override |
| bool | ProcessInput (UtInput &aInput) override |
| bool | ProcessMessage (double aSimTime, const WsfMessage &aMessage) override |
| bool | ReceiveMessage (double aSimTime, const WsfMessage &aMessage) override |
| void | SendMessage (double aSimTime, const WsfMessage &aMessage) override |
| void | TurnOff (double aSimTime) override |
| void | TurnOn (double aSimTime) override |
| void | Update (double aSimTime) override |
| bool | ProcessAction (double aSimTime, const WsfMessage &aMessage) |
| Execute custom actions (scripts) based on the message type. | |
| WsfMessageProcessor (const WsfMessageProcessor &aSrc) | |
| Copy constructor (for Clone()). | |
Additional Inherited Members | |
| using | ComponentList = WsfComponentListT<WsfProcessorComponent> |
| Public Types inherited from WsfPlatformPart | |
| enum | { cLEVEL_ONE_DEBUG = 0x00000001 , cLEVEL_TWO_DEBUG = 0x00000002 } |
| using | InternalMessageQueue = std::queue<WsfMessage*> |
| using | RecipientMessageQueue = std::queue<std::pair<WsfPlatformPart*, WsfMessage*>> |
| Public Types inherited from WsfObject | |
| typedef std::vector< WsfStringId > | TypeList |
| The list of types returned by GetTypeList. | |
| Public Types inherited from WsfComponentT< WsfPlatform > | |
| typedef WsfPlatform | ParentType |
| This is needed to support the WsfComponentList template. | |
| Static Public Attributes inherited from WsfAuxDataEnabled | |
| static UtCallbackListN< void(const WsfAuxDataEnabled *)> | AuxDataAccessed |
| static UtCallbackListN< void(const WsfAuxDataEnabled *)> | AuxDataDestroyed |
| Protected Member Functions inherited from WsfScriptProcessor | |
| WsfScriptProcessor (const WsfScriptProcessor &aSrc) | |
| WsfProcessor (const WsfProcessor &aSrc) | |
| Copy constructor (for Clone()). | |
| WsfProcessor & | operator= (const WsfProcessor &aRhs)=delete |
| WsfPlatformPart (const WsfPlatformPart &aSrc) | |
| Copy constructor (for Clone()). | |
| WsfObject (const WsfObject &aSrc) | |
| Copy constructor (for Clone()). | |
| Protected Member Functions inherited from WsfUniqueId | |
| void | AssignUniqueId (WsfSimulation *aSimulationPtr) |
| Protected Attributes inherited from WsfScriptProcessor | |
| WsfScriptContext * | mContextPtr |
| Pointer to the script context. | |
| WsfScriptMessageHandler * | mMessageHandlerPtr |
| Pointer to the 'on_message' handler. | |
| UtScript * | mOnMessageCreateScriptPtr |
| Pointer to the 'on_message_create' script. | |
| UtScriptClass * | mMessageClassPtr |
| wsf::ExternalLinks | mExternalLinks |
| The external recipients. | |
| WsfBehaviorTree * | mBehaviorTreePtr |
| ut::CloneablePtr< WsfAdvancedBehaviorTree > | mAdvancedBehaviorTreePtr |
| std::unique_ptr< WsfScriptStateMachine > | mStateMachinePtr |
| int | mStateIndex |
| bool | mSuppressMessage |
A processor that implements time-delays and message routing.
| WsfMessageProcessor::WsfMessageProcessor | ( | WsfScenario & | aScenario | ) |
References WsfProcessor::SetUpdateInterval(), and WsfScriptProcessor::WsfScriptProcessor().
Referenced by Clone(), DelayRequest, WsfMessageProcessor::DelayRequest::DelayRequest(), WsfMessageProcessor::Process::Initialize(), WsfMessageProcessor::Selector::Initialize(), WsfMessageProcessor::Selector::Matches(), operator=(), WsfMessageProcessor::Process::ProcessInput(), WsfMessageProcessor::Selector::ProcessInput(), WsfImageProcessor::WsfImageProcessor(), WsfImageProcessor::WsfImageProcessor(), and WsfMessageProcessor().
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override |
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protected |
Copy constructor (for Clone()).
References WsfMessageProcessor(), and WsfScriptProcessor::WsfScriptProcessor().
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overridevirtual |
Create a clone of this object.
Implements WsfProcessor.
References WsfMessageProcessor(), and WsfProcessor::WsfProcessor().
Referenced by WsfMessageProcessor::DelayRequest::DelayRequest().
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overridevirtual |
Perform phase 1 initialization. This is called by WsfPlatform::Initialize() during phase 1 initialization of the platform. The component should complete validation of input data that could not be done by ProcessInput, as well as any other functions to prepare for simulation use (subject to the next paragraph).
The order in which components are initialized is defined by GetComponentInitializationOrder. In general a component implementation of this method should not be dependent on the state of another component, i.e.: it should not assume that the other components Initialize() method has been called. If such a dependency exists one should use Initialize2() if possible, or specify a value GetComponentInitializationOrder to force things to initialize in a particular order.
| aSimTime | The current simulation time. |
Reimplemented from WsfComponent.
References WsfPlatformPart::GetPlatform(), WsfScriptProcessor::Initialize(), WsfScriptProcessor::mContextPtr, and ok.
Referenced by WsfImageProcessor::Initialize().
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delete |
References ProcessAction(), WsfMessageProcessor(), and WsfProcessor::WsfProcessor().
| bool WsfMessageProcessor::ProcessAction | ( | double | aSimTime, |
| const WsfMessage & | aMessage ) |
Execute custom actions (scripts) based on the message type.
References WsfScriptProcessor::mContextPtr, and WsfMessageProcessor::Action::mScriptPtr.
Referenced by operator=(), WsfImageProcessor::ProcessMessage(), and ProcessMessage().
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overridevirtual |
Process input from a generic source.
Examine the current input command. If it is NOT one of the commands recognized by this class then it simply returns 'false'. If it is one of the commands recognized by this class then it processes the command and returns 'true'.
| aInput | a reference to a UtInput object. |
| UtInput::ExceptionBase | (or an object derived from it) if the command was recognized but contains some sort of error. |
Reimplemented from WsfObject.
References WsfMessageProcessor::Process::mSelectorList, Process, WsfMessageProcessor::Process::ProcessInput(), and WsfScriptProcessor::ProcessInput().
Referenced by WsfImageProcessor::ProcessInput().
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overridevirtual |
Process a received message.
| aSimTime | The current simulation time. |
| aMessage | The message that is being sent. |
Reimplemented from WsfPlatformPart.
References WsfPlatformPart::DebugEnabled(), WsfObject::GetName(), WsfPlatformPart::GetPlatform(), WsfMessage::GetSerialNumber(), WsfMessage::GetSubType(), WsfMessage::GetType(), WsfScriptProcessor::mMessageHandlerPtr, WsfScriptProcessor::mSuppressMessage, ProcessAction(), and SendMessage().
Referenced by ReceiveMessage().
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overridevirtual |
Receive a message from another platform part (system). The default implementation simply calls ProcessMessage to process the received message.
| aSimTime | The current simulation time. |
| aMessage | The message that is being sent. |
Reimplemented from WsfPlatformPart.
References WsfPlatformPart::DebugEnabled(), WsfRandomVariable::Draw(), WsfObject::GetName(), WsfPlatformPart::GetPlatform(), WsfMessage::GetSerialNumber(), WsfMessage::GetSubType(), WsfMessage::GetType(), WsfMessageProcessor::Action::mDelayTime, WsfMessageProcessor::Action::mIgnoreMessage, and ProcessMessage().
Referenced by WsfImageProcessor::ReceiveMessage().
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overridevirtual |
Send a message to platform parts (systems) with whom we are linked.
| aSimTime | The current simulation time. |
| aMessage | The message that is being sent. |
Reimplemented from WsfPlatformPart.
References WsfPlatformPart::GetInternalLinks(), WsfScriptProcessor::mExternalLinks, and WsfScriptProcessor::SendMessage().
Referenced by ProcessMessage().
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overridevirtual |
Turn off the platform part (system).
| aSimTime | The current simulation time. |
Reimplemented from WsfPlatformPart.
References WsfProcessor::TurnOff().
Referenced by WsfImageProcessor::TurnOff().
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overridevirtual |
Turn on the platform part (system).
| aSimTime | The current simulation time. |
Reimplemented from WsfPlatformPart.
References WsfProcessor::TurnOn().
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overridevirtual |
Update the state of an platform part. Updates the platform part to reflect the state at the specified simulation time.
| aSimTime | The current simulation time. |
Reimplemented from WsfPlatformPart.
References WsfScriptProcessor::Update().
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friend |
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friend |
References WsfMessageProcessor().
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friend |
Referenced by ProcessInput().
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friend |