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WSF
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A 'State' represents all of the tables for a given signature state. More...
#include <WsfStandardInfraredSignature.hpp>
Public Member Functions | |
| State (WsfStringId aStateId) | |
Public Attributes | |
| WsfStringId | mStateId |
| The string ID of the state name. | |
| std::vector< Table > | mBands |
| The tables for the various bands. | |
A 'State' represents all of the tables for a given signature state.
| WsfStandardInfraredSignature::State::State | ( | WsfStringId | aStateId | ) |
| std::vector<Table> WsfStandardInfraredSignature::State::mBands |
The tables for the various bands.
Referenced by State().
| WsfStringId WsfStandardInfraredSignature::State::mStateId |
The string ID of the state name.
Referenced by State().