WSF
wsf::coverage::ExistingPlatformGrid Class Reference

#include <WsfCoverageExistingPlatformGrid.hpp>

Inheritance diagram for wsf::coverage::ExistingPlatformGrid:
Collaboration diagram for wsf::coverage::ExistingPlatformGrid:

Public Member Functions

 ExistingPlatformGrid (const WsfScenario &aScenario)
 ExistingPlatformGrid (const ExistingPlatformGrid &aOther)=default
 ~ExistingPlatformGrid () override=default
ExistingPlatformGridClone () const override
bool ProcessInput (UtInput &aInput) override
void PreparePlatforms (WsfSimulation &aSimulation) override
const PointGetPoint (PointId aPointId) const override
std::size_t GetSize () const override
void Invoke (GridAction &aAction) const override
GridAsset GetAsset (PointId aPointId) const override
GridAsset GetAsset (const std::string &aPlatformName) const override
void HasNullDevice (bool &aAnyNull, bool &aAllNull) const override
bool CreatesNewPlatforms () const override
bool IsStructured () const override
Public Member Functions inherited from wsf::coverage::Grid
 Grid (const WsfScenario &aScenario)
 Grid (const Grid &aOther)=default
 ~Grid () override=default
bool ProcessInput (UtInput &aInput) override
virtual std::size_t GetNumComponents () const
virtual std::string GetComponentName (std::size_t aComponentIndex) const
 Return the name of the specified grid component.
virtual std::pair< std::size_t, std::size_t > GetComponentSizes (std::size_t aComponentIndex) const
virtual std::pair< std::size_t, std::size_t > GetPointIndices (PointId aPointId) const
virtual void InvokeOnComponent (GridAction &aAction, std::size_t aComponentIndex) const
 Invoke the given aAction on the points of the specified grid component.
void SetUsedFlag ()
bool IsUsed () const
bool Initialize ()
void CategorizeAssets (const WsfSimulation &aSimulation, const std::string &aCategory) const
bool IsInitialized () const
 Return if this Grid has been initialized.
const ut::CentralBody & GetCentralBody () const
 Return the central body to which this grid's point locations refer.
void SetCentralBody (const ut::CentralBody &aCentralBody)
 Set the central body of this grid.
const std::string & GetGridDataFileName () const
 Return the configured grid data file name.
bool GetSuppressGridPlatforms () const
 Return if this grid is suppressing grid platforms.
void SetSuppressGridPlatforms (bool aSuppress)
 Set if this grid suppresses grid platforms.
bool WriteGridDataFile (TextOutputWriter &aWriter) const
bool WriteGridDataFile () const
Public Member Functions inherited from WsfObject
 WsfObject ()
 This is the constructor for the WsfObject class.
 ~WsfObject () override
 This is the destructor for the WsfObject class.
const char * GetScriptClassName () const override
const std::string & GetType () const
WsfStringId GetTypeId () const
 Get the string ID of the 'type' of the object.
void SetType (WsfStringId aType)
const std::string & GetBaseType () const
WsfStringId GetBaseTypeId () const
const TypeListGetTypeList () const
bool IsA_TypeOf (WsfStringId aType) const
WsfObjectoperator= (const WsfObject &aRhs)
 Assignment operator.
template<typename T>
void Serialize (T &aBuff)
 For XIO (de)serialization.
const std::string & GetName () const
WsfStringId GetNameId () const
void SetName (WsfStringId aName)

Static Public Attributes

static constexpr const char * cTYPE {"WSF_EXISTING_PLATFORM_GRID"}

Protected Member Functions

bool InitializeP () override
Protected Member Functions inherited from wsf::coverage::Grid
PointId GetNextAvailableId ()
const WsfScenarioGetScenario () const
 WsfObject (const WsfObject &aSrc)
 Copy constructor (for Clone()).

Additional Inherited Members

Public Types inherited from WsfObject
typedef std::vector< WsfStringIdTypeList
 The list of types returned by GetTypeList.

Detailed Description

This is a grid specified through a number of existing platforms in the simulation.

Unlike grids that create new platforms to represent the interacting points for the grid, this uses existing platforms. These platforms are not required to be stationary, and they are not required to form some pattern in their locations.

Constructor & Destructor Documentation

◆ ExistingPlatformGrid() [1/2]

wsf::coverage::ExistingPlatformGrid::ExistingPlatformGrid ( const WsfScenario & aScenario)
inlineexplicit

◆ ExistingPlatformGrid() [2/2]

wsf::coverage::ExistingPlatformGrid::ExistingPlatformGrid ( const ExistingPlatformGrid & aOther)
default

◆ ~ExistingPlatformGrid()

wsf::coverage::ExistingPlatformGrid::~ExistingPlatformGrid ( )
overridedefault

Member Function Documentation

◆ Clone()

ExistingPlatformGrid * wsf::coverage::ExistingPlatformGrid::Clone ( ) const
inlineoverridevirtual

Return a copy of this object. Must be implemented by all derived types. If cloning is impossible, a WsfUncloneableException should be thrown.

Implements wsf::coverage::Grid.

References ExistingPlatformGrid().

◆ CreatesNewPlatforms()

bool wsf::coverage::ExistingPlatformGrid::CreatesNewPlatforms ( ) const
inlineoverridevirtual

Return if the grid creates new platforms during initialization.

A grid should either create new platforms, or use existing platforms. This method returns if this grid creates new platforms. The behavior of some coverage classes will vary depending on the result of this method.

Returns
- true if this grid creates new platforms during initialization; false if it uses existing platforms.

Implements wsf::coverage::Grid.

◆ GetAsset() [1/2]

GridAsset wsf::coverage::ExistingPlatformGrid::GetAsset ( const std::string & aPlatformName) const
overridevirtual

Return a grid asset for the given platform.

This returns the grid asset associated with the platform that has the given aPlatformName. If there is no such asset, this will return an invalid grid asset.

Parameters
aPlatformName- The name of one of this grid's asset platform.
Returns
- The corresponding grid asset if it exists; an invalid grid asset otherwise.

Implements wsf::coverage::Grid.

References wsf::coverage::cINVALID_POINT_ID.

◆ GetAsset() [2/2]

GridAsset wsf::coverage::ExistingPlatformGrid::GetAsset ( PointId aPointId) const
overridevirtual

Return a grid asset for the point with the given ID.

This returns the grid asset for the point with the given aPointId. If there is no such point, this will return an invalid grid asset.

Parameters
aPointId- The ID of a point in this grid.
Returns
- The corresponding grid asset if it exists; an invalid grid asset otherwise.

Implements wsf::coverage::Grid.

References wsf::coverage::cINVALID_POINT_ID.

◆ GetPoint()

const Point * wsf::coverage::ExistingPlatformGrid::GetPoint ( PointId aPointId) const
overridevirtual

Return the Point at the given index if it exists.

This will return the Point with the given aPointId if such a point exists. This will return nullptr if this Grid has not been initialized.

Parameters
aPointId- The ID of the point to retrieve.
Returns
- The Point if it exists; nullptr otherwise.

Implements wsf::coverage::Grid.

◆ GetSize()

std::size_t wsf::coverage::ExistingPlatformGrid::GetSize ( ) const
inlineoverridevirtual

Return the number of Points in this Grid.

This will return the number of Points in this Grid. This will return 0 if this Grid has not been initialized.

Returns
- The number of Points in this grid.

Implements wsf::coverage::Grid.

◆ HasNullDevice()

void wsf::coverage::ExistingPlatformGrid::HasNullDevice ( bool & aAnyNull,
bool & aAllNull ) const
overridevirtual

Return if this grid's assets have null devices.

This will determine if this grid has any asset with a null device, and set aAnyNull accordingly. This will also determing if all of this grid's assets have null devices, and set aAllNull accordingly.

Parameters
aAnyNull[out] - Does any asset have a null device.
aAllNull[out] - Do all assets have a null device.

Implements wsf::coverage::Grid.

References wsf::coverage::cNULL_COVERAGE_DEVICE_NAME.

◆ InitializeP()

bool wsf::coverage::ExistingPlatformGrid::InitializeP ( )
overrideprotectedvirtual

Grid type specific initialization.

Initialization specific to the grid type occurs in this method. In particular, validation on input quantities should occur here. The set of grid points should be defined after this method's successful return, and both GetAsset methods should return valid GridAsset instances for any point in this grid.

Returns
true if initialization is successful; false otherwise.

Implements wsf::coverage::Grid.

References WsfObject::GetName(), wsf::coverage::Grid::GetNextAvailableId(), wsf::coverage::Grid::GetScenario(), and ok.

◆ Invoke()

void wsf::coverage::ExistingPlatformGrid::Invoke ( GridAction & aAction) const
overridevirtual

Invoke the given action on every Point in this Grid.

This method invokes the given action for every Point in this Grid. If this method is used before this Grid is initialized, this method will do nothing.

Parameters
aAction- The action to invoke for every Point in this Grid.

Implements wsf::coverage::Grid.

References wsf::coverage::GridAction::Call().

◆ IsStructured()

bool wsf::coverage::ExistingPlatformGrid::IsStructured ( ) const
inlineoverridevirtual

Return if the grid is structured.

Structured grids are those grids that have some positional organization of the grid points. Most grids are structured. For an example of an unstructured grid, see the ExistingPlatformGrid. To prevent a subclass from participating in overlay output from a Coverage object, IsStructured should return false.

Returns
true if the grid has some structure to its points; false otherwise.

Reimplemented from wsf::coverage::Grid.

◆ PreparePlatforms()

void wsf::coverage::ExistingPlatformGrid::PreparePlatforms ( WsfSimulation & aSimulation)
overridevirtual

Prepare the platforms for this grid.

This method will create or modify the platforms associated with this grid object. In particular, this should mark created platforms as private so they are not sent over DIS. This should also set the side of created platforms so they might be easily removed from the visual tools.

Parameters
aSimulation- The simulation in which this grid's platforms will participate.

Implements wsf::coverage::Grid.

References WsfObject::GetName(), and WsfSimulation::GetPlatformByName().

◆ ProcessInput()

bool wsf::coverage::ExistingPlatformGrid::ProcessInput ( UtInput & aInput)
overridevirtual

Process input from a generic source.

Examine the current input command. If it is NOT one of the commands recognized by this class then it simply returns 'false'. If it is one of the commands recognized by this class then it processes the command and returns 'true'.

Parameters
aInputa reference to a UtInput object.
Returns
'true' if the command was one recognized by the class or 'false' if not.
Exceptions
UtInput::ExceptionBase(or an object derived from it) if the command was recognized but contains some sort of error.
Note
If a derived class does not recognize the command (i.e.: the return value is false) then it should call the base class ProcessInput method. This chain should continue until either the command is recognized or the top-level base class is encountered.

Reimplemented from WsfObject.

References wsf::coverage::Grid::ProcessInput().

Member Data Documentation

◆ cTYPE

const char* wsf::coverage::ExistingPlatformGrid::cTYPE {"WSF_EXISTING_PLATFORM_GRID"}
staticconstexpr

The documentation for this class was generated from the following files:
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