#include <XWsfRoadTraffic.hpp>
A ConvoyInput object is created for each of the convoys defined in the input file. A list of ConvoyInput objects are stored in the NetworkInput object that they are defined under.
◆ mEndLatitude
| double XWsfRoadTraffic::ConvoyInput::mEndLatitude = 0.0 |
◆ mEndLongitude
| double XWsfRoadTraffic::ConvoyInput::mEndLongitude = 0.0 |
◆ mPauseTime
| double XWsfRoadTraffic::ConvoyInput::mPauseTime = 0.0 |
◆ mSpacing
| double XWsfRoadTraffic::ConvoyInput::mSpacing = 0.0 |
◆ mSpeed
| double XWsfRoadTraffic::ConvoyInput::mSpeed = 0.0 |
◆ mStartLatitude
| double XWsfRoadTraffic::ConvoyInput::mStartLatitude = 0.0 |
◆ mStartLongitude
| double XWsfRoadTraffic::ConvoyInput::mStartLongitude = 0.0 |
◆ mUseClosestWaypoint
| bool XWsfRoadTraffic::ConvoyInput::mUseClosestWaypoint = false |
◆ mVehicleInput
| std::vector<VehicleInput> XWsfRoadTraffic::ConvoyInput::mVehicleInput |
The documentation for this struct was generated from the following file: