WSF
WsfWeaponTrackProcessor::Sensor Struct Reference

#include <WsfWeaponTrackProcessor.hpp>

Collaboration diagram for WsfWeaponTrackProcessor::Sensor:

Public Attributes

WsfStringId mSensorName
WsfSensormSensorPtr
double mTurnOnTime
double mTurnOnRange
bool mUseTargetLocation

Member Data Documentation

◆ mSensorName

WsfStringId WsfWeaponTrackProcessor::Sensor::mSensorName

◆ mSensorPtr

◆ mTurnOnRange

double WsfWeaponTrackProcessor::Sensor::mTurnOnRange

◆ mTurnOnTime

double WsfWeaponTrackProcessor::Sensor::mTurnOnTime

If less than zero, the turn-on time is time-since-launch. If greater than zero, the turn-on time is time-until-intercept.

Referenced by WsfWeaponTrackProcessor::Initialize(), WsfWeaponTrackProcessor::ProcessInput(), and WsfWeaponTrackProcessor::Update().

◆ mUseTargetLocation

bool WsfWeaponTrackProcessor::Sensor::mUseTargetLocation

The documentation for this struct was generated from the following file:
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