|
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, Risk, 0, "double", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, SelfRisk, 0, "double", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, FlightRisk, 0, "double", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, PackageRisk, 0, "double", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, MissionRisk, 0, "double", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, Defensiveness, 0, "double", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, Urgency, 0, "double", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, PerceivedAssets, 0, "Array<WsfSA_EntityPerception>", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, PerceivedAircraftAssets, 0, "Array<WsfSA_EntityPerception>", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, PerceivedMissileAssets, 0, "Array<WsfSA_EntityPerception>", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, SetAssetImportant, 1, "void", "WsfPlatform") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, SetAssetImportant_2, 1, "void", "WsfSA_EntityPerception") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, SetAssetTypeImportant, 1, "void", "string") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, SetAssetTypeUnimportant, 1, "void", "string") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, SetAssetUnimportant, 1, "void", "WsfPlatform") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, SetAssetUnimportant_2, 1, "void", "WsfSA_EntityPerception") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, NearestAsset, 0, "WsfSA_EntityPerception", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, NearestAircraftAsset, 0, "WsfSA_EntityPerception", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, NearestMissileAsset, 0, "WsfSA_EntityPerception", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, MaxAssetLoad, 0, "int", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, SetMaxAssetLoad, 1, "void", "int") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, ResetMaxAssetLoad, 0, "void", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, MaxThreatLoad, 0, "int", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, SetMaxThreatLoad, 1, "void", "int") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, ResetMaxThreatLoad, 0, "void", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, MaxPrioritizedThreats, 0, "int", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, SetMaxPrioritizedThreats, 1, "void", "int") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, ResetMaxPrioritizedThreats, 0, "void", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, MaxPrioritizedTargets, 0, "int", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, SetMaxPrioritizedTargets, 1, "void", "int") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, ResetMaxPrioritizedTargets, 0, "void", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, PerceivedBogies, 0, "Array<WsfSA_EntityPerception>", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, PerceivedAircraftBogies, 0, "Array<WsfSA_EntityPerception>", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, PerceivedMissileBogies, 0, "Array<WsfSA_EntityPerception>", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, PerceivedBandits, 0, "Array<WsfSA_EntityPerception>", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, PerceivedAircraftBandits, 0, "Array<WsfSA_EntityPerception>", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, PerceivedMissileBandits, 0, "Array<WsfSA_EntityPerception>", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, SetThreatImportant, 1, "void", "WsfLocalTrack") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, SetThreatTypeImportant, 1, "void", "string") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, SetThreatTypeUnimportant, 1, "void", "string") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, SetThreatUnimportant, 1, "void", "WsfLocalTrack") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, NearestBogie, 0, "WsfSA_EntityPerception", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, NearestAircraftBogie, 0, "WsfSA_EntityPerception", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, NearestMissileBogie, 0, "WsfSA_EntityPerception", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, NearestBandit, 0, "WsfSA_EntityPerception", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, NearestAircraftBandit, 0, "WsfSA_EntityPerception", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, NearestMissileBandit, 0, "WsfSA_EntityPerception", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, PrioritizedThreatItems, 0, "Array<WsfSA_PerceivedItem>", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, PrioritizedThreatEntities, 0, "Array<WsfSA_EntityPerception>", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, PrioritizedAircraftThreatEntities, 0, "Array<WsfSA_EntityPerception>", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, PrioritizedMissileThreatEntities, 0, "Array<WsfSA_EntityPerception>", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, PrioritizedThreatGroups, 0, "Array<WsfSA_Group>", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, HighestThreat, 0, "WsfSA_EntityPerception", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, HighestThreatAircraft, 0, "WsfSA_EntityPerception", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, HighestThreatMissile, 0, "WsfSA_EntityPerception", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, HighestThreatGroup, 0, "WsfSA_Group", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, PrioritizedTargetItems, 0, "Array<WsfSA_PerceivedItem>", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, PrioritizedTargetEntities, 0, "Array<WsfSA_EntityPerception>", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, PrioritizedAircraftTargetEntities, 0, "Array<WsfSA_EntityPerception>", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, PrioritizedMissileTargetEntities, 0, "Array<WsfSA_EntityPerception>", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, PrioritizedTargetGroups, 0, "Array<WsfSA_Group>", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, BestTarget, 0, "WsfSA_EntityPerception", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, BestTargetAircraft, 0, "WsfSA_EntityPerception", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, BestTargetMissile, 0, "WsfSA_EntityPerception", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, BestTargetGroup, 0, "WsfSA_Group", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, PerceivedThreatItems, 0, "Array<WsfSA_PerceivedItem>", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, PerceivedGroups, 0, "Array<WsfSA_Group>", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, ProjectPositionInTime, 2, "WsfGeoPoint", "double, WsfSA_EntityPerception") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, ProjectPositionForward, 2, "WsfGeoPoint", "double, WsfSA_EntityPerception") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, ProjectPositionTurnToHeading, 4, "WsfGeoPoint", "double, WsfSA_EntityPerception, double, double") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, ProjectPositionGoToPoint, 4, "WsfGeoPoint", "double, WsfSA_EntityPerception, WsfGeoPoint, double") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, ProjectPositionLevelTurnLeft, 3, "WsfGeoPoint", "double, WsfSA_EntityPerception, double") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, ProjectPositionLevelTurnRight, 3, "WsfGeoPoint", "double, WsfSA_EntityPerception, double") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, ProjectPositionSliceToHeading, 5, "WsfGeoPoint", "double, WsfSA_EntityPerception, double, double, double") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, ProjectPositionSlice, 4, "WsfGeoPoint", "double, WsfSA_EntityPerception, double, double") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, ProjectPositionSplitS, 3, "WsfGeoPoint", "double, WsfSA_EntityPerception, double") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, GetGroup, 1, "WsfSA_Group", "string") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, RenameGroup, 2, "bool", "WsfSA_Group, string") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, MergeGroups, 1, "WsfSA_Group", "Array<WsfSA_Group>") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, SplitGroup, 3, "Array<WsfSA_Group>", "WsfSA_Group, int, string") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, CreateGroup, 1, "WsfSA_Group", "Array<WsfSA_EntityPerception>") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, DisbandGroup, 1, "bool", "WsfSA_Group") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, TransferEntity, 2, "bool", "WsfSA_EntityPerception, WsfSA_Group") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, RemoveEntityFromGroup, 1, "bool", "WsfSA_EntityPerception") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, SetFocus, 2, "bool", "WsfSA_Group, bool") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, SetGroupImportant, 1, "void", "WsfSA_Group") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, SetGroupUnimportant, 1, "void", "WsfSA_Group") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, GetFocus, 1, "bool", "WsfSA_Group") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, GetGroupImportance, 1, "bool", "WsfSA_Group") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, FocusedGroups, 0, "Array<WsfSA_Group>", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, UnfocusedGroups, 0, "Array<WsfSA_Group>", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, SortedGroups, 1, "Array<WsfSA_Group>", "string") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, CalculatePerceivedItemCount, 1, "int", "Array<WsfSA_PerceivedItem>") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, PerceivedItemCount, 0, "int", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, PerceivedThreatItemLimit, 0, "int", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, AddExtraCognitiveLoading, 1, "void", "double") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, GetSelectedWeapon, 0, "string", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, SetSelectedWeapon, 1, "void", "string") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, SetMasterArm, 1, "void", "bool") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, GetMasterArm, 0, "bool", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, WeaponBayDoorsAreOpen, 0, "bool", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, OpenWeaponBayDoors, 0, "void", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, CloseWeaponBayDoors, 0, "void", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, SupportingWeapon, 0, "bool", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, ShootCueActive, 0, "bool", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, ShootCueBlinking, 0, "bool", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, MasterWarningActive, 0, "bool", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, MasterCautionActive, 0, "bool", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, JammingDetected, 0, "bool", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, QuantityOfChaff, 0, "int", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, QuantityOfFlares, 0, "int", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, QuantityOfDecoys, 0, "int", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, DispenseChaff, 0, "void", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, DispenseFlare, 0, "void", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, DispenseDecoy, 0, "void", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, RadarEmitting, 0, "bool", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, JammerEmitting, 0, "bool", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, OtherSystemsEmitting, 0, "bool", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, FuelStateBingoReached, 0, "bool", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, FuelStateJokerReached, 0, "bool", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, FuelStateNormalized, 0, "double", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, TimeToJoker, 0, "double", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, TimeToBingo, 0, "double", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, TimeToEmpty, 0, "double", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, ExpectedDetectionRangeAgainstTarget, 1, "double", "WsfPlatform") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, ExpectedDetectionRangeByTarget, 1, "double", "WsfPlatform") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, ExpectedWezRangeAgainstTarget, 1, "double", "WsfPlatform") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, ExpectedWezRangeByTarget, 1, "double", "WsfPlatform") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, ESM_TrackProcessor, 0, "string", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, MWS_TrackProcessor, 0, "string", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, RadarTrackProcessor, 0, "string", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, IRST_TrackProcessor, 0, "string", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, DAS_TrackProcessor, 0, "string", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, FLIR_TrackProcessor, 0, "string", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, EyeTrackProcessor, 0, "string", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, PerceptionMasterTrackProcessor, 0, "string", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, AngleOffTarget2D, 2, "double", "WsfPlatform, WsfPlatform") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, AngleOffTarget2DSelf, 1, "double", "WsfPlatform") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, AngleOffTarget3D, 2, "double", "WsfPlatform, WsfPlatform") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, AngleOffTarget3DSelf, 1, "double", "WsfPlatform") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, AspectAngleForTarget2D, 2, "double", "WsfPlatform, WsfPlatform") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, AspectAngleForTarget2DSelf, 1, "double", "WsfPlatform") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, AspectAngleForTarget3D, 2, "double", "WsfPlatform, WsfPlatform") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, AspectAngleForTarget3DSelf, 1, "double", "WsfPlatform") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, GetUpdateInterval, 1, "double", "string") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, SetUpdateInterval, 2, "bool", "string, double") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, ResetUpdateInterval, 1, "void", "string") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, GetAssetDataPurgeLifetime, 0, "double", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, SetAssetDataPurgeLifetime, 1, "bool", "double") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, ResetAssetDataPurgeLifetime, 0, "void", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, GetStartupInterval, 1, "double", "string") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, GetVisualPerceptionDelay, 0, "double", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, GetDisplayPerceptionDelay, 0, "double", "") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, SetVisualPerceptionDelay, 1, "bool", "double") |
| | UT_DEFINE_SCRIPT_METHOD (WsfScriptSA_ProcessorClass, WsfSA_Processor, SetDisplayPerceptionDelay, 1, "bool", "double") |