12#ifndef WSFFRAMESTEPSIMULATION_HPP
13#define WSFFRAMESTEPSIMULATION_HPP
15#include "wsf_export.h"
17#include "UtCallback.hpp"
35 void AddEvent(std::unique_ptr<WsfEvent> aEventPtr)
override;
49 void Start()
override;
51 void Complete(
double aSimTime)
override;
53 void SetRealtime(
double aSimTime,
bool aIsRealTime)
override;
92 std::vector<wsf::comm::Comm*>
mComms;
#define WSF_EXPORT
Definition WsfXIO_Export.hpp:35
std::vector< WsfPlatform * > mPlatforms
Definition WsfFrameStepSimulation.hpp:91
double mWorstFrameOverTime
Definition WsfFrameStepSimulation.hpp:89
std::vector< WsfProcessor * > mProcessors
Definition WsfFrameStepSimulation.hpp:93
std::vector< wsf::comm::Comm * > mComms
Definition WsfFrameStepSimulation.hpp:92
double mTotalFrameOverTime
Definition WsfFrameStepSimulation.hpp:86
double mTotalFrameOverCount
Definition WsfFrameStepSimulation.hpp:87
double mTotalFrameUnderTime
Definition WsfFrameStepSimulation.hpp:84
virtual double AdvanceFrame()
Definition WsfFrameStepSimulation.cpp:111
double mSkippedFrameCount
Definition WsfFrameStepSimulation.hpp:88
std::vector< WsfSensor * > mSensors
Definition WsfFrameStepSimulation.hpp:94
const WsfFrameStepSimulationInput * mFrameStepInput
Definition WsfFrameStepSimulation.hpp:71
double mFrameCount
Definition WsfFrameStepSimulation.hpp:80
~WsfFrameStepSimulation() override=default
WsfFrameStepSimulation(WsfScenario &aScenario, unsigned int aRunNumber)
Definition WsfFrameStepSimulation.cpp:60
double mTimeUntilNextFrame
Definition WsfFrameStepSimulation.hpp:82
double mNextFrameTime
Definition WsfFrameStepSimulation.hpp:81
double GetFrameTime() const
Definition WsfFrameStepSimulation.cpp:593
UtCallbackListN< void(double)> AdvanceFrameObjects
Definition WsfFrameStepSimulation.hpp:59
double mTotalFrameUnderCount
Definition WsfFrameStepSimulation.hpp:85
Contains the data required to create a simulation, and acts as the entry point for input file process...
Definition WsfScenario.hpp:111
virtual double AdvanceTime()
Definition WsfSimulation.cpp:186
virtual bool AddPlatform(WsfPlatform *aPlatformPtr)
Definition WsfSimulation.cpp:275
virtual void Complete(double aSimTime)
Definition WsfSimulation.cpp:832
virtual void DeletePlatform(double aSimTime, WsfPlatform *aPlatformPtr, bool aDeleteMemory=true)
Definition WsfSimulation.cpp:410
virtual bool TurnPartOnP(double aSimTime, WsfPlatformPart *aPartPtr)
Definition WsfSimulation.cpp:1363
virtual void CreateClock()
Definition WsfSimulation.cpp:151
virtual void Initialize()
Definition WsfSimulation.cpp:537
virtual void SetRealtime(double aSimTime, bool aIsRealTime)
Instructs the simulation to run in a real-time mode.
Definition WsfSimulation.hpp:299
virtual bool TurnPartOffP(double aSimTime, WsfPlatformPart *aPartPtr)
Definition WsfSimulation.cpp:1347
virtual void Start()
Definition WsfSimulation.cpp:889
virtual void AddEvent(std::unique_ptr< WsfEvent > aEventPtr)
Definition WsfSimulation.cpp:162
virtual void WaitForAdvanceTime()
Definition WsfSimulation.cpp:1562
WsfSimulation(const WsfScenario &aScenario, unsigned int aRunNumber)
Definition WsfSimulation.cpp:94