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WSF
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#include "WsfIADSC2ScenarioExtension.hpp"#include <memory>#include "WsfProcessorTypes.hpp"#include "WsfScenario.hpp"#include "script/WsfScriptContext.hpp"#include "WsfAssetManager.hpp"#include "WsfBattleManager.hpp"#include "WsfBMDisseminateC2.hpp"#include "WsfBMSensorsManager.hpp"#include "WsfBMWeaponsManager.hpp"#include "WsfSensorsManagerFov.hpp"#include "WsfSimpleSensorsManager.hpp"#include "WsfUnclassAssetManager.hpp"#include "WsfUnclassBattleManager.hpp"#include "WsfUnclassDisseminateC2.hpp"#include "WsfWeaponsManagerAI.hpp"#include "WsfWeaponsManagerSAM.hpp"#include "WsfScriptBattleManagerClass.hpp"#include "WsfScriptDisseminateC2Class.hpp"#include "WsfScriptSensorsManagerClass.hpp"#include "WsfScriptSensorsManagerFovClass.hpp"#include "WsfScriptSimpleSensorsManagerClass.hpp"#include "WsfScriptUnclassAssetManagerClass.hpp"#include "WsfScriptUnclassBattleManagerClass.hpp"#include "WsfScriptUnclassDisseminateC2Class.hpp"#include "WsfScriptWeaponsManagerAIClass.hpp"#include "WsfScriptWeaponsManagerClass.hpp"#include "WsfScriptWeaponsManagerSAMClass.hpp"