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WSF
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#include <WsfPathFinder.hpp>
Public Member Functions | |
| WsfPathFinderList () | |
| ~WsfPathFinderList ()=default | |
| void | Add (std::unique_ptr< WsfPathFinder > aPathFinderPtr) |
| WsfPathFinder * | Find (const std::string &aPathFinderName) const |
| bool | Initialize (WsfSimulation *aSimulationPtr) |
Retains the list of active path finders Currently, the path finder implementation cannot be used with more than one simulation at a time
| WsfPathFinderList::WsfPathFinderList | ( | ) |
Referenced by ~WsfPathFinderList().
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default |
References WsfPathFinderList().
| void WsfPathFinderList::Add | ( | std::unique_ptr< WsfPathFinder > | aPathFinderPtr | ) |
Referenced by WsfPathFinderTypes::LoadInstance().
| WsfPathFinder * WsfPathFinderList::Find | ( | const std::string & | aPathFinderName | ) | const |
Referenced by WsfRouteMover::ProcessInput().
| bool WsfPathFinderList::Initialize | ( | WsfSimulation * | aSimulationPtr | ) |
References ok.