WSF
WsfStandardAcousticSignature Member List

This is the complete list of members for WsfStandardAcousticSignature, including all inherited members.

AddStateEntry(WsfStringId aStateId, std::vector< double > &aFreqVector, std::vector< double > &aSigVector)WsfStandardAcousticSignatureinline
Clone() const overrideWsfStandardAcousticSignaturevirtual
CreateDefaultType()WsfStandardAcousticSignaturestatic
cSIGNATURE_INDEX enum valueWsfAcousticSignature
GetBaseType() constWsfObject
GetBaseTypeId() constWsfObjectinline
GetInputType(WsfPlatform *aPlatformPtr)WsfAcousticSignaturestatic
GetName() constWsfObject
GetNameId() constWsfObjectinline
GetNoisePressure(WsfStringId aStateId, double aFrequency) overrideWsfStandardAcousticSignaturevirtual
GetNoisePressure(WsfStringId aStateId, double aFrequency, double aTgtToRcvrAz, double aTgtToRcvrEl) overrideWsfStandardAcousticSignatureinlinevirtual
GetNoisePressureLimits(WsfStringId aStateId) const overrideWsfStandardAcousticSignaturevirtual
GetScaleFactor(WsfPlatform *aPlatformPtr)WsfAcousticSignaturestatic
GetScriptClassName() const overrideWsfObject
GetState(WsfPlatform *aPlatformPtr)WsfAcousticSignaturestatic
GetStateNames() const overrideWsfStandardAcousticSignaturevirtual
GetStateNamesP(Iterator aBegin, Iterator aEnd)WsfSignatureinlineprotectedstatic
GetStates() constWsfStandardAcousticSignature
GetType() constWsfObject
GetTypeId() constWsfObjectinline
GetTypeList() constWsfObjectinline
GetValue(WsfPlatform *aPlatformPtr, double aFrequency)WsfAcousticSignaturestatic
GetValue(WsfPlatform *aPlatformPtr, double aFrequency, double aTgtToRcvrAz, double aTgtToRcvrEl)WsfAcousticSignaturestatic
Initialize(double aSimTime, WsfPlatform *aPlatformPtr)WsfSignaturevirtual
InitializeType() overrideWsfStandardAcousticSignaturevirtual
IsA_TypeOf(WsfStringId aType) constWsfObjectinline
IsA_ValidState(WsfStringId aId) constWsfSignaturevirtual
mBaseTimeWsfSignatureprotected
mPlatformPtrWsfSignatureprotected
mRequiresPlatformWsfSignatureprotected
ObjectFactory(const std::string &aTypeName)WsfStandardAcousticSignaturestatic
operator=(const WsfSignature &)=deleteWsfSignature
WsfObject::operator=(const WsfObject &aRhs)WsfObject
ProcessInput(UtInput &aInput) overrideWsfStandardAcousticSignaturevirtual
RegisterInterface(WsfScenario &aScenario)WsfAcousticSignaturestatic
RegisterScriptMethods(UtScriptTypes &aScriptTypes)WsfAcousticSignaturestatic
RequiresPlatform() constWsfSignatureinline
Serialize(T &aBuff)WsfObjectinline
SetName(WsfStringId aName)WsfObjectinline
SetScaleFactor(WsfPlatform *aPlatformPtr, float aScaleFactor)WsfAcousticSignaturestatic
SetState(WsfPlatform *aPlatformPtr, WsfStringId aState)WsfAcousticSignaturestatic
SetType(WsfStringId aType)WsfObject
StateIndex typedefWsfStandardAcousticSignature
TypeList typedefWsfObject
WsfAcousticSignature()=defaultWsfAcousticSignature
WsfObject()WsfObject
WsfObject(const WsfObject &aSrc)WsfObjectprotected
WsfSignature()WsfSignature
WsfSignature(const WsfSignature &aSrc)WsfSignature
WsfStandardAcousticSignature()WsfStandardAcousticSignature
~WsfObject() overrideWsfObject
~WsfSignature() override=defaultWsfSignature
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