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WSF
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#include <AirToAirLaunchComputerGenerator.hpp>


Public Member Functions | |
| AirToAirLaunchComputerGenerator (WsfScenario &aScenario) | |
| ~AirToAirLaunchComputerGenerator () override | |
| Tool * | Clone () const override |
| bool | Initialize (WsfSimulation &aSimulation) override |
| bool | ProcessInput (UtInput &aInput) override |
| void | Update (double aSimTime) override |
| Public Member Functions inherited from Tool | |
| Tool (const Tool &aSrc) | |
| Tool & | operator= (const Tool &)=delete |
| ~Tool () override | |
| bool | ProcessInput (UtInput &aInput) override |
| virtual void | MoverBurnout (double aSimTime, WsfMover *aMoverPtr) |
| name Callbacks from WeaponObserver (lets the tool have access to simulation callbacks) | |
| virtual void | GuidanceComputerPhaseChanged (double aSimTime, WsfGuidanceComputer *aComputerPtr) |
| Optional tool method called by WeaponObserver to pass on the GuidanceComputerPhaseChanged simulation observer event. | |
| virtual void | PlatformAdded (double aSimTime, WsfPlatform *aPlatformPtr) |
| Optional tool method called by WeaponObserver to pass on the PlatformAdded simulation observer event. | |
| WsfStringId | WeaponPlatformTypeId () const |
| double | FrameStep () const |
| bool | IsInitialized () const |
| WsfPlatform * | GetLauncherPlatform () const |
| WsfExplicitWeapon * | GetLauncherWeapon () const |
| Public Member Functions inherited from WsfObject | |
| WsfObject () | |
| This is the constructor for the WsfObject class. | |
| ~WsfObject () override | |
| This is the destructor for the WsfObject class. | |
| const char * | GetScriptClassName () const override |
| const std::string & | GetType () const |
| WsfStringId | GetTypeId () const |
| Get the string ID of the 'type' of the object. | |
| void | SetType (WsfStringId aType) |
| const std::string & | GetBaseType () const |
| WsfStringId | GetBaseTypeId () const |
| const TypeList & | GetTypeList () const |
| bool | IsA_TypeOf (WsfStringId aType) const |
| WsfObject & | operator= (const WsfObject &aRhs) |
| Assignment operator. | |
| template<typename T> | |
| void | Serialize (T &aBuff) |
| For XIO (de)serialization. | |
| const std::string & | GetName () const |
| WsfStringId | GetNameId () const |
| void | SetName (WsfStringId aName) |
Protected Types | |
| enum | StateType { cNO_STATE = 0 , cSTATE_INITIALIZED , cSTATE_GENERATION , cSTATE_DONE } |
| Tool States, listed in chronological order: More... | |
| enum | SearchingFor { cNO_SEARCH = 0 , cSEARCH_R_MIN , cSEARCH_R_NE , cSEARCH_R_MAX , cSEARCH_DONE } |
| enum | GenerationStateType { cNONE = 0 , cBRACKETING , cBISECTING , cDONE , cFAILED } |
Protected Member Functions | |
| void | ErrorBailout () override |
| void | Finish () |
| bool | FireNewWeapon (double aSimTime) override |
| Protected Member Functions inherited from Tool | |
| WsfSimulation * | GetSimulation () const |
| WsfScenario & | GetScenario () const |
| ToolManager * | GetManager () const |
| Tool (WsfScenario &aScenario) | |
| This constructor initializes the object. | |
| void | UnInitialize () |
| bool | IsDone () const |
| Return a flag to indicate that this Tool has completed its work. | |
| bool | DebugEnabled () const |
| Return a flag to indicate that debugging is enabled. | |
| virtual void | ResolveNames () |
| Method called to determine what the output objects and file names are called. | |
| WsfObject (const WsfObject &aSrc) | |
| Copy constructor (for Clone()). | |
Additional Inherited Members | |
| Public Types inherited from WsfObject | |
| typedef std::vector< WsfStringId > | TypeList |
| The list of types returned by GetTypeList. | |
| Protected Attributes inherited from Tool | |
| WsfScenario * | mScenarioPtr |
| WsfSimulation * | mSimulationPtr |
| WeaponObserver | mObserver |
| WsfPlatform * | mLaunchPlatPtr |
| WsfExplicitWeapon * | mLaunchWpnPtr |
| double | mFrameStep |
| double | mLastUpdate |
| double | mLatDeg |
| double | mLonDeg |
| double | mAlt |
| double | mHeadingRad |
| bool | mDone |
| bool | mNotifiedDone |
| bool | mInitialized |
| bool | mDebug |
| bool | mTerminateOnLaunchFailure |
| std::string | mToolProduces |
| std::string | mFileExtension |
| WsfStringId | mWeaponEffectTypeId |
| WsfStringId | mLaunchPlatformTypeId |
| WsfStringId | mTargetPlatformTypeId |
| WsfStringId | mWeaponNameId |
| std::string | mOutputFileName |
| std::string | mOutputObjectName |
Air-To-Air (ATA) Launch Computer Generation Tool (second variant). This Tool contains within it a pointer to a WsfAirToAirLaunchComputer object, which is configured with a sizable matrix of air-to-air engagement conditions. The Tool then traverses this matrix of engagement conditions, placing an airborne shooter and target at selected conditions. Engagement is repeated while range is iterated upon to yield three values, a minimum, maximum, and a range of no-escape, and weapon times-of-flight for each. A weapon is fired at the target immediately after it is placed, and given a perfect track to the target. The missile flies out, and if kinematically possible, the target is intercepted and killed. (USER CAUTION: For this Tool, a valid kinematic intercept of the target should ALWAYS result in a target kill, therefore the missile's intercept Pk should temporarily be set to 1.0, provided that the point of closest approach is within the lethal radius of the warhead.) If the engagement results in a target kill, the range and time of flight is saved into an array of results. If the target is not killed (at any range), a -1 is recorded. The process is repeated for each engagement condition. When all engagement results have been recorded, the results are written into an WSF-input format text file, defining the conditions appropriate to launch this weapon.
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protected |
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protected |
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protected |
Tool States, listed in chronological order:
| Enumerator | |
|---|---|
| cNO_STATE | Un-initialized. |
| cSTATE_INITIALIZED | Initialized. |
| cSTATE_GENERATION | Generating the results. |
| cSTATE_DONE | Complete. |
| AirToAirLaunchComputerGenerator::AirToAirLaunchComputerGenerator | ( | WsfScenario & | aScenario | ) |
References WsfAirToAirLaunchComputer::BaseTypeName(), cNO_SEARCH, cNO_STATE, cNONE, Tool::mToolProduces, and Tool::Tool().
Referenced by Clone().
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override |
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overridevirtual |
Return a copy of this object. Must be implemented by all derived types. If cloning is impossible, a WsfUncloneableException should be thrown.
Implements Tool.
References AirToAirLaunchComputerGenerator(), and Tool::Tool().
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overrideprotectedvirtual |
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inlineprotected |
References cSTATE_DONE, Tool::mDone, and Tool::mObserver.
Referenced by ErrorBailout().
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overrideprotectedvirtual |
Method called to fire a new weapon. Pure virtual base method must be implemented in derived classes.
| aSimTime | The current simulated time. |
Implements Tool.
References cSEARCH_R_NE, Tool::DebugEnabled(), ErrorBailout(), WsfPlatform::GetIndex(), WsfPlatform::GetMover(), Tool::mAlt, Tool::mHeadingRad, Tool::mLatDeg, Tool::mLaunchPlatPtr, Tool::mLaunchWpnPtr, Tool::mLonDeg, Tool::mObserver, moverPtr, Tool::mTerminateOnLaunchFailure, and success.
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overridevirtual |
In another typical WSF construct, this method initializes the object prior to run time. If the Initialization fails, the object will not be permitted to transition to the run mode. Derived classes must assure that they are initialized internally, as well as calling the base class Initialize method.
Reimplemented from Tool.
References cBRACKETING, cSTATE_INITIALIZED, Tool::DebugEnabled(), WsfSimulation::GetSimTime(), Tool::Initialize(), Tool::mInitialized, Tool::mLaunchWpnPtr, Tool::mObserver, Tool::mOutputFileName, and Tool::UnInitialize().
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overridevirtual |
Process input from a generic source.
Examine the current input command. If it is NOT one of the commands recognized by this class then it simply returns 'false'. If it is one of the commands recognized by this class then it processes the command and returns 'true'.
| aInput | a reference to a UtInput object. |
| UtInput::ExceptionBase | (or an object derived from it) if the command was recognized but contains some sort of error. |
Reimplemented from WsfObject.
References Tool::ProcessInput().
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overridevirtual |
Advance the Tool forward in time. This base method shall be overridden in derived classes, and at the end of the derived method, this parent method must be called, to properly maintain the internal state.
Reimplemented from Tool.
References WeaponObserver::cIN_FLIGHT, cSTATE_GENERATION, cSTATE_INITIALIZED, Tool::mLastUpdate, Tool::mObserver, and Tool::Update().