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WSF
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An event scheduled to complete the request at the end of its delay time. More...
#include <WsfTimeDelayQueue.hpp>


Public Member Functions | |
| CompleteRequestEvent ()=default | |
| CompleteRequestEvent (double aSimTime, Request *aRequestPtr, WsfTimeDelayQueue *aQueuePtr, size_t aServerIndex) | |
| ~CompleteRequestEvent () override | |
| EventDisposition | Execute () override |
| Public Member Functions inherited from WsfEvent | |
| WsfEvent ()=default | |
| WsfEvent (double aSimTime, int aPriority=0) | |
| WsfEvent (const WsfEvent &aSrc)=delete | |
| Copy constructor and copy assignment deleted to prevent copying. | |
| WsfEvent & | operator= (const WsfEvent &aRhs)=delete |
| virtual | ~WsfEvent ()=default |
| double | GetTime () const |
| int | GetPriority () const |
| bool | ShouldExecute () const |
| void | SetTime (double aSimTime) |
| void | SetPriority (int aPriority) |
| void | SetShouldExecute (bool aExecute) |
| WsfSimulation * | GetSimulation () const |
| void | AddedToEventQueue (WsfSimulation &aSimulation) |
| Called when the event is added to the event queue of the specified simulation. | |
Additional Inherited Members | |
| Public Types inherited from WsfEvent | |
| enum | EventDisposition { cDELETE , cRESCHEDULE } |
An event scheduled to complete the request at the end of its delay time.
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default |
References CompleteRequestEvent(), Execute(), and WsfTimeDelayQueue::WsfTimeDelayQueue().
Referenced by CompleteRequestEvent().
| WsfTimeDelayQueue::CompleteRequestEvent::CompleteRequestEvent | ( | double | aSimTime, |
| Request * | aRequestPtr, | ||
| WsfTimeDelayQueue * | aQueuePtr, | ||
| size_t | aServerIndex ) |
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override |
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overridevirtual |
Execute the specified event.
Implements WsfEvent.
References WsfEvent::cDELETE, WsfEvent::cRESCHEDULE, WsfTimeDelayQueue::GetSimulation(), WsfEvent::GetTime(), and WsfEvent::SetTime().
Referenced by CompleteRequestEvent().