WSF
wsf::simdis::ScenarioExtension Class Reference

#include <WsfSIMDIS_Interface.hpp>

Inheritance diagram for wsf::simdis::ScenarioExtension:
Collaboration diagram for wsf::simdis::ScenarioExtension:

Public Member Functions

 ScenarioExtension ()
void SimulationCreated (WsfSimulation &aSimulation) override
bool ProcessInput (UtInput &aInput) override
const std::string & GetOutputFilename () const
const std::string & GetHitIcon () const
const std::string & GetKillIcon () const
const double GetEventDuration () const
const bool EnableBeams () const
const std::string & GetBeamColor (const std::string &aSensorTypeName) const
const double GetLatitude () const
const double GetLongitude () const
const double GetAltitude () const
const char GetFHN (const std::string &aSide) const
Public Member Functions inherited from WsfScenarioExtension
 WsfScenarioExtension ()
 ~WsfScenarioExtension () override
WsfScenarioGetScenario () const
WsfApplicationGetApplication () const
virtual void AddedToScenario ()
virtual void FileLoaded (const std::string &aFileName)
virtual bool Complete ()
virtual bool Complete2 ()
virtual bool AlwaysCreate ()
Public Member Functions inherited from WsfExtension
virtual ~WsfExtension ()=default
const std::string & GetExtensionName () const

Static Public Member Functions

static ScenarioExtensionFind (const WsfScenario &aScenario)

Additional Inherited Members

Protected Member Functions inherited from WsfExtension
void InitializeExtensionName (const std::string &aName)

Detailed Description

Scenario Extension. Reads scenario input related to output to SIMDIS asi files

Constructor & Destructor Documentation

◆ ScenarioExtension()

wsf::simdis::ScenarioExtension::ScenarioExtension ( )

Member Function Documentation

◆ EnableBeams()

const bool wsf::simdis::ScenarioExtension::EnableBeams ( ) const
inline

◆ Find()

wsf::simdis::ScenarioExtension * wsf::simdis::ScenarioExtension::Find ( const WsfScenario & aScenario)
static

◆ GetAltitude()

const double wsf::simdis::ScenarioExtension::GetAltitude ( ) const
inline

◆ GetBeamColor()

const std::string & wsf::simdis::ScenarioExtension::GetBeamColor ( const std::string & aSensorTypeName) const

◆ GetEventDuration()

const double wsf::simdis::ScenarioExtension::GetEventDuration ( ) const
inline

◆ GetFHN()

const char wsf::simdis::ScenarioExtension::GetFHN ( const std::string & aSide) const

◆ GetHitIcon()

const std::string & wsf::simdis::ScenarioExtension::GetHitIcon ( ) const
inline

◆ GetKillIcon()

const std::string & wsf::simdis::ScenarioExtension::GetKillIcon ( ) const
inline

◆ GetLatitude()

const double wsf::simdis::ScenarioExtension::GetLatitude ( ) const
inline

◆ GetLongitude()

const double wsf::simdis::ScenarioExtension::GetLongitude ( ) const
inline

◆ GetOutputFilename()

const std::string & wsf::simdis::ScenarioExtension::GetOutputFilename ( ) const
inline

◆ ProcessInput()

bool wsf::simdis::ScenarioExtension::ProcessInput ( UtInput & aInput)
overridevirtual

Process potential input for the extension. This method examines the current input command to determine if it is one that is recognized by the extension. If it is one recognized by the extension then it processes the command and returns 'true', otherwise it returns 'false'.

Parameters
aInputa reference to a UtInput object.
Returns
'true' if the command was one recognized by the extension or 'false' if not.
Exceptions
UtInput::ExceptionBase(or an object derived from it) if the command was recognized but contains some sort of error.

Reimplemented from WsfScenarioExtension.

◆ SimulationCreated()

void wsf::simdis::ScenarioExtension::SimulationCreated ( WsfSimulation & aSimulation)
overridevirtual

Called when a simulation has been created. (Technically this is called upon entry to WsfSimulation::Initialize()). This is typically used when a scenario extension also requires a simulation extension. The method would typically register the simulation extension as follows:

aSimulation.RegisterExtension("my_ext", new MySimulationExtension());
Parameters
aSimulationThe simulation that is being created. See note below!
Note
This is called upon entry to WsfSimulation::Initialize() and nothing can be assumed about the state of the simulation.
See also
WsfSimulationExtension, WsfApplicationExtension::SimulationCreated

Reimplemented from WsfScenarioExtension.

References WsfExtension::GetExtensionName(), and WsfSimulation::RegisterExtension().


The documentation for this class was generated from the following files:
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