WSF
WsfScriptWeaponsManagerClass Class Reference

#include <WsfScriptWeaponsManagerClass.hpp>

Inheritance diagram for WsfScriptWeaponsManagerClass:
Collaboration diagram for WsfScriptWeaponsManagerClass:

Public Member Functions

 WsfScriptWeaponsManagerClass (const std::string &aClassName, UtScriptTypes *aScriptTypesPtr)
virtual ~WsfScriptWeaponsManagerClass ()=default
void * Create (const UtScriptContext &aContext) override
void * Clone (void *aObjectPtr) override
void Destroy (void *aObjectPtr) override
 UT_DECLARE_SCRIPT_METHOD (IsWEZLibrarySpecified)
 UT_DECLARE_SCRIPT_METHOD (GetWEZLibraryName)
 UT_DECLARE_SCRIPT_METHOD (IsWEZTacticalRangeAero)
 UT_DECLARE_SCRIPT_METHOD (IsWEZTacticalRangeMax1)
 UT_DECLARE_SCRIPT_METHOD (IsWEZTacticalRangeMax2)
 UT_DECLARE_SCRIPT_METHOD (GetEngageEWTargets)
 UT_DECLARE_SCRIPT_METHOD (GetEngageTARTargets)
 UT_DECLARE_SCRIPT_METHOD (GetEngageTTRTargets)
Public Member Functions inherited from WsfScriptProcessorClass
 WsfScriptProcessorClass (const std::string &aClassName, UtScriptTypes *aScriptTypesPtr)
 UT_DECLARE_SCRIPT_METHOD (IsA_TypeOf)
 UT_DECLARE_SCRIPT_METHOD (TurnOff)
 UT_DECLARE_SCRIPT_METHOD (TurnOn)
 UT_DECLARE_SCRIPT_METHOD (UpdateInterval)
 UT_DECLARE_SCRIPT_METHOD (SetUpdateInterval)
 UT_DECLARE_SCRIPT_METHOD (ScriptExists)
 UT_DECLARE_SCRIPT_METHOD (Execute_1)
 UT_DECLARE_SCRIPT_METHOD (Execute_2)
 UT_DECLARE_SCRIPT_METHOD (ExecuteAtTime_1)
 UT_DECLARE_SCRIPT_METHOD (ExecuteAtTime_2)
 UT_DECLARE_SCRIPT_METHOD (ExecuteScript)
 UT_DECLARE_SCRIPT_METHOD (ExecuteScriptWithArgs)
 UT_DECLARE_SCRIPT_METHOD (SuppressMessage)
 UT_DECLARE_SCRIPT_METHOD (Behavior)
 UT_DECLARE_SCRIPT_METHOD (FindBehavior)
 UT_DECLARE_SCRIPT_METHOD (BehaviorsExecuted)
 UT_DECLARE_SCRIPT_METHOD (BehaviorCount)
 UT_DECLARE_SCRIPT_METHOD (BehaviorEntry)
 UT_DECLARE_SCRIPT_METHOD (BehaviorTreeRootNode)
 UT_DECLARE_SCRIPT_METHOD (AdvancedBehavior)
 UT_DECLARE_SCRIPT_METHOD (FindAdvancedBehavior)
 UT_DECLARE_SCRIPT_METHOD (AdvancedBehaviorsExecuted)
 UT_DECLARE_SCRIPT_METHOD (AdvancedBehaviorCount)
 UT_DECLARE_SCRIPT_METHOD (AdvancedBehaviorEntry)
 UT_DECLARE_SCRIPT_METHOD (AdvancedBehaviorTree)
 UT_DECLARE_SCRIPT_METHOD (State)
 UT_DECLARE_SCRIPT_METHOD (StateAll)
 UT_DECLARE_SCRIPT_METHOD (SetState)
 UT_DECLARE_SCRIPT_METHOD (SetStateAll)
 UT_DECLARE_SCRIPT_METHOD (GetStates)
 Get all top level states.
 UT_DECLARE_SCRIPT_METHOD (GetStateAdvancedBehaviorTree)
 Get the ABT for a state.
Public Member Functions inherited from WsfScriptPlatformPartClass
 WsfScriptPlatformPartClass (const std::string &aClassName, UtScriptTypes *aScriptTypesPtr)
void OnNewScriptRef (UtScriptRef &aReference) override
 UT_DECLARE_SCRIPT_METHOD (Platform)
 UT_DECLARE_SCRIPT_METHOD (IsNonOperational)
 UT_DECLARE_SCRIPT_METHOD (IsOperational)
 UT_DECLARE_SCRIPT_METHOD (SetOperational)
 UT_DECLARE_SCRIPT_METHOD (IsNonCritical)
 UT_DECLARE_SCRIPT_METHOD (IsCritical)
 UT_DECLARE_SCRIPT_METHOD (SetCritical)
 UT_DECLARE_SCRIPT_METHOD (IsTurnedOff)
 UT_DECLARE_SCRIPT_METHOD (IsTurnedOn)
 UT_DECLARE_SCRIPT_METHOD (InitiallyTurnedOn)
 UT_DECLARE_SCRIPT_METHOD (TimeSinceLastStatusChange)
 UT_DECLARE_SCRIPT_METHOD (SendMessage_1)
 UT_DECLARE_SCRIPT_METHOD (SendMessage_2)
 UT_DECLARE_SCRIPT_METHOD (SendMessageToProcessor)
 UT_DECLARE_SCRIPT_METHOD (SetDebugEnabled)
 UT_DECLARE_SCRIPT_METHOD (DebugEnabled)
 UT_DECLARE_SCRIPT_METHOD (SetDamageFactor)
 UT_DECLARE_SCRIPT_METHOD (DamageFactor)
 UT_DECLARE_SCRIPT_METHOD (CanBeMadeOperational)
 UT_DECLARE_SCRIPT_METHOD (CanBeMadeNonOperational)
 UT_DECLARE_SCRIPT_METHOD (CanBeTurnedOn)
 UT_DECLARE_SCRIPT_METHOD (CanBeTurnedOff)
 UT_DECLARE_SCRIPT_METHOD (CategoryMemberOf)
 UT_DECLARE_SCRIPT_METHOD (GroupMemberOf_1)
 UT_DECLARE_SCRIPT_METHOD (GroupMemberOf_2)
 UT_DECLARE_SCRIPT_METHOD (GroupMemberOf_3)
 UT_DECLARE_SCRIPT_METHOD (GetGroupByIndex)
 UT_DECLARE_SCRIPT_METHOD (GetGroupByName)
 UT_DECLARE_SCRIPT_METHOD (GroupsByName)
 UT_DECLARE_SCRIPT_METHOD (Groups)
 UT_DECLARE_SCRIPT_METHOD (GroupJoin)
 UT_DECLARE_SCRIPT_METHOD (GroupLeave)
Public Member Functions inherited from WsfScriptObjectClass
 WsfScriptObjectClass (const std::string &aClassName, UtScriptTypes *aTypesPtr)
 ~WsfScriptObjectClass () override
void * Create (const UtScriptContext &aInstance) override
void * Clone (void *aObjectPtr) override
void Destroy (void *aObjectPtr) override
std::string ToString (void *aObjectPtr) const override
 UT_DECLARE_SCRIPT_METHOD (Name)
 UT_DECLARE_SCRIPT_METHOD (Type)
 UT_DECLARE_SCRIPT_METHOD (BaseType)
 UT_DECLARE_SCRIPT_METHOD (IsA_TypeOf)
 UT_DECLARE_SCRIPT_METHOD (ProcessInput)

Static Public Member Functions

static WSF_IADS_C2_LIB_EXPORT const char * GetScriptClassName ()
static WSF_IADS_C2_LIB_EXPORT const char * GetBaseClassName ()

Static Public Attributes

static const char * SCRIPT_CLASS_NAME = "WsfWeaponsManager"
static const char * BASE_CLASS_NAME = "WSF_WEAPONS_MANAGER"

Constructor & Destructor Documentation

◆ WsfScriptWeaponsManagerClass()

WsfScriptWeaponsManagerClass::WsfScriptWeaponsManagerClass ( const std::string & aClassName,
UtScriptTypes * aScriptTypesPtr )

◆ ~WsfScriptWeaponsManagerClass()

virtual WsfScriptWeaponsManagerClass::~WsfScriptWeaponsManagerClass ( )
virtualdefault

Member Function Documentation

◆ Clone()

void * WsfScriptWeaponsManagerClass::Clone ( void * aObjectPtr)
override

◆ Create()

void * WsfScriptWeaponsManagerClass::Create ( const UtScriptContext & aContext)
override

◆ Destroy()

void WsfScriptWeaponsManagerClass::Destroy ( void * aObjectPtr)
override

◆ GetBaseClassName()

WSF_IADS_C2_LIB_EXPORT const char * WsfScriptWeaponsManagerClass::GetBaseClassName ( )
static

◆ GetScriptClassName()

WSF_IADS_C2_LIB_EXPORT const char * WsfScriptWeaponsManagerClass::GetScriptClassName ( )
static

References SCRIPT_CLASS_NAME.

◆ UT_DECLARE_SCRIPT_METHOD() [1/8]

WsfScriptWeaponsManagerClass::UT_DECLARE_SCRIPT_METHOD ( GetEngageEWTargets )

◆ UT_DECLARE_SCRIPT_METHOD() [2/8]

WsfScriptWeaponsManagerClass::UT_DECLARE_SCRIPT_METHOD ( GetEngageTARTargets )

◆ UT_DECLARE_SCRIPT_METHOD() [3/8]

WsfScriptWeaponsManagerClass::UT_DECLARE_SCRIPT_METHOD ( GetEngageTTRTargets )

◆ UT_DECLARE_SCRIPT_METHOD() [4/8]

WsfScriptWeaponsManagerClass::UT_DECLARE_SCRIPT_METHOD ( GetWEZLibraryName )

◆ UT_DECLARE_SCRIPT_METHOD() [5/8]

WsfScriptWeaponsManagerClass::UT_DECLARE_SCRIPT_METHOD ( IsWEZLibrarySpecified )

◆ UT_DECLARE_SCRIPT_METHOD() [6/8]

WsfScriptWeaponsManagerClass::UT_DECLARE_SCRIPT_METHOD ( IsWEZTacticalRangeAero )

◆ UT_DECLARE_SCRIPT_METHOD() [7/8]

WsfScriptWeaponsManagerClass::UT_DECLARE_SCRIPT_METHOD ( IsWEZTacticalRangeMax1 )

◆ UT_DECLARE_SCRIPT_METHOD() [8/8]

WsfScriptWeaponsManagerClass::UT_DECLARE_SCRIPT_METHOD ( IsWEZTacticalRangeMax2 )

Member Data Documentation

◆ BASE_CLASS_NAME

◆ SCRIPT_CLASS_NAME

const char * WsfScriptWeaponsManagerClass::SCRIPT_CLASS_NAME = "WsfWeaponsManager"
static

The documentation for this class was generated from the following files:
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