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WSF
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#include <WsfBallisticMissileLaunchComputer.hpp>


Public Member Functions | |
| PurgeSolutionEvent (double aSimTime, WsfBallisticMissileLaunchComputer *aLC_Ptr, size_t aTargetIndex, const std::string &aCaller) | |
| WsfEvent::EventDisposition | Execute () override |
| Public Member Functions inherited from WsfEvent | |
| WsfEvent ()=default | |
| WsfEvent (double aSimTime, int aPriority=0) | |
| WsfEvent (const WsfEvent &aSrc)=delete | |
| Copy constructor and copy assignment deleted to prevent copying. | |
| WsfEvent & | operator= (const WsfEvent &aRhs)=delete |
| virtual | ~WsfEvent ()=default |
| double | GetTime () const |
| int | GetPriority () const |
| bool | ShouldExecute () const |
| void | SetTime (double aSimTime) |
| void | SetPriority (int aPriority) |
| void | SetShouldExecute (bool aExecute) |
| WsfSimulation * | GetSimulation () const |
| void | AddedToEventQueue (WsfSimulation &aSimulation) |
| Called when the event is added to the event queue of the specified simulation. | |
Additional Inherited Members | |
| Public Types inherited from WsfEvent | |
| enum | EventDisposition { cDELETE , cRESCHEDULE } |
| WsfBallisticMissileLaunchComputer::PurgeSolutionEvent::PurgeSolutionEvent | ( | double | aSimTime, |
| WsfBallisticMissileLaunchComputer * | aLC_Ptr, | ||
| size_t | aTargetIndex, | ||
| const std::string & | aCaller ) |
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overridevirtual |
Execute the specified event.
Implements WsfEvent.
References WsfEvent::cDELETE, WsfLaunchComputer::GetSimulation(), and WsfEvent::GetTime().