WSF
WsfAssetPerception::AssetSystem Class Reference

#include <WsfAssetPerception.hpp>

Public Member Functions

 AssetSystem ()
 AssetSystem (WsfWeapon &aWeapon)
 AssetSystem (WsfSensor &aSensor)
 AssetSystem (AssetSystem &aSrc, unsigned int aReady, double aQuantity)

Public Attributes

unsigned int mSystemKind {cTASK_RESOURCE_TYPE_NONE}
WsfStringId mSystemType {"<type>"}
WsfStringId mSystemName {"<name>"}
unsigned int mReadyAssignment {0U}
double mQuantityRemaining {0.0}

Constructor & Destructor Documentation

◆ AssetSystem() [1/4]

WsfAssetPerception::AssetSystem::AssetSystem ( )

Referenced by AssetSystem().

◆ AssetSystem() [2/4]

◆ AssetSystem() [3/4]

◆ AssetSystem() [4/4]

WsfAssetPerception::AssetSystem::AssetSystem ( AssetSystem & aSrc,
unsigned int aReady,
double aQuantity )

Member Data Documentation

◆ mQuantityRemaining

double WsfAssetPerception::AssetSystem::mQuantityRemaining {0.0}

◆ mReadyAssignment

unsigned int WsfAssetPerception::AssetSystem::mReadyAssignment {0U}

◆ mSystemKind

unsigned int WsfAssetPerception::AssetSystem::mSystemKind {cTASK_RESOURCE_TYPE_NONE}

◆ mSystemName

WsfStringId WsfAssetPerception::AssetSystem::mSystemName {"<name>"}

◆ mSystemType

WsfStringId WsfAssetPerception::AssetSystem::mSystemType {"<type>"}

The documentation for this class was generated from the following files:
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