WSF
WsfDisObserver.hpp File Reference
#include "wsf_export.h"
#include "UtCallback.hpp"
#include "dis/WsfDisAcknowledgeR.hpp"
#include "dis/WsfDisData.hpp"
#include "dis/WsfDisDesignator.hpp"
#include "dis/WsfDisEmission.hpp"
#include "dis/WsfDisEntityState.hpp"
#include "dis/WsfDisSetData.hpp"
#include "dis/WsfDisSetRecordR.hpp"
#include "dis/WsfDisSignal.hpp"
#include "dis/WsfDisStartResume.hpp"
#include "dis/WsfDisTransferOwnership.hpp"
#include "dis/WsfDisTransmitter.hpp"
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Classes

struct  WsfDisObserver

Namespaces

namespace  WsfObserver
 Observer definitions for cyber events.

Typedefs

template<class PDU>
using WsfObserver::PDU_ReceivedCallback = UtCallbackListN<void(WsfDisInterface*, const PDU&)>

Functions

WSF_EXPORT PDU_ReceivedCallback< WsfDisAcknowledgeR > & WsfObserver::DisAcknowledgeRReceived (const WsfSimulation *aSimulationPtr)
WSF_EXPORT PDU_ReceivedCallback< WsfDisData > & WsfObserver::DisDataReceived (const WsfSimulation *aSimulationPtr)
WSF_EXPORT PDU_ReceivedCallback< WsfDisDesignator > & WsfObserver::DisDesignatorReceived (const WsfSimulation *aSimulationPtr)
WSF_EXPORT PDU_ReceivedCallback< WsfDisEmission > & WsfObserver::DisEmissionReceived (const WsfSimulation *aSimulationPtr)
WSF_EXPORT PDU_ReceivedCallback< WsfDisEntityState > & WsfObserver::DisEntityStateReceived (const WsfSimulation *aSimulationPtr)
WSF_EXPORT PDU_ReceivedCallback< WsfDisSetData > & WsfObserver::DisSetDataReceived (const WsfSimulation *aSimulationPtr)
WSF_EXPORT PDU_ReceivedCallback< WsfDisSetRecordR > & WsfObserver::DisSetRecordRReceived (const WsfSimulation *aSimulationPtr)
WSF_EXPORT PDU_ReceivedCallback< WsfDisSignal > & WsfObserver::DisSignalReceived (const WsfSimulation *aSimulationPtr)
WSF_EXPORT PDU_ReceivedCallback< WsfDisStartResume > & WsfObserver::DisStartResumeReceived (const WsfSimulation *aSimulationPtr)
WSF_EXPORT PDU_ReceivedCallback< WsfDisTransferOwnership > & WsfObserver::DisTransferOwnershipReceived (const WsfSimulation *aSimulationPtr)
WSF_EXPORT PDU_ReceivedCallback< WsfDisTransmitter > & WsfObserver::DisTransmitterReceived (const WsfSimulation *aSimulationPtr)
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