WSF
WsfAssetMessage Class Reference

#include <WsfAssetMessage.hpp>

Inheritance diagram for WsfAssetMessage:
Collaboration diagram for WsfAssetMessage:

Public Member Functions

 WsfAssetMessage ()
 WsfAssetMessage (WsfPlatform *aPlatformPtr)
 WsfAssetMessage (WsfPlatform *aPlatformPtr, std::unique_ptr< WsfAssetPerception > aAssetPtr)
 WsfAssetMessage (const WsfAssetMessage &aSrc)=default
 WsfAssetMessage (WsfAssetMessage &&)=default
WsfAssetMessageoperator= (const WsfAssetMessage &aSrc)
WsfAssetMessageoperator= (WsfAssetMessage &&)=default
 ~WsfAssetMessage () override=default
WsfMessageClone () const override
const char * GetScriptClassName () const override
WsfAssetPerceptionGetAsset () const
void SetAsset (WsfAssetPerception *aAssetPtr)
bool CanBeReplacedBy (const WsfMessage &aMessage) const override
template<typename T>
void Serialize (T &aBuff)
Public Member Functions inherited from WsfMessage
 WsfMessage (WsfStringId aType)
 Constructor for XIO (de)serialization.
 WsfMessage (WsfStringId aType, const wsf::comm::Address &aSrcAddr, WsfSimulation &aSimulation)
 WsfMessage (WsfPlatform *aPlatformPtr)
 WsfMessage (WsfStringId aType, WsfPlatform *aPlatformPtr)
 WsfMessage (WsfStringId aType, WsfStringId aSubType, WsfPlatform *aPlatformPtr)
 WsfMessage (WsfSimulation &aSimulation)
WsfMessageoperator= (const WsfMessage &aRhs)=default
 ~WsfMessage () override
const char * GetScriptClassName () const override
WsfSimulationGetSimulation () const
 Get the simulation that owns the message.
void SetSimulation (WsfSimulation *aSimulationPtr)
WsfStringId GetOriginator () const
void SetOriginator (WsfPlatform *aPlatformPtr)
 Set the originator of this message.
size_t GetOriginatorIndex () const
int GetSizeBits () const
void SetSizeBits (int aSizeBits)
int GetSizeBytes () const
void SetSizeBytes (int aSizeBytes)
unsigned int GetSerialNumber () const
void SetSerialNumber (unsigned int aSerialNumber)
double GetDataTag () const
void SetDataTag (double aDataTag)
WsfStringId GetStaticType () const
WsfStringId GetType () const
void SetType (WsfStringId aType)
WsfStringId GetSubType () const
void SetSubType (WsfStringId aSubType)
int GetPriority () const
void SetPriority (int aPriority)
const wsf::comm::AddressGetSrcAddr () const
void SetSrcAddr (const wsf::comm::Address &aSrcAddr)
const wsf::comm::AddressGetDstAddr () const
void SetDstAddr (const wsf::comm::Address &aDstAddr)
const wsf::comm::AddressGetNextHopAddr () const
void SetNextHopAddr (const wsf::comm::Address &aNextHopAddr)
WsfStringId GetGroup () const
void SetGroup (WsfStringId aGroup) const
void PrintDataTagPrecise (std::ostream &aStream, std::streamsize aPrecision) const
template<typename T>
void Serialize (T &aBuff)
 (De)serializer for XIO
virtual WsfStringId GetComponentNameId () const
virtual WsfStringId GetComponentTypeId () const
virtual WsfStringId GetComponentModeId () const
Public Member Functions inherited from WsfAuxDataEnabled
 WsfAuxDataEnabled ()=default
 WsfAuxDataEnabled (const WsfAuxDataEnabled &aSrc)=default
WsfAuxDataEnabledoperator= (const WsfAuxDataEnabled &aRhs)
 WsfAuxDataEnabled (WsfAuxDataEnabled &&)=default
WsfAuxDataEnabledoperator= (WsfAuxDataEnabled &&)=default
virtual ~WsfAuxDataEnabled () noexcept
void SetAuxData (const WsfAttributeContainer &aAuxData)
void DeleteAuxData ()
 Delete the aux data container from the object.
void MergeAuxData (const WsfAuxDataEnabled &aSrc)
 Merge the object's aux data with aux data from an existing object.
void UpdateAuxData (const WsfAuxDataEnabled &aSrc)
 Update the object's aux data with aux data from an existing object.
bool HasAuxData () const
 Returns true if this object has aux data.
bool ProcessInput (UtInput &aInput)
template<typename T>
void Serialize (T &aBuff)
 (De)serialization for XIO
WsfAttributeContainerGetAuxData ()
const WsfAttributeContainerGetAuxData () const noexcept
const WsfAttributeContainerGetAuxDataConst () const noexcept

Static Public Member Functions

static UtScriptClass * CreateScriptClass (const std::string &aClassName, UtScriptTypes *aScriptTypesPtr)
static WsfStringId GetTypeId ()
Static Public Member Functions inherited from WsfMessage
static WsfStringId GetTypeId ()

Additional Inherited Members

Static Public Attributes inherited from WsfMessage
static constexpr size_t cBITS_IN_BYTE = 8U
Static Public Attributes inherited from WsfAuxDataEnabled
static UtCallbackListN< void(const WsfAuxDataEnabled *)> AuxDataAccessed
static UtCallbackListN< void(const WsfAuxDataEnabled *)> AuxDataDestroyed
 WsfMessage (const WsfMessage &aSrc)=default

Detailed Description

A specialization of WsfMessage that represents an asset (WsfAssetPerception) to be transmitted over a communications network.

Constructor & Destructor Documentation

◆ WsfAssetMessage() [1/5]

WsfAssetMessage::WsfAssetMessage ( )

◆ WsfAssetMessage() [2/5]

WsfAssetMessage::WsfAssetMessage ( WsfPlatform * aPlatformPtr)

◆ WsfAssetMessage() [3/5]

WsfAssetMessage::WsfAssetMessage ( WsfPlatform * aPlatformPtr,
std::unique_ptr< WsfAssetPerception > aAssetPtr )

◆ WsfAssetMessage() [4/5]

WsfAssetMessage::WsfAssetMessage ( const WsfAssetMessage & aSrc)
default

References WsfAssetMessage().

◆ WsfAssetMessage() [5/5]

WsfAssetMessage::WsfAssetMessage ( WsfAssetMessage && )
default

References WsfAssetMessage().

◆ ~WsfAssetMessage()

WsfAssetMessage::~WsfAssetMessage ( )
overridedefault

Member Function Documentation

◆ CanBeReplacedBy()

bool WsfAssetMessage::CanBeReplacedBy ( const WsfMessage & aMessage) const
overridevirtual

Can this message be replaced by the new message.

This routine can be used by communications devices to determine if a message that is to be sent should replace a message is in the queue for transmission. For example, a new track update message should replace any queued track update message for the same track ID.

Parameters
aMessageThe new message.
Returns
'true' if the supplied message is a replacement for this message.
Note
The default implementation returns 'false' (the message cannot replace the current message).

Reimplemented from WsfMessage.

References WsfMessage::GetType(), GetTypeId(), WsfAssetMessage(), and WsfMessage::WsfMessage().

◆ Clone()

WsfMessage * WsfAssetMessage::Clone ( ) const
inlineoverridevirtual

Clone this object by creating an identical copy and returning a pointer to it.

Returns
A pointer to the cloned object.

Reimplemented from WsfMessage.

References WsfAssetMessage(), and WsfMessage::WsfMessage().

◆ CreateScriptClass()

UtScriptClass * WsfAssetMessage::CreateScriptClass ( const std::string & aClassName,
UtScriptTypes * aScriptTypesPtr )
static

Create the 'class' object for the script system. This is invoked once by WsfScriptManager to create the 'class' object that defines the interface to instances of this class from the script system.

◆ GetAsset()

WsfAssetPerception * WsfAssetMessage::GetAsset ( ) const
inline

Return the pointer to the asset

Returns
a pointer to the asset contained in the message
Note
This pointer is valid only during the processing of the message. If the information is to be saved then the asset must be cloned.

Referenced by WsfPerceptionProcessor::ProcessMessage().

◆ GetScriptClassName()

const char * WsfAssetMessage::GetScriptClassName ( ) const
override

◆ GetTypeId()

◆ operator=() [1/2]

WsfAssetMessage & WsfAssetMessage::operator= ( const WsfAssetMessage & aSrc)

References WsfAssetMessage().

◆ operator=() [2/2]

WsfAssetMessage & WsfAssetMessage::operator= ( WsfAssetMessage && )
default

References WsfAssetMessage().

◆ Serialize()

template<typename T>
void WsfAssetMessage::Serialize ( T & aBuff)
inline

◆ SetAsset()

void WsfAssetMessage::SetAsset ( WsfAssetPerception * aAssetPtr)

The documentation for this class was generated from the following files:
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