WSF
WsfPerceptionProcessor Class Reference

#include <WsfPerceptionProcessor.hpp>

Inheritance diagram for WsfPerceptionProcessor:
Collaboration diagram for WsfPerceptionProcessor:

Public Types

enum  AssetPerceptionType { TRUTH = 0 , STATUS_MESSAGES = 1 }
enum  RecipientType {
  cCOMMANDER = 1 , cPEERS = 2 , cSUBORDINATES = 4 , cALLCOMMANDERS = 8 ,
  cALLSUBORDINATES = 16
}
using ComponentList = WsfComponentListT<WsfProcessorComponent>
Public Types inherited from WsfPlatformPart
enum  { cLEVEL_ONE_DEBUG = 0x00000001 , cLEVEL_TWO_DEBUG = 0x00000002 }
using InternalMessageQueue = std::queue<WsfMessage*>
using RecipientMessageQueue = std::queue<std::pair<WsfPlatformPart*, WsfMessage*>>
Public Types inherited from WsfObject
typedef std::vector< WsfStringIdTypeList
 The list of types returned by GetTypeList.
Public Types inherited from WsfComponentT< WsfPlatform >
typedef WsfPlatform ParentType
 This is needed to support the WsfComponentList template.

Static Public Member Functions

static WsfPerceptionProcessorGetPerceptionProcessor (WsfPlatform &aPlatform)

Friends

class WsfPerceptionProcessorUpdateEvent

Timing & max load for updates

UtCallbackHolder mCallbacks
WsfTrackManagermTrackManagerPtr
WsfHeatMapmHeatMapPtr
double mStatusMessageReportInterval
bool mReportingSelfStatus
bool mReportingOthersStatus
bool mPerceiveSelfStatus
double mThreatUpdateInterval
double mAssetUpdateInterval
int mMaxThreatLoad
int mMaxAssetLoad
AssetPerceptionType mAssetPerception
unsigned int mTruthPerceptionMask
double mLastAssetUpdateTime
double mLastThreatUpdateTime
std::vector< WsfLocalTrack * > mPerceivedThreats
std::vector< WsfAssetPerception * > mPerceivedAssets
std::map< size_t, WsfAssetPerception * > mReceivedAssetStatus
std::map< size_t, int > mImportantThreats
std::map< size_t, int > mImportantAssets
std::map< size_t, int > mUnimportantThreats
std::map< size_t, int > mUnimportantAssets
std::map< WsfStringId, int > mImportantThreatTypes
std::map< WsfStringId, int > mImportantAssetTypes
std::map< WsfStringId, int > mUnimportantThreatTypes
std::map< WsfStringId, int > mUnimportantAssetTypes
std::vector< double > mExtraCognitiveDelaysThreats
std::vector< double > mExtraCognitiveDelaysAssets
UtScriptContext * mAssetFunctionScriptContextPtr
WsfStringId mAssetFunctionScriptName
UtScript * mAssetFunctionScriptPtr
UtScriptContext * mThreatFunctionScriptContext
WsfStringId mThreatFunctionScriptName
UtScript * mThreatFunctionScriptPtr
void AddExtraCognitiveLoading (double timeDelay)
double AssetUpdateInterval ()
void SetAssetUpdateInterval (double aInterval)
double ThreatUpdateInterval ()
void SetThreatUpdateInterval (double aInterval)
double MaxAssetLoad ()
void SetMaxAssetLoad (int aLoad)
double MaxThreatLoad ()
void SetMaxThreatLoad (int aLoad)
double StatusMessageReportInterval ()
 asset status reporting interval
bool HasExternalLinks ()
 standard query
std::set< WsfPlatform * > TruthAssets ()
 utility method for when asset knowledge is truth data
 WsfPerceptionProcessor (const WsfPerceptionProcessor &aSrc)
double TryUpdateThreats (double aSimTime)
void UpdateThreats (double aSimTime)
double TryUpdateAssets (double aSimTime)
void UpdateAssets (double aSimTime)
double SendStatus (double aSimTime)
bool Important (WsfLocalTrack *aThreatPtr)
bool Important (WsfPlatform *aAssetPtr)
bool Important (size_t aPlatformIndex)
bool Unimportant (WsfLocalTrack *aThreatPtr)
bool Unimportant (WsfPlatform *aAssetPtr)
bool Unimportant (size_t aPlatformIndex)

Perception methods.

static std::vector< WsfAssetPerception * > & GetPlatformPerceivedAssets (WsfPlatform &aPlatform, double aSimTime)
static std::vector< WsfLocalTrack * > & GetPlatformPerceivedThreats (WsfPlatform &aPlatform, double aSimTime)
 WsfPerceptionProcessor (const WsfScenario &aScenario)
WsfPerceptionProcessoroperator= (const WsfPerceptionProcessor &)=delete
 ~WsfPerceptionProcessor () override
WsfPerceptionProcessorClone () const override

Standard processor function overwrites

static WsfPerceptionProcessorCreatePerceptionProcessor (double aSimTime, WsfPlatform &aPlatform)
bool Initialize (double aSimTime) override
void Update (double aSimTime) override
bool ProcessInput (UtInput &aInput) override
UtScriptClass * CreateScriptClass (const std::string &aClassName, UtScriptTypes *aScriptTypesPtr)
const char * GetScriptClassName () const override
bool PossibleEnemy (WsfLocalTrack *aTrackPtr)
 utility method - if side valid & not my side

Handlers

void LocalTrackDropped (double aSimTime, const WsfLocalTrack *aLocalTrackPtr)
bool ProcessMessage (double aSimTime, const WsfMessage &aMessage) override
void TrackManagerChanged (double aSimTime, WsfTrackManager *aNewManagerPtr)

Main access methods for class

std::vector< WsfAssetPerception * > & PerceivedAssets (double aSimTime)
std::vector< WsfLocalTrack * > & PerceivedThreats (double aSimTime)
WsfAssetPerceptionPerceivedAsset (size_t aPlatformIndex)
WsfAssetPerceptionNearestAsset (double aSimTime)
WsfLocalTrackPerceivedThreat (WsfStringId targetNameId)
WsfLocalTrackPerceivedThreat (WsfTrackId &trackId)
WsfLocalTrackNearestThreat (double aSimTime)
WsfHeatMapHeatMap ()

For filtering assets &/or threats when count is above max load

void MarkAssetAsImportant (WsfPlatform &aAsset)
void MarkAssetAsImportant (size_t aIndex)
void MarkAssetAsUnimportant (WsfPlatform &aAsset)
void MarkAssetAsUnimportant (size_t aIndex)
void MarkThreatAsImportant (WsfLocalTrack &aThreat)
void MarkThreatAsUnimportant (WsfLocalTrack &aThreat)
void MarkAssetTypeAsImportant (WsfStringId aType)
void MarkAssetTypeAsUnimportant (WsfStringId aType)
void MarkThreatTypeAsImportant (WsfStringId aType)
void MarkThreatTypeAsUnimportant (WsfStringId aType)
bool SetScriptAssetScoringFunction (UtScriptContext *aContextPtr, WsfStringId aFunctionName)
bool SetScriptThreatScoringFunction (UtScriptContext *aContextPtr, WsfStringId aFunctionName)
bool AssetScore (WsfAssetPerception *aAssetPtr, double &score)
bool ThreatScore (WsfLocalTrack *aThreatPtr, double &score)

Additional Inherited Members

Public Member Functions inherited from WsfScriptProcessor
 WsfScriptProcessor (const WsfScenario &aScenario)
 WsfScriptProcessor (const WsfScenario &aScenario, WsfStringId aPartClass, const std::string &aPartVarName)
 ~WsfScriptProcessor () override
WsfProcessorClone () const override
bool Initialize (double aSimTime) override
bool Initialize2 (double aSimTime) override
bool ProcessInput (UtInput &aInput) override
void Update (double aSimTime) override
bool ProcessMessage (double aSimTime, const WsfMessage &aMessage) override
void SendMessage (double aSimTime, const WsfMessage &aMessage) override
virtual void ExecuteOnMessageCreate (double aSimTime, WsfMessage &aMessage)
virtual bool ExecuteScript (double aSimTime, const std::string &aScriptName)
virtual bool ExecuteScript (double aSimTime, WsfStringId aScriptName, UtScriptData &aScriptRetVal, const UtScriptDataList &aScriptArgs=UtScriptDataList())
void ExecuteScriptAtTime (double aTime, WsfStringId aScriptName, const UtScriptDataList &aScriptArgs)
virtual void SuppressMessage (bool aSuppressMessage)
WsfScriptMessageHandlerGetMessageHandler ()
WsfScriptContextGetScriptContext ()
UtScriptContext * GetScriptAccessibleContext () const override
void SetPlatform (WsfPlatform *aPlatformPtr) override
const WsfBehaviorTreeBehaviorTree () const
WsfAdvancedBehaviorTreeAdvancedBehaviorTree () const
virtual const WsfScriptStateMachineGetStateMachine () const
wsf::ExternalLinksGetExternalLinks ()
std::string State ()
std::string StateAll ()
void SetState (std::string &stateName)
void SetStateAll (std::string &stateNameAll)
Public Member Functions inherited from WsfProcessor
 WsfProcessor (const WsfScenario &aScenario)
 ~WsfProcessor () override=default
ComponentListGetComponents ()
const ComponentListGetComponents () const
virtual void ProcessCallback (double aSimTime, const WsfCallback &aCallback)
WsfComponentCloneComponent () const override
const int * GetComponentRoles () const override
void * QueryInterface (int aRole) override
int GetComponentInitializationOrder () const override
const char * GetScriptClassName () const override
bool PreInitialize (double aSimTime) override
void PreInput () override
void TurnOff (double aSimTime) override
void TurnOn (double aSimTime) override
void SetNonOperational (double aSimTime) override
void SetOperational (double aSimTime) override
void PartBroken (double aSimTime) override
double GetUpdateInterval () const override
void SetUpdateInterval (double aUpdateInterval) override
Public Member Functions inherited from WsfPlatformPart
 WsfPlatformPart (const WsfScenario &aScenario, int aPartType)
WsfPlatformPartoperator= (const WsfPlatformPart &aRhs)=delete
 ~WsfPlatformPart () override
bool DebugEnabled () const
 Returns 'true' if debugging is enabled for this instance.
void SetDebugEnabled (bool aDebugEnabled)
unsigned int GetDebugMask ()
bool IsExternallyControlled () const
virtual void SetExternallyControlled (double aSimTime, bool aIsExternallyControlled)
int GetPartType () const
const char * GetScriptClassName () const override
WsfSimulationGetSimulation () const
const WsfScenarioGetScenario () const
WsfStringId GetComponentName () const override
void ComponentParentChanged (WsfPlatform *aPlatformPtr) override
WsfPlatformGetPlatform () const
virtual void PlatformAdded (double aSimTime, WsfPlatform *aPlatformPtr)
virtual void PlatformDeleted (WsfPlatform *aPlatformPtr)
double GetLastStatusChangeTime () const
void SetLastStatusChangeTime (double aSimTime)
 Allows a system to set the time at which the device was initialized.
bool CanBeMadeOperational () const
 Returns an indication that this system can be made operational.
bool CanBeMadeNonOperational () const
 Returns an indication that this system can be made non-operational.
bool CanBeTurnedOn () const
 Returns an indication that this system can be turned on.
bool CanBeTurnedOff () const
 Returns an indication that this system can be turned off.
bool IsTurnedOn () const
bool InitiallyTurnedOn () const
 Is the system to be turned 'on' when added to the simulation?
void SetInitiallyTurnedOn (bool aInitiallyTurnedOn)
 Sets if the system is turned on when added to the simulation.
virtual void Restore (double aSimTime)
bool IsOperational () const
bool SetOperational (double aSimTime, bool aMakeOperational)
double GetDamageFactor () const
bool SetDamageFactor (double aSimTime, double aDamageFactor)
bool IsCritical () const
void SetCritical (bool aValue)
virtual void OnPlatformBrokenEvent (double aSimTime)
 Owning platform has issued a broken event.
bool IsBroken () const
WsfInternalLinksGetInternalLinks ()
 Return the internal links for this part.
virtual bool HasInternalLinks () const
 Does this platform part have a communication link to other platform parts?
virtual bool ReceiveMessage (double aSimTime, const WsfMessage &aMessage)
virtual void SendMessageTo (double aSimTime, const WsfMessage &aMessage, WsfStringId aRecipientId)
void SendMessageToProcessor (double aSimTime, const WsfMessage &aMessage, WsfStringId aRecipientId)
virtual void SendQueuedMessages (double aSimTime)
const WsfCategoryListGetCategories () const
 Get the categories to which this part belongs.
void AddCategory (WsfStringId aCategoryId)
 Adds the provided category to the platform part's category list.
bool IsCategoryMember (WsfStringId aCategoryId) const
const WsfGroupListGetGroups () const
 Get the groups to which this platform part belongs.
void JoinGroup (WsfGroup *aGroupPtr)
 Join the given group.
void LeaveGroup (WsfGroup *aGroupPtr)
 Leave the given group.
bool IsGroupMember (WsfStringId aGroupId)
unsigned int GetUpdateEventEpoch () const
void IncrementUpdateEventEpoch ()
bool UpdateEventActive () const
 Is an 'Update' event active?
void SetUpdateEventActive (bool aUpdateEventActive)
 Indicate if the 'Update' event is active.
Public Member Functions inherited from WsfObject
 WsfObject ()
 This is the constructor for the WsfObject class.
 ~WsfObject () override
 This is the destructor for the WsfObject class.
const char * GetScriptClassName () const override
const std::string & GetType () const
WsfStringId GetTypeId () const
 Get the string ID of the 'type' of the object.
void SetType (WsfStringId aType)
const std::string & GetBaseType () const
WsfStringId GetBaseTypeId () const
const TypeListGetTypeList () const
bool IsA_TypeOf (WsfStringId aType) const
WsfObjectoperator= (const WsfObject &aRhs)
 Assignment operator.
template<typename T>
void Serialize (T &aBuff)
 For XIO (de)serialization.
const std::string & GetName () const
WsfStringId GetNameId () const
void SetName (WsfStringId aName)
Public Member Functions inherited from WsfComponentT< WsfPlatform >
 WsfComponentT ()
 WsfComponentT (const WsfComponentT &) noexcept
WsfComponentToperator= (const WsfComponentT &) noexcept
 ~WsfComponentT () override=default
ParentTypeGetComponentParent () const
void SetComponentParent (ParentType *aParentPtr)
Public Member Functions inherited from WsfComponent
virtual ~WsfComponent ()=default
template<typename T>
bool QueryInterfaceT (T *&aRolePtr)
bool ComponentHasRole (int aRole)
 Returns true if the component has the specified role.
Public Member Functions inherited from WsfUniqueId
 WsfUniqueId ()
 Construtor initializes the unique identifier to 0.
 WsfUniqueId (const WsfUniqueId &)
 Copy constructor initializes the unique identifier to 0.
WsfUniqueIdoperator= (const WsfUniqueId &)
unsigned int GetUniqueId () const
 Get the unique identifier assigned to this object.
template<typename T>
void Serialize (T &aBuff)
 For XIO (de)serialization.
Public Member Functions inherited from WsfAuxDataEnabled
 WsfAuxDataEnabled ()=default
 WsfAuxDataEnabled (const WsfAuxDataEnabled &aSrc)=default
WsfAuxDataEnabledoperator= (const WsfAuxDataEnabled &aRhs)
 WsfAuxDataEnabled (WsfAuxDataEnabled &&)=default
WsfAuxDataEnabledoperator= (WsfAuxDataEnabled &&)=default
virtual ~WsfAuxDataEnabled () noexcept
void SetAuxData (const WsfAttributeContainer &aAuxData)
void DeleteAuxData ()
 Delete the aux data container from the object.
void MergeAuxData (const WsfAuxDataEnabled &aSrc)
 Merge the object's aux data with aux data from an existing object.
void UpdateAuxData (const WsfAuxDataEnabled &aSrc)
 Update the object's aux data with aux data from an existing object.
bool HasAuxData () const
 Returns true if this object has aux data.
bool ProcessInput (UtInput &aInput)
template<typename T>
void Serialize (T &aBuff)
 (De)serialization for XIO
WsfAttributeContainerGetAuxData ()
const WsfAttributeContainerGetAuxData () const noexcept
const WsfAttributeContainerGetAuxDataConst () const noexcept
Static Public Attributes inherited from WsfAuxDataEnabled
static UtCallbackListN< void(const WsfAuxDataEnabled *)> AuxDataAccessed
static UtCallbackListN< void(const WsfAuxDataEnabled *)> AuxDataDestroyed
Protected Member Functions inherited from WsfScriptProcessor
 WsfScriptProcessor (const WsfScriptProcessor &aSrc)
 WsfProcessor (const WsfProcessor &aSrc)
 Copy constructor (for Clone()).
WsfProcessoroperator= (const WsfProcessor &aRhs)=delete
 WsfPlatformPart (const WsfPlatformPart &aSrc)
 Copy constructor (for Clone()).
 WsfObject (const WsfObject &aSrc)
 Copy constructor (for Clone()).
Protected Member Functions inherited from WsfUniqueId
void AssignUniqueId (WsfSimulation *aSimulationPtr)
Protected Attributes inherited from WsfScriptProcessor
WsfScriptContextmContextPtr
 Pointer to the script context.
WsfScriptMessageHandlermMessageHandlerPtr
 Pointer to the 'on_message' handler.
UtScript * mOnMessageCreateScriptPtr
 Pointer to the 'on_message_create' script.
UtScriptClass * mMessageClassPtr
wsf::ExternalLinks mExternalLinks
 The external recipients.
WsfBehaviorTreemBehaviorTreePtr
ut::CloneablePtr< WsfAdvancedBehaviorTreemAdvancedBehaviorTreePtr
std::unique_ptr< WsfScriptStateMachinemStateMachinePtr
int mStateIndex
bool mSuppressMessage

Member Enumeration Documentation

◆ AssetPerceptionType

Enumerator
TRUTH 
STATUS_MESSAGES 

◆ RecipientType

Enumerator
cCOMMANDER 
cPEERS 
cSUBORDINATES 
cALLCOMMANDERS 
cALLSUBORDINATES 

Constructor & Destructor Documentation

◆ WsfPerceptionProcessor() [1/2]

◆ ~WsfPerceptionProcessor()

WsfPerceptionProcessor::~WsfPerceptionProcessor ( )
override

◆ WsfPerceptionProcessor() [2/2]

Member Function Documentation

◆ AddExtraCognitiveLoading()

void WsfPerceptionProcessor::AddExtraCognitiveLoading ( double timeDelay)

◆ AssetScore()

bool WsfPerceptionProcessor::AssetScore ( WsfAssetPerception * aAssetPtr,
double & score )

◆ AssetUpdateInterval()

double WsfPerceptionProcessor::AssetUpdateInterval ( )
inline

References mAssetUpdateInterval.

◆ Clone()

WsfPerceptionProcessor * WsfPerceptionProcessor::Clone ( ) const
inlineoverridevirtual

Create a clone of this object.

Returns
A pointer to the new copy.

Implements WsfProcessor.

References WsfPerceptionProcessor().

◆ CreatePerceptionProcessor()

◆ CreateScriptClass()

UtScriptClass * WsfPerceptionProcessor::CreateScriptClass ( const std::string & aClassName,
UtScriptTypes * aScriptTypesPtr )

Create the 'class' object for the script system. This is invoked once by WsfScriptManager to create the 'class' object that defines the interface to instances of this class from the script system.

◆ GetPerceptionProcessor()

WsfPerceptionProcessor * WsfPerceptionProcessor::GetPerceptionProcessor ( WsfPlatform & aPlatform)
static

Get the pointer to the first attached perception processor. If a perception processor has not been added a new default one will be created and added to the platform.

Returns
a WsfPerceptionProcessor pointer.

References WsfComponentList::RoleIterator< T >::AtEnd(), CreatePerceptionProcessor(), WsfPlatform::GetSimTime(), and WsfPerceptionProcessor().

Referenced by GetPlatformPerceivedAssets(), GetPlatformPerceivedThreats(), WsfQuantumTaskerProcessor::Initialize(), and WsfPlatformScriptMethods::UT_DEFINE_SCRIPT_METHOD_EXT().

◆ GetPlatformPerceivedAssets()

std::vector< WsfAssetPerception * > & WsfPerceptionProcessor::GetPlatformPerceivedAssets ( WsfPlatform & aPlatform,
double aSimTime )
static

◆ GetPlatformPerceivedThreats()

std::vector< WsfLocalTrack * > & WsfPerceptionProcessor::GetPlatformPerceivedThreats ( WsfPlatform & aPlatform,
double aSimTime )
static

◆ GetScriptClassName()

const char * WsfPerceptionProcessor::GetScriptClassName ( ) const
inlineoverride

◆ HasExternalLinks()

bool WsfPerceptionProcessor::HasExternalLinks ( )
inline

standard query

References WsfScriptProcessor::mExternalLinks.

Referenced by Initialize(), and SendStatus().

◆ HeatMap()

WsfHeatMap * WsfPerceptionProcessor::HeatMap ( )
inline

References mHeatMapPtr.

◆ Important() [1/3]

bool WsfPerceptionProcessor::Important ( size_t aPlatformIndex)
protected

◆ Important() [2/3]

bool WsfPerceptionProcessor::Important ( WsfLocalTrack * aThreatPtr)
protected

◆ Important() [3/3]

bool WsfPerceptionProcessor::Important ( WsfPlatform * aAssetPtr)
protected

◆ Initialize()

bool WsfPerceptionProcessor::Initialize ( double aSimTime)
overridevirtual

Perform phase 1 initialization. This is called by WsfPlatform::Initialize() during phase 1 initialization of the platform. The component should complete validation of input data that could not be done by ProcessInput, as well as any other functions to prepare for simulation use (subject to the next paragraph).

The order in which components are initialized is defined by GetComponentInitializationOrder. In general a component implementation of this method should not be dependent on the state of another component, i.e.: it should not assume that the other components Initialize() method has been called. If such a dependency exists one should use Initialize2() if possible, or specify a value GetComponentInitializationOrder to force things to initialize in a particular order.

Parameters
aSimTimeThe current simulation time.
Returns
true if successful or false if unsuccessful (bad input data, etc.)
Note
This method should NOT add any other components to the platform. This MUST be done in PreInitialize().

Reimplemented from WsfComponent.

References WsfSimulation::AddEvent(), WsfPerceptionProcessorUpdateEvent::ASSETS, WsfPlatformPart::GetPlatform(), WsfPlatformPart::GetSimulation(), WsfPlatform::GetTrackManager(), WsfProcessor::GetUpdateInterval(), HasExternalLinks(), WsfScriptProcessor::Initialize(), LocalTrackDropped(), mAssetUpdateInterval, mCallbacks, mHeatMapPtr, mStatusMessageReportInterval, mThreatUpdateInterval, mTrackManagerPtr, ok, WsfProcessor::SetUpdateInterval(), WsfPerceptionProcessorUpdateEvent::STATUS, StatusMessageReportInterval(), WsfPerceptionProcessorUpdateEvent::THREATS, and TrackManagerChanged().

Referenced by CreatePerceptionProcessor().

◆ LocalTrackDropped()

void WsfPerceptionProcessor::LocalTrackDropped ( double aSimTime,
const WsfLocalTrack * aLocalTrackPtr )

◆ MarkAssetAsImportant() [1/2]

void WsfPerceptionProcessor::MarkAssetAsImportant ( size_t aIndex)

◆ MarkAssetAsImportant() [2/2]

void WsfPerceptionProcessor::MarkAssetAsImportant ( WsfPlatform & aAsset)

◆ MarkAssetAsUnimportant() [1/2]

void WsfPerceptionProcessor::MarkAssetAsUnimportant ( size_t aIndex)

◆ MarkAssetAsUnimportant() [2/2]

void WsfPerceptionProcessor::MarkAssetAsUnimportant ( WsfPlatform & aAsset)

◆ MarkAssetTypeAsImportant()

void WsfPerceptionProcessor::MarkAssetTypeAsImportant ( WsfStringId aType)

◆ MarkAssetTypeAsUnimportant()

void WsfPerceptionProcessor::MarkAssetTypeAsUnimportant ( WsfStringId aType)

◆ MarkThreatAsImportant()

void WsfPerceptionProcessor::MarkThreatAsImportant ( WsfLocalTrack & aThreat)

◆ MarkThreatAsUnimportant()

void WsfPerceptionProcessor::MarkThreatAsUnimportant ( WsfLocalTrack & aThreat)

◆ MarkThreatTypeAsImportant()

void WsfPerceptionProcessor::MarkThreatTypeAsImportant ( WsfStringId aType)

◆ MarkThreatTypeAsUnimportant()

void WsfPerceptionProcessor::MarkThreatTypeAsUnimportant ( WsfStringId aType)

◆ MaxAssetLoad()

double WsfPerceptionProcessor::MaxAssetLoad ( )
inline

References mMaxAssetLoad.

◆ MaxThreatLoad()

double WsfPerceptionProcessor::MaxThreatLoad ( )
inline

References mMaxThreatLoad.

◆ NearestAsset()

WsfAssetPerception * WsfPerceptionProcessor::NearestAsset ( double aSimTime)

◆ NearestThreat()

WsfLocalTrack * WsfPerceptionProcessor::NearestThreat ( double aSimTime)

◆ operator=()

WsfPerceptionProcessor & WsfPerceptionProcessor::operator= ( const WsfPerceptionProcessor & )
delete

◆ PerceivedAsset()

WsfAssetPerception * WsfPerceptionProcessor::PerceivedAsset ( size_t aPlatformIndex)

References mPerceivedAssets.

◆ PerceivedAssets()

std::vector< WsfAssetPerception * > & WsfPerceptionProcessor::PerceivedAssets ( double aSimTime)

◆ PerceivedThreat() [1/2]

WsfLocalTrack * WsfPerceptionProcessor::PerceivedThreat ( WsfStringId targetNameId)

◆ PerceivedThreat() [2/2]

WsfLocalTrack * WsfPerceptionProcessor::PerceivedThreat ( WsfTrackId & trackId)

References mPerceivedThreats.

◆ PerceivedThreats()

std::vector< WsfLocalTrack * > & WsfPerceptionProcessor::PerceivedThreats ( double aSimTime)

◆ PossibleEnemy()

bool WsfPerceptionProcessor::PossibleEnemy ( WsfLocalTrack * aTrackPtr)

utility method - if side valid & not my side

References WsfPlatformPart::GetPlatform().

◆ ProcessInput()

bool WsfPerceptionProcessor::ProcessInput ( UtInput & aInput)
overridevirtual

Process input from a generic source.

Examine the current input command. If it is NOT one of the commands recognized by this class then it simply returns 'false'. If it is one of the commands recognized by this class then it processes the command and returns 'true'.

Parameters
aInputa reference to a UtInput object.
Returns
'true' if the command was one recognized by the class or 'false' if not.
Exceptions
UtInput::ExceptionBase(or an object derived from it) if the command was recognized but contains some sort of error.
Note
If a derived class does not recognize the command (i.e.: the return value is false) then it should call the base class ProcessInput method. This chain should continue until either the command is recognized or the top-level base class is encountered.

Reimplemented from WsfObject.

References cALLCOMMANDERS, cALLSUBORDINATES, cCOMMANDER, cPEERS, cSUBORDINATES, WsfScriptProcessor::GetScriptContext(), mAssetPerception, mAssetUpdateInterval, mHeatMapPtr, mMaxAssetLoad, mMaxThreatLoad, mPerceiveSelfStatus, mReportingOthersStatus, mReportingSelfStatus, mStatusMessageReportInterval, mThreatUpdateInterval, mTruthPerceptionMask, WsfScriptProcessor::ProcessInput(), SetScriptAssetScoringFunction(), SetScriptThreatScoringFunction(), STATUS_MESSAGES, and TRUTH.

◆ ProcessMessage()

bool WsfPerceptionProcessor::ProcessMessage ( double aSimTime,
const WsfMessage & aMessage )
overridevirtual

Process a received message.

Parameters
aSimTimeThe current simulation time.
aMessageThe message that is being sent.
Returns
'true' if the message was processed or 'false' if not.
Note
A message is first received by ReceiveMessage which then calls ProcessMessage to process the message. A derived class ReceiveMessage method may choose to delay the message before calling ProcessMessage or may choose to ignore the message altogether.

Reimplemented from WsfPlatformPart.

References WsfAssetPerception::Clone(), WsfAssetMessage::GetAsset(), WsfPlatformPart::GetPlatform(), WsfMessage::GetType(), WsfAssetMessage::GetTypeId(), WsfAssetPerception::mIndex, WsfScriptProcessor::mMessageHandlerPtr, mReceivedAssetStatus, and WsfAssetPerception::mTime.

◆ SendStatus()

◆ SetAssetUpdateInterval()

◆ SetMaxAssetLoad()

void WsfPerceptionProcessor::SetMaxAssetLoad ( int aLoad)
inline

References mMaxAssetLoad.

◆ SetMaxThreatLoad()

void WsfPerceptionProcessor::SetMaxThreatLoad ( int aLoad)
inline

References mMaxThreatLoad.

◆ SetScriptAssetScoringFunction()

bool WsfPerceptionProcessor::SetScriptAssetScoringFunction ( UtScriptContext * aContextPtr,
WsfStringId aFunctionName )

◆ SetScriptThreatScoringFunction()

bool WsfPerceptionProcessor::SetScriptThreatScoringFunction ( UtScriptContext * aContextPtr,
WsfStringId aFunctionName )

◆ SetThreatUpdateInterval()

◆ StatusMessageReportInterval()

double WsfPerceptionProcessor::StatusMessageReportInterval ( )
inline

asset status reporting interval

References mStatusMessageReportInterval.

Referenced by Initialize().

◆ ThreatScore()

bool WsfPerceptionProcessor::ThreatScore ( WsfLocalTrack * aThreatPtr,
double & score )

◆ ThreatUpdateInterval()

double WsfPerceptionProcessor::ThreatUpdateInterval ( )
inline

References mThreatUpdateInterval.

◆ TrackManagerChanged()

void WsfPerceptionProcessor::TrackManagerChanged ( double aSimTime,
WsfTrackManager * aNewManagerPtr )

References mTrackManagerPtr.

Referenced by Initialize().

◆ TruthAssets()

◆ TryUpdateAssets()

double WsfPerceptionProcessor::TryUpdateAssets ( double aSimTime)
protected

◆ TryUpdateThreats()

double WsfPerceptionProcessor::TryUpdateThreats ( double aSimTime)
protected

◆ Unimportant() [1/3]

bool WsfPerceptionProcessor::Unimportant ( size_t aPlatformIndex)
protected

◆ Unimportant() [2/3]

bool WsfPerceptionProcessor::Unimportant ( WsfLocalTrack * aThreatPtr)
protected

◆ Unimportant() [3/3]

bool WsfPerceptionProcessor::Unimportant ( WsfPlatform * aAssetPtr)
protected

◆ Update()

void WsfPerceptionProcessor::Update ( double aSimTime)
overridevirtual

Update the state of an platform part. Updates the platform part to reflect the state at the specified simulation time.

Parameters
aSimTimeThe current simulation time.

Reimplemented from WsfPlatformPart.

References WsfProcessor::GetUpdateInterval(), mHeatMapPtr, mPerceivedAssets, and WsfScriptProcessor::Update().

Referenced by WsfBrawlerProcessor::MindUpdate().

◆ UpdateAssets()

◆ UpdateThreats()

◆ WsfPerceptionProcessorUpdateEvent

Member Data Documentation

◆ mAssetFunctionScriptContextPtr

UtScriptContext* WsfPerceptionProcessor::mAssetFunctionScriptContextPtr
protected

◆ mAssetFunctionScriptName

WsfStringId WsfPerceptionProcessor::mAssetFunctionScriptName
protected

◆ mAssetFunctionScriptPtr

UtScript* WsfPerceptionProcessor::mAssetFunctionScriptPtr
protected

◆ mAssetPerception

AssetPerceptionType WsfPerceptionProcessor::mAssetPerception
protected

◆ mAssetUpdateInterval

◆ mCallbacks

UtCallbackHolder WsfPerceptionProcessor::mCallbacks
protected

Referenced by Initialize().

◆ mExtraCognitiveDelaysAssets

std::vector<double> WsfPerceptionProcessor::mExtraCognitiveDelaysAssets
protected

◆ mExtraCognitiveDelaysThreats

std::vector<double> WsfPerceptionProcessor::mExtraCognitiveDelaysThreats
protected

◆ mHeatMapPtr

◆ mImportantAssets

std::map<size_t, int> WsfPerceptionProcessor::mImportantAssets
protected

◆ mImportantAssetTypes

std::map<WsfStringId, int> WsfPerceptionProcessor::mImportantAssetTypes
protected

◆ mImportantThreats

std::map<size_t, int> WsfPerceptionProcessor::mImportantThreats
protected

◆ mImportantThreatTypes

std::map<WsfStringId, int> WsfPerceptionProcessor::mImportantThreatTypes
protected

◆ mLastAssetUpdateTime

double WsfPerceptionProcessor::mLastAssetUpdateTime
protected

◆ mLastThreatUpdateTime

double WsfPerceptionProcessor::mLastThreatUpdateTime
protected

◆ mMaxAssetLoad

int WsfPerceptionProcessor::mMaxAssetLoad
protected

◆ mMaxThreatLoad

int WsfPerceptionProcessor::mMaxThreatLoad
protected

◆ mPerceivedAssets

std::vector<WsfAssetPerception*> WsfPerceptionProcessor::mPerceivedAssets
protected

◆ mPerceivedThreats

◆ mPerceiveSelfStatus

bool WsfPerceptionProcessor::mPerceiveSelfStatus
protected

◆ mReceivedAssetStatus

std::map<size_t, WsfAssetPerception*> WsfPerceptionProcessor::mReceivedAssetStatus
protected

◆ mReportingOthersStatus

bool WsfPerceptionProcessor::mReportingOthersStatus
protected

◆ mReportingSelfStatus

bool WsfPerceptionProcessor::mReportingSelfStatus
protected

◆ mStatusMessageReportInterval

double WsfPerceptionProcessor::mStatusMessageReportInterval
protected

◆ mThreatFunctionScriptContext

UtScriptContext* WsfPerceptionProcessor::mThreatFunctionScriptContext
protected

◆ mThreatFunctionScriptName

WsfStringId WsfPerceptionProcessor::mThreatFunctionScriptName
protected

◆ mThreatFunctionScriptPtr

UtScript* WsfPerceptionProcessor::mThreatFunctionScriptPtr
protected

◆ mThreatUpdateInterval

◆ mTrackManagerPtr

WsfTrackManager* WsfPerceptionProcessor::mTrackManagerPtr
protected

◆ mTruthPerceptionMask

unsigned int WsfPerceptionProcessor::mTruthPerceptionMask
protected

◆ mUnimportantAssets

std::map<size_t, int> WsfPerceptionProcessor::mUnimportantAssets
protected

◆ mUnimportantAssetTypes

std::map<WsfStringId, int> WsfPerceptionProcessor::mUnimportantAssetTypes
protected

◆ mUnimportantThreats

std::map<size_t, int> WsfPerceptionProcessor::mUnimportantThreats
protected

◆ mUnimportantThreatTypes

std::map<WsfStringId, int> WsfPerceptionProcessor::mUnimportantThreatTypes
protected

The documentation for this class was generated from the following files:
Copyrights Multiple, All Rights Reserved