WSF
WsfEW_PulseEffect::PulseData Class Reference

#include <WsfEW_PulseEffect.hpp>

Inheritance diagram for WsfEW_PulseEffect::PulseData:
Collaboration diagram for WsfEW_PulseEffect::PulseData:

Public Member Functions

 PulseData ()
PulseDataoperator= (const PulseData &)=delete
 ~PulseData () override=default
bool ProcessInput (UtInput &aInput) override
bool Initialize (WsfSimulation &aSimulation) override
 virtual
EW_EffectDataClone () const override
void Reset () override
bool ExplicitJPD () const
double GetJammerPulseDensity () const
void SetJammerPulseDensity (double aJammerPulseDensity, bool aIsExplicit=false)
Public Member Functions inherited from WsfEW_PowerEffect::PowerData
 PowerData ()
PowerDataoperator= (const PowerData &)=delete
 ~PowerData () override=default
Public Member Functions inherited from WsfEW_RepeaterEffect::RepeaterEffectData
 RepeaterEffectData ()
RepeaterEffectDataoperator= (const RepeaterEffectData &)=delete
 ~RepeaterEffectData () override=default
bool ProcessInput (UtInput &aInput) override
bool Initialize (WsfSimulation &aSimulation) override
EW_EffectDataClone () const override
void Reset () override
Public Member Functions inherited from WsfEW_RadiusEffect::RadiusData
 RadiusData ()
RadiusDataoperator= (const RadiusData &)=delete
 ~RadiusData () override=default
double GetRadiusFactor (RadiusLimitType aJRL_Type) const
void SetRadiusFactor (unsigned int aJRL_Mask, double aRadiusFactor)
int GetRadiusLimitMask () const
Public Member Functions inherited from WsfEW_Effect::EffectData
 EffectData ()=default
EffectDataoperator= (const EffectData &)=delete
 ~EffectData () override=default
WsfEW_EffectGetEffectPtr ()
void SetEffectPtr (WsfEW_Effect *aEffectPtr)
Public Member Functions inherited from WsfEW_Types::EW_EffectData
 EW_EffectData ()=default
virtual ~EW_EffectData ()=default

Protected Member Functions

 PulseData (const PulseData &aSrc)=default
Protected Member Functions inherited from WsfEW_PowerEffect::PowerData
 PowerData (const PowerData &aSrc)=default
Protected Member Functions inherited from WsfEW_RepeaterEffect::RepeaterEffectData
 RepeaterEffectData (const RepeaterEffectData &aSrc)=default
void AddGainControlType (GainControlType aGainControlType)
void SetGainControlType (GainControlType aGainControlType)
Protected Member Functions inherited from WsfEW_RadiusEffect::RadiusData
 RadiusData (const RadiusData &aSrc)=default
Protected Member Functions inherited from WsfEW_Effect::EffectData
 EffectData (const EffectData &aSrc)
Protected Member Functions inherited from WsfEW_Types::EW_EffectData
 EW_EffectData (const EW_EffectData &aSrc)=default

Additional Inherited Members

Public Attributes inherited from WsfEW_PowerEffect::PowerData
double mJammingPowerGain
double mModulationGain
JtoXGainTable mJtoSGainTable
 Table is modulation gain vs. j-to-s ratio.
double mSignalPowerGain
double mRcvrNoiseGain
Public Attributes inherited from WsfEW_RepeaterEffect::RepeaterEffectData
ControlMethod mControlMethod
double mMinimumGainFactor
double mMaximumGainFactor
int mGainControlTypeMask
double mDesiredJtoN
double mDesiredJtoS
double mDesiredFT_RCS
bool mExplicitDesiredFT_RCS
double mMaskingFactor
double mMinDetectFactor

Constructor & Destructor Documentation

◆ PulseData() [1/2]

◆ ~PulseData()

WsfEW_PulseEffect::PulseData::~PulseData ( )
overridedefault

◆ PulseData() [2/2]

WsfEW_PulseEffect::PulseData::PulseData ( const PulseData & aSrc)
protecteddefault

References PulseData().

Member Function Documentation

◆ Clone()

WsfEW_Types::EW_EffectData * WsfEW_PulseEffect::PulseData::Clone ( ) const
overridevirtual

◆ ExplicitJPD()

bool WsfEW_PulseEffect::PulseData::ExplicitJPD ( ) const
inline

◆ GetJammerPulseDensity()

double WsfEW_PulseEffect::PulseData::GetJammerPulseDensity ( ) const
inline

◆ Initialize()

bool WsfEW_PulseEffect::PulseData::Initialize ( WsfSimulation & aSimulation)
overridevirtual

◆ operator=()

PulseData & WsfEW_PulseEffect::PulseData::operator= ( const PulseData & )
delete

References PulseData().

◆ ProcessInput()

bool WsfEW_PulseEffect::PulseData::ProcessInput ( UtInput & aInput)
overridevirtual

◆ Reset()

void WsfEW_PulseEffect::PulseData::Reset ( )
overridevirtual

◆ SetJammerPulseDensity()

void WsfEW_PulseEffect::PulseData::SetJammerPulseDensity ( double aJammerPulseDensity,
bool aIsExplicit = false )

The documentation for this class was generated from the following files:
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