WSF
WsfEW_RadiusEffect Class Reference

#include <WsfEW_RadiusEffect.hpp>

Inheritance diagram for WsfEW_RadiusEffect:
Collaboration diagram for WsfEW_RadiusEffect:

Classes

class  RadiusData

Public Types

enum  RadiusLimitType {
  cJRL_NONE = 0 , cJRL_INSIDE = 1 , cJRL_OUTSIDE = 2 , cJRL_BOTH = 3 ,
  cJRL_EQUAL = 4
}
using RadiusTypeToValueMap = std::map<RadiusLimitType, double>
Public Types inherited from WsfEW_Effect
enum  Behavior {
  cEB_UNDEFINED = 1 , cEB_DROP_TRACK = cEB_UNDEFINED << 1 , cEB_MAINTAIN_TRACK = cEB_UNDEFINED << 2 , cEB_TRACK_ERROR = cEB_UNDEFINED << 3 ,
  cEB_DROP_MESSAGE = cEB_UNDEFINED << 4 , cEB_MAINTAIN_MESSAGE = cEB_UNDEFINED << 5 , cEB_MESSAGE_ERROR = cEB_UNDEFINED << 6 , cEB_JAMMER_POWER_EFFECT = cEB_UNDEFINED << 7 ,
  cEB_SIGNAL_POWER_EFFECT = cEB_UNDEFINED << 8 , cEB_SLC_DEGRADE_EFFECT = cEB_UNDEFINED << 9 , cEB_FALSE_TARGET_EFFECT = cEB_UNDEFINED << 10 , cEB_PULSE_EFFECT = cEB_UNDEFINED << 11 ,
  cEB_AGILITY_EFFECT = cEB_UNDEFINED << 12 , cEB_REPEATER_EFFECT = cEB_UNDEFINED << 13 , cEB_REPEATER_UPDATE = cEB_UNDEFINED << 14 , cEB_FLOODED_BLOCKED = cEB_UNDEFINED << 15 ,
  cEB_FLOODED_MAINTAINED = cEB_UNDEFINED << 16 , cEB_JAM_STROBE_EFFECT = cEB_UNDEFINED << 17 , cEB_TARGET_REJECT_EFFECT = cEB_UNDEFINED << 18 , cEB_NEXT_FREE_MASK = cEB_UNDEFINED << 19
}
 The behavior the EW effect exhibits. More...
enum  Coherency {
  cEC_NONE = 1 , cEC_NONCOHERENT = cEC_NONE << 1 , cEC_COHERENT = cEC_NONE << 2 , cEC_NONCOHERENT_PULSE = cEC_NONE << 3 ,
  cEC_COHERENT_PULSE = cEC_NONE << 4
}
 The signal coherency the EW effect exhibits on the affected system. More...
enum  ModulationType {
  cEM_NONE = 1 , cEM_CW = cEM_NONE << 1 , cEM_COHPULSE = cEM_NONE << 2 , cEM_NONCOHPULSE = cEM_NONE << 3 ,
  cEM_LINEARFM = cEM_NONE << 4 , cEM_NONLINEARFM = cEM_NONE << 5 , cEM_PHASEKEY = cEM_NONE << 6 , cEM_PHASEMOD = cEM_NONE << 7 ,
  cEM_PHASECODE = cEM_NONE << 8 , cEM_ASK = cEM_NONE << 9 , cEM_FSK = cEM_NONE << 10 , cEM_PSK = cEM_NONE << 11 ,
  cEM_BPSK = cEM_NONE << 12 , cEM_QPSK = cEM_NONE << 13 , cEM_DPSK = cEM_NONE << 14 , cEM_QAM = cEM_NONE << 15
}
enum  TargetProtectionType { cTP_ALL , cTP_NON_SELF_PROTECT , cTP_SELF_PROTECT }
 The target protection type this effect is limited to. More...
enum  SystemFunction {
  cES_UNDEFINED = 1 , cES_COMM = cES_UNDEFINED << 1 , cES_SENSOR = cES_UNDEFINED << 2 , cES_JAMMER = cES_UNDEFINED << 3 ,
  cES_NEXT_FREE_MASK = cES_UNDEFINED << 4
}
 The type of system function types the EW effect can affect. More...
Public Types inherited from WsfObject
typedef std::vector< WsfStringIdTypeList
 The list of types returned by GetTypeList.

Public Member Functions

 WsfEW_RadiusEffect ()
WsfEW_RadiusEffectoperator= (const WsfEW_RadiusEffect &)=delete
 ~WsfEW_RadiusEffect () override=default
WsfEW_EffectClone () const override
bool Initialize (WsfSimulation &aSimulation) override
bool ProcessInput (UtInput &aInput) override
void ApplyUnmitigatedEffect (WsfEW_Effects &aEW_Effects) const override
void ApplyMitigatedEffect (WsfEW_Effect *aEW_EffectPtr, WsfEW_Effects &aEW_Effects) const override
void UpdateEffects (double aSimTime, const WsfEM_Interaction &aTargetInteraction, const WsfEM_Interaction &aJammerToTgtInteraction, const ut::optional< WsfEM_Interaction > &aTgtToJammerInteraction, WsfEW_Effects &aEW_Effects, WsfEW_Effect *aEW_EffectPtr=nullptr) override
Public Member Functions inherited from WsfEW_Effect
 WsfEW_Effect ()=default
WsfEW_Effectoperator= (const WsfEW_Effect &)=delete
 ~WsfEW_Effect () override
virtual void ProcessUnmitigatedEffect (double aSimTime, const WsfEM_Interaction &aTargetInteraction, const WsfEM_Interaction &aJammerToTgtInteraction, const ut::optional< WsfEM_Interaction > &aTgtToJammerInteraction, WsfEW_Effects &aEW_Effects)
virtual void ProcessMitigatedEffect (double aSimTime, const WsfEM_Interaction &aTargetInteraction, const WsfEM_Interaction &aJammerToTgtInteraction, const ut::optional< WsfEM_Interaction > &aTgtToJammerInteraction, WsfEW_Effects &aEW_Effects, WsfEW_Effect *aEW_EffectPtr=nullptr)
virtual void RemoveJammerXmtr (unsigned int aXmtrId)
virtual void RemoveJammerXmtr (WsfEM_Xmtr *aJammerXmtrPtr)
void SetSystemFunctionMask (SystemFunction aSystemFunction)
 Set the system type.
void SetSystemFunctionMask (const std::string &aSystemFunctionId)
void AddSystemFunctionMask (SystemFunction aSystemFunction)
 Set the system type.
void AddSystemFunctionMask (const std::string &aSystemFunctionId)
unsigned int GetSystemFunctionMask () const
void SetCoherencyMask (Coherency aCoherency)
void AddCoherencyMask (Coherency aCoherency)
unsigned int GetCoherencyMask () const
void SetBehavior (Behavior aBehavior)
Behavior GetBehavior () const
void SetDebug (bool aDebug)
bool DebugEnabled () const
void SetEA_EP_Ptr (WsfEW_EA_EP *aPtr)
WsfEW_EA_EPGetEA_EP_Ptr () const
WsfEW_EAGetEA_Ptr () const
WsfEW_EPGetEP_Ptr () const
WsfEW_TechniqueGetTechniquePtr () const
void SetTechniquePtr (WsfEW_Technique *aPtr)
virtual double GetJammingPulseDensity () const
virtual double GetJammingPulseDensity (WsfEM_Xmtr *aXmtrPtr) const
virtual bool AllowTarget (WsfPlatform *aXmtrPlatform, WsfPlatform *aTargetPlatform) const
virtual void UpdateCurrentIds (WsfEM_Rcvr *aRcvrPtr, WsfEM_Xmtr *aXmtrPtr, WsfPlatform *aTargetPtr)
WsfSimulationGetSimulation () const
ut::Random & GetRandom ()
Public Member Functions inherited from WsfObject
 WsfObject ()
 This is the constructor for the WsfObject class.
 ~WsfObject () override
 This is the destructor for the WsfObject class.
const char * GetScriptClassName () const override
const std::string & GetType () const
WsfStringId GetTypeId () const
 Get the string ID of the 'type' of the object.
void SetType (WsfStringId aType)
const std::string & GetBaseType () const
WsfStringId GetBaseTypeId () const
const TypeListGetTypeList () const
bool IsA_TypeOf (WsfStringId aType) const
WsfObjectoperator= (const WsfObject &aRhs)
 Assignment operator.
template<typename T>
void Serialize (T &aBuff)
 For XIO (de)serialization.
const std::string & GetName () const
WsfStringId GetNameId () const
void SetName (WsfStringId aName)

Effect Data methods.

EffectDataNewEffectData () override
EffectDataPropagateEffectDataPtr (WsfStringId aSystemTypeId) override

Delta gain effect Accessor/Mutator methods.

int GetRadiusLimitMask (WsfStringId aSystemTypeId) const
double GetRadiusFactor (WsfStringId aSystemTypeId) const
double GetRadiusFactor (WsfStringId aSystemTypeId, RadiusLimitType aJRL_Type) const
 WsfEW_RadiusEffect (const WsfEW_RadiusEffect &aSrc)

Additional Inherited Members

static WsfEW_Effect::SystemFunction ConvertToEW_SystemFunction (WsfEM_Rcvr::RcvrFunction aRcvrFunction)
static WsfEW_Effect::SystemFunction ConvertToEW_SystemFunction (WsfEM_Xmtr::XmtrFunction aXmtrFunction)
static unsigned int ConvertCoherencyIdToMask (WsfStringId aCoherencyId)
using EffectDataMap = std::map<WsfStringId, EffectData*>
bool ProcessEffectDataBlock (UtInputBlock &aInputBlock, WsfStringId aSystemTypeId)
virtual EffectDataGetEffectData (WsfStringId aSystemTypeId)
void ResetEffectData (WsfStringId aSystemTypeId)
bool EffectDataExists (WsfStringId aSystemTypeId) const
void InsertNewEffectData (WsfStringId aSystemTypeId, WsfEW_Types::EW_EffectData *aEffectPtr)
 WsfEW_Effect (const WsfEW_Effect &aSrc)
virtual void PrintUpdateMessage (ut::log::MessageStream &aStream, double aSimTime, WsfEW_Effect *aEW_EffectPtr=nullptr)
void ResetProtectionTypeFlag (WsfEM_Xmtr *aXmtrPtr, const WsfEM_Interaction &aTargetInteraction, WsfEW_Effects &aEW_Effects)
 WsfObject (const WsfObject &aSrc)
 Copy constructor (for Clone()).
unsigned int mSystemFunctionMask {cES_UNDEFINED}
 The system type mask that this EW effect can affect.
Behavior mBehavior {cEB_UNDEFINED}
 The behavior that this EW effect exhibits.
unsigned int mCoherencyMask {cEC_NONE}
 The coherency of this effect wrt to the affected system.
bool mDebug {false}
 The debug flag, 'true' for debug, false otherwise.
WsfStringId mCurrentTargetId {nullptr}
 Current target Id.
WsfStringId mCurrentXmtrPlatformId {nullptr}
 Current transmitting platform Id.
WsfStringId mCurrentRcvrPlatformId {nullptr}
 Current receiving platform Id.
int mCurrentXmtrUniqueId {0}
 Current transmitter unique Id.
int mCurrentRcvrUniqueId {0}
 Current receiver unique Id.
WsfStringId mEffectedSystemId {nullptr}
 The type Id of the system being effected, changes with each call to UpdateEffects(...) or UpdateCurrentIds(...).
WsfStringId mEffectingSystemId {nullptr}
 The type Id of the system doing the effecting, changes with each call to UpdateEffects(...) or UpdateCurrentIds(...).
bool mUpdatingEffect {true}
 Variable to prevent infinite recursion in UpdateEffect.
EffectDataMap mEffectDataMap
 Map of the System Type Id to the data required for this effect.

Detailed Description

WsfEW_RadiusEffect models and applies delta gain effects to the jammer power.

Can be associated with an EA or EP technique to increase or decrease the jammer power by a factor.

Member Typedef Documentation

◆ RadiusTypeToValueMap

Member Enumeration Documentation

◆ RadiusLimitType

Enumeration for the type of limitation that is imposed Defines the target range wrt to the jammer range relative to the receiver

Enumerator
cJRL_NONE 

No target jammer range limitations defined.

cJRL_INSIDE 

Limitation for target range INSIDE jammer range wrt receiver.

cJRL_OUTSIDE 

Limitation for target range OUTSIDE jammer range wrt receiver.

cJRL_BOTH 

Limitation for target range INSIDE & OUTSIDE jammer range wrt to receiver.

cJRL_EQUAL 

Limitation for target range EQUAL to jammer range wrt receiver.

Constructor & Destructor Documentation

◆ WsfEW_RadiusEffect() [1/2]

◆ ~WsfEW_RadiusEffect()

WsfEW_RadiusEffect::~WsfEW_RadiusEffect ( )
overridedefault

◆ WsfEW_RadiusEffect() [2/2]

WsfEW_RadiusEffect::WsfEW_RadiusEffect ( const WsfEW_RadiusEffect & aSrc)
protected

Member Function Documentation

◆ ApplyMitigatedEffect()

◆ ApplyUnmitigatedEffect()

◆ Clone()

WsfEW_Effect * WsfEW_RadiusEffect::Clone ( ) const
overridevirtual

◆ GetRadiusFactor() [1/2]

◆ GetRadiusFactor() [2/2]

double WsfEW_RadiusEffect::GetRadiusFactor ( WsfStringId aSystemTypeId,
RadiusLimitType aJRL_Type ) const

◆ GetRadiusLimitMask()

int WsfEW_RadiusEffect::GetRadiusLimitMask ( WsfStringId aSystemTypeId) const

◆ Initialize()

◆ NewEffectData()

EffectData * WsfEW_RadiusEffect::NewEffectData ( )
inlineoverrideprotectedvirtual

◆ operator=()

WsfEW_RadiusEffect & WsfEW_RadiusEffect::operator= ( const WsfEW_RadiusEffect & )
delete

References WsfEW_RadiusEffect().

◆ ProcessInput()

bool WsfEW_RadiusEffect::ProcessInput ( UtInput & aInput)
overridevirtual

Process input from a generic source.

Examine the current input command. If it is NOT one of the commands recognized by this class then it simply returns 'false'. If it is one of the commands recognized by this class then it processes the command and returns 'true'.

Parameters
aInputa reference to a UtInput object.
Returns
'true' if the command was one recognized by the class or 'false' if not.
Exceptions
UtInput::ExceptionBase(or an object derived from it) if the command was recognized but contains some sort of error.
Note
If a derived class does not recognize the command (i.e.: the return value is false) then it should call the base class ProcessInput method. This chain should continue until either the command is recognized or the top-level base class is encountered.

Reimplemented from WsfEW_Effect.

Reimplemented in WsfEW_RepeaterEffect, WsfEW_RPJ_Effect, WsfEW_SimpleFT_Effect, WsfEW_SLB_Effect, WsfEW_SLC_DegradeEffect, WsfEW_SLC_Effect, and WsfEW_TrackEffect.

References WsfEW_Effect::ProcessInput().

Referenced by WsfEW_RepeaterEffect::ProcessInput().

◆ PropagateEffectDataPtr()

WsfEW_Effect::EffectData * WsfEW_RadiusEffect::PropagateEffectDataPtr ( WsfStringId aSystemTypeId)
overrideprotectedvirtual

Propagate the new effect data pointer to the other classes for local casting.

Note
Assumes that the base effect data map has the correct pointer
Parameters
aSystemTypeIdThe system type id to propagate the pointer for.

Reimplemented from WsfEW_Effect.

Reimplemented in WsfEW_RepeaterEffect, WsfEW_RPJ_Effect, WsfEW_SimpleFT_Effect, WsfEW_SLC_DegradeEffect, and WsfEW_TrackEffect.

References WsfEW_Effect::PropagateEffectDataPtr().

Referenced by WsfEW_RepeaterEffect::PropagateEffectDataPtr().

◆ UpdateEffects()

void WsfEW_RadiusEffect::UpdateEffects ( double aSimTime,
const WsfEM_Interaction & aTargetInteraction,
const WsfEM_Interaction & aJammerToTgtInteraction,
const ut::optional< WsfEM_Interaction > & aTgtToJammerInteraction,
WsfEW_Effects & aEW_Effects,
WsfEW_Effect * aEW_EffectPtr = nullptr )
overridevirtual

Allows the effect to update any parameters needed before running an apply effect method.

Parameters
aSimTime[input] The current simulation time.
aTargetInteraction[input] The target interaction for the detection attempt.
aJammerToTgtInteraction[input] The jammer interaction for the jammer Xmtr to victim Rcvr.
aTgtToJammerInteraction[input] Optional jammer interaction for the Victim Xmtr to jammer Rcvr. This will have no value if the jammer Rcvr doesn't exist.
aEW_Effects[input] The current effect that is being updated.
aEW_EffectPtr[input] The currently processing EW effect pointer to prevent recursion in EW effect processing loops.

Reimplemented from WsfEW_Effect.

Reimplemented in WsfEW_RepeaterEffect, WsfEW_RPJ_Effect, WsfEW_SimpleFT_Effect, WsfEW_SLB_Effect, WsfEW_SLC_Effect, and WsfEW_TrackEffect.

References WsfEM_Interaction::BeginOneWayInteraction(), cJRL_EQUAL, cJRL_INSIDE, cJRL_OUTSIDE, WsfEM_Interaction::ComputeUndefinedGeometry(), GetRadiusLimitMask(), WsfEM_Interaction::GetReceiver(), WsfEM_Interaction::GetTransmitter(), WsfEW_Effect::mDebug, WsfEW_Effect::mEffectedSystemId, WsfEM_Interaction::RelativeData::mRange, WsfEM_Interaction::mRcvrToTgt, WsfEM_Interaction::mRcvrToXmtr, WsfEW_Effect::UpdateEffects(), and WsfEW_Effect::WsfEW_Effect().

Referenced by WsfEW_RepeaterEffect::UpdateEffects().


The documentation for this class was generated from the following files:
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