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WSF
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Land and sea clutter model. More...
#include <WsfEM_SurfaceClutter.hpp>


Public Member Functions | |
| WsfEM_SurfaceClutter () | |
| WsfEM_SurfaceClutter & | operator= (const WsfEM_SurfaceClutter &)=delete |
| ~WsfEM_SurfaceClutter () override=default | |
| WsfEM_Clutter * | Clone () const override |
| bool | Initialize (WsfEM_Rcvr *aRcvrPtr) override |
| bool | ProcessInput (UtInput &aInput) override |
| double | ComputeClutterPower (WsfEM_Interaction &aInteraction, WsfEnvironment &aEnvironment, double aProcessingFactor) override |
| Public Member Functions inherited from WsfEM_Clutter | |
| WsfEM_Clutter () | |
| Constructor. | |
| ~WsfEM_Clutter () override=default | |
| bool | DebugEnabled () const |
| Is 'debug' enabled? | |
| virtual bool | IsNullModel () const |
| Public Member Functions inherited from WsfObject | |
| WsfObject () | |
| This is the constructor for the WsfObject class. | |
| ~WsfObject () override | |
| This is the destructor for the WsfObject class. | |
| const char * | GetScriptClassName () const override |
| const std::string & | GetType () const |
| WsfStringId | GetTypeId () const |
| Get the string ID of the 'type' of the object. | |
| void | SetType (WsfStringId aType) |
| const std::string & | GetBaseType () const |
| WsfStringId | GetBaseTypeId () const |
| const TypeList & | GetTypeList () const |
| bool | IsA_TypeOf (WsfStringId aType) const |
| WsfObject & | operator= (const WsfObject &aRhs) |
| Assignment operator. | |
| template<typename T> | |
| void | Serialize (T &aBuff) |
| For XIO (de)serialization. | |
| const std::string & | GetName () const |
| WsfStringId | GetNameId () const |
| void | SetName (WsfStringId aName) |
Static Public Member Functions | |
| static WsfEM_Clutter * | ObjectFactory (const std::string &aTypeName) |
| Factory method called by WsfEM_ClutterTypes. | |
Protected Member Functions | |
| WsfEM_SurfaceClutter (const WsfEM_SurfaceClutter &aSrc)=default | |
| Protected Member Functions inherited from WsfEM_Clutter | |
| WsfEM_Clutter (const WsfEM_Clutter &aSrc) | |
| Copy constructor. | |
| WsfEM_Clutter & | operator= (const WsfEM_Clutter &aRhs) |
| WsfObject (const WsfObject &aSrc) | |
| Copy constructor (for Clone()). | |
Additional Inherited Members | |
| Public Types inherited from WsfObject | |
| typedef std::vector< WsfStringId > | TypeList |
| The list of types returned by GetTypeList. | |
Land and sea clutter model.
| WsfEM_SurfaceClutter::WsfEM_SurfaceClutter | ( | ) |
References WsfEM_Clutter::WsfEM_Clutter().
Referenced by Clone(), ObjectFactory(), operator=(), and WsfEM_SurfaceClutter().
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overridedefault |
References ObjectFactory(), and WsfEM_Clutter::WsfEM_Clutter().
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protecteddefault |
References WsfEM_SurfaceClutter().
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overridevirtual |
Return a copy of this object. Must be implemented by all derived types. If cloning is impossible, a WsfUncloneableException should be thrown.
Implements WsfEM_Clutter.
References WsfEM_Clutter::WsfEM_Clutter(), and WsfEM_SurfaceClutter().
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overridevirtual |
Computes the clutter signal for various terrain types.
Land clutter data based on MIT Lincoln Lab's report on radar propagation at low altitude and tabulated radar ground clutter, and from Nathanson page 272. Data voids filled by J.A. Hueseman, E245 MDAC-STL. Radar ground clutter data as a function of depression angle and frequency was input by Ray Perry in Nov of 1986.
The sea clutter backscatter coefficient is computed as a function of radar frequency (FMhz) and radar beam grazing angle for several sea environments and radar polarizations
Basic sea clutter routine taken from NISC P001/ADRAD Model. Original data from Nathanson pgs 231-239. Data voids filled by E.M. Schultz, E245 MDAC-STL
Implements WsfEM_Clutter.
References WsfEM_Antenna::cSCAN_AZ, WsfEM_XmtrRcvr::GetAntenna(), WsfEM_Xmtr::GetPulseRepetitionFrequency(), WsfEM_Interaction::GetReceiver(), WsfEM_Antenna::GetScanMode(), WsfEM_Interaction::GetTransmitter(), and WsfEM_Interaction::mBistatic.
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overridevirtual |
Initialize the clutter object.
| aRcvrPtr | The receiver to which the clutter object is attached. |
Reimplemented from WsfEM_Clutter.
References WsfEM_XmtrRcvr::GetAntenna(), WsfSimulation::GetEnvironment(), WsfEM_Antenna::GetLocationLLA(), WsfObject::GetName(), WsfEM_XmtrRcvr::GetPlatform(), WsfEnvironment::GetSeaState(), WsfEM_XmtrRcvr::GetSimulation(), WsfPlatform::GetSpatialDomain(), sWaveHeight, and WSF_SPATIAL_DOMAIN_SURFACE.
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static |
Factory method called by WsfEM_ClutterTypes.
References WsfEM_Clutter::WsfEM_Clutter(), and WsfEM_SurfaceClutter().
Referenced by WsfMilExtension::AddedToScenario(), and ~WsfEM_SurfaceClutter().
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delete |
References WsfEM_SurfaceClutter().
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overridevirtual |
Process input from a generic source.
Examine the current input command. If it is NOT one of the commands recognized by this class then it simply returns 'false'. If it is one of the commands recognized by this class then it processes the command and returns 'true'.
| aInput | a reference to a UtInput object. |
| UtInput::ExceptionBase | (or an object derived from it) if the command was recognized but contains some sort of error. |
Reimplemented from WsfEM_Clutter.
References WsfEM_Clutter::ProcessInput().