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WSF
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Pure mathematics-based 3-D Motion model. More...
#include <WsfMath3D_Mover.hpp>


Public Member Functions | |
| WsfMath3D_Mover ()=delete | |
| WsfMath3D_Mover (WsfScenario &aScenario) | |
| WsfMath3D_Mover (const WsfMath3D_Mover &aRhs) | |
| WsfMath3D_Mover & | operator= (const WsfMath3D_Mover &)=delete |
| ~WsfMath3D_Mover () override | |
| WsfMover * | Clone () const override |
| bool | Initialize (double aSimTime) override |
| bool | ProcessInput (UtInput &aInput) override |
| WsfSpatialDomain | GetSpatialDomain () const override |
| UtMath3D_Motion & | Motion () |
| double | TurnRadius () |
| double | TurnRadius (double aSpeed) override |
| void | SetGuidanceTo (const WsfWaypoint &aNextWaypoint) override |
| void | SetGuidanceFrom (const WsfWaypoint &aPreviousWaypoint) override |
| void | Pause (double aSimTime, double aUnpauseTime) override |
| Sets the mover to a paused state. | |
| bool | Unpause (double aSimTime, bool aInterrupt) override |
| void | ResetPosition (double aSimTime) override |
| Informs the mover to use the current platform state. | |
| void | AdvanceToNextWaypoint (double aSimTime, const WsfWaypoint &aTarget, const WsfWaypoint *aNextPointPtr) override |
| void | UpdatePosition (double aSimTime) override |
| bool | GoToAltitude (double aSimTime, double aAltitude, double aClimbDiveRate, bool aKeepRoute) override |
| bool | GoToSpeed (double aSimTime, double aSpeed, double aLinearAccel, bool aKeepRoute) override |
| bool | TurnToRelativeHeading (double aSimTime, double aHeadingChange, double aRadialAccel, WsfPath::TurnDirection aTurnDirection) override |
| bool | TurnToHeading (double aSimTime, double aHeading, double aRadialAccel, WsfPath::TurnDirection aTurnDirection) override |
| Public Member Functions inherited from WsfRouteMover | |
| WsfRouteMover ()=delete | |
| WsfRouteMover (const WsfScenario &aScenario) | |
| WsfRouteMover (const WsfRouteMover &aSrc) | |
| WsfRouteMover & | operator= (const WsfRouteMover &)=delete |
| ~WsfRouteMover () override | |
| bool | Initialize (double aSimTime) override |
| bool | Initialize2 (double aSimTime) override |
| void | Update (double aSimTime) override |
| bool | ProcessInput (UtInput &aInput) override |
| void | TurnOff (double aSimTime) override |
| void | TurnOn (double aSimTime) override |
| const WsfRoute * | GetRoute () const override |
| const WsfRoute * | GetDefaultRoute () const override |
| int | RoutePointIndex () const override |
| bool | SetRoute (double aSimTime, const WsfRoute &aRoute) override |
| bool | GoToLabel (double aSimTime, WsfStringId aLabelId) override |
| bool | GoToWaypoint (double aSimTime, unsigned int aDestination) override |
| bool | GoToClosestPoint (double aSimTime) override |
| bool | FindAndSetPath (double aSimTime, WsfGeoPoint *aStartPtr, WsfGeoPoint *aEndPtr) override |
| bool | GoToLocation (double aSimTime, double aLatitude, double aLongitude, double aAltitude) override |
| bool | UpdateRoute (double aSimTime, const WsfRoute &aRoute) override |
| bool | UpdateDefaultRoute () override |
| virtual bool | SetRoutePoint (double aSimTime, const WsfRoute &aRoute, int aTargetPoint) |
| bool | ReturnToRoute (double aSimTime) override |
| bool | IsPaused () const override |
| Returns true if the mover is paused. | |
| WsfRouteComputer * | GetRouteComputer () const |
| void | SetRouteComputer (WsfRouteComputer *aRouteComputerPtr) |
| void | SetEndOfPath (WsfPath::EndPath aEndOfPathOption) |
| Sets the default end-of-path option for the mover. | |
| int | GetTargetIndex () const |
| Return next waypoint index. | |
| void | SetTargetIndex (int aIndex) |
| int | GetCurrentIndex () const |
| Return current waypoint index. | |
| bool | GoToSpeed (double aSimTime, double aSpeed, double aLinearAccel, bool aKeepRoute) override |
| MissTurnOption | GetTurnFailOption () const |
| double | GetTurnFailThreshold () const |
| WsfPath::Switch | GetSwitch () const |
| virtual const WsfPathConstraints * | GetMoverConstraints () const |
| Public Member Functions inherited from WsfMover | |
| WsfMover ()=delete | |
| WsfMover (const WsfScenario &aScenario) | |
| WsfMover (const WsfMover &aSrc) | |
| WsfMover & | operator= (const WsfMover &)=delete |
| ~WsfMover () override | |
| WsfModeList * | GetModeList () const |
| virtual void | TriggerExtrapolation () |
| virtual KinematicModel * | CreateKinematicModel (double aSimTime, WsfStringId aPlatformTypeId, const double aLocationWCS[3], const double aVelocityWCS[3], WsfMover *aMoverPtr, WsfDraw *aDrawPtr) const |
| WsfComponent * | CloneComponent () const override |
| int | GetComponentInitializationOrder () const override |
| const int * | GetComponentRoles () const override |
| void * | QueryInterface (int aRole) override |
| const char * | GetScriptClassName () const override |
| virtual void | SwapMoverInitiated (double aSimTime, WsfMover *aOldMoverPtr) |
| void | SetNonOperational (double aSimTime) override |
| void | SetOperational (double aSimTime) override |
| void | PartBroken (double aSimTime) override |
| void | Restore (double aSimTime) override |
| virtual bool | IsStopped () const |
| Return whether the mover (and its attached platform) is stopped. | |
| virtual bool | IsExtrapolating () const |
| virtual void | SetHeading (double aHeading) |
| virtual void | SetPitch (double aPitch) |
| virtual void | SetRoll (double aRoll) |
| virtual void | SetOrientationNED (double aHeading, double aPitch, double aRoll) |
| double | GetLastUpdateTime () const |
| double | GetUpdateInterval () const override |
| double | GetUpdateTimeTolerance () const |
| void | SetUpdateInterval (double aUpdateInterval) override |
| void | SetLastUpdateTime (double aLastUpdateTime) |
| virtual bool | UpdateAllowed () const |
| bool | UpdateWhenBroken () const |
| void | SetUpdateWhenBroken () |
| void | SetNoUpdateWhenBroken () |
| virtual bool | FlyRates (const UtVec3d &aAngularRates, const UtVec3d &aLongitudinalAccel) |
| virtual bool | FlyHeadingSpeedAltitude (double aHeading, double aSpeed, double aAltitude, double aMaxGees, double aMaxClimb) |
| virtual bool | TurnInPlaneWithSpeed (const UtVec3d &aPlane, double aGees, double aSpeed) |
| virtual bool | TurnInPlaneWithThrottle (const UtVec3d &aPlane, double aGees, double aThrottle) |
| virtual bool | FlyVectorWithSpeed (const UtVec3d &aVelocityVector, double aMaxGees, double aSpeed) |
| virtual bool | FlyVectorWithThrottle (const UtVec3d &aVelocityVector, double aMaxGees, double aThrottle) |
| virtual bool | GetFutureLocationWCS (double aSimTime, double aLocationWCS[3]) |
| WsfStringId | GetModeId () const |
| virtual void | SetMode (WsfStringId aModeName) |
| bool | ThreadSafe () const |
| Returns true if the mover update is thread safe. | |
| void | SetThreadSafe () |
| void | SetNotThreadSafe () |
| virtual void | InitializeProperties () |
| Add any input properties and its default value common properties list. | |
| virtual bool | PropertyExists (const std::string &aPropertyName) |
| Return true if the given property exists in the set of properties. | |
| virtual void | RegisterProperty (const std::string &aPropertyName, const int &aProperty) |
| Add an integer property to the common set of properties. | |
| virtual void | RegisterProperty (const std::string &aPropertyName, const double &aProperty) |
| Add an floating point property to the common set of properties. | |
| virtual void | RegisterProperty (const std::string &aPropertyName, const std::string &aProperty) |
| Add an string property to the set of common properties. | |
| virtual bool | GetPropertyInt (const std::string &aPropertyName, int &aProperty) |
| virtual bool | GetPropertyDouble (const std::string &aPropertyName, double &aProperty) |
| virtual bool | GetPropertyString (const std::string &aPropertyName, std::string &aProperty) |
| virtual double | GetThrottlePosition () |
| Public Member Functions inherited from WsfPlatformPart | |
| WsfPlatformPart (const WsfScenario &aScenario, int aPartType) | |
| WsfPlatformPart & | operator= (const WsfPlatformPart &aRhs)=delete |
| ~WsfPlatformPart () override | |
| const int * | GetComponentRoles () const override |
| void * | QueryInterface (int aRole) override |
| bool | DebugEnabled () const |
| Returns 'true' if debugging is enabled for this instance. | |
| void | SetDebugEnabled (bool aDebugEnabled) |
| unsigned int | GetDebugMask () |
| bool | IsExternallyControlled () const |
| virtual void | SetExternallyControlled (double aSimTime, bool aIsExternallyControlled) |
| int | GetPartType () const |
| const char * | GetScriptClassName () const override |
| WsfSimulation * | GetSimulation () const |
| const WsfScenario & | GetScenario () const |
| WsfStringId | GetComponentName () const override |
| void | ComponentParentChanged (WsfPlatform *aPlatformPtr) override |
| WsfPlatform * | GetPlatform () const |
| virtual void | SetPlatform (WsfPlatform *aPlatformPtr) |
| virtual void | PlatformAdded (double aSimTime, WsfPlatform *aPlatformPtr) |
| virtual void | PlatformDeleted (WsfPlatform *aPlatformPtr) |
| double | GetLastStatusChangeTime () const |
| void | SetLastStatusChangeTime (double aSimTime) |
| Allows a system to set the time at which the device was initialized. | |
| bool | CanBeMadeOperational () const |
| Returns an indication that this system can be made operational. | |
| bool | CanBeMadeNonOperational () const |
| Returns an indication that this system can be made non-operational. | |
| bool | CanBeTurnedOn () const |
| Returns an indication that this system can be turned on. | |
| bool | CanBeTurnedOff () const |
| Returns an indication that this system can be turned off. | |
| bool | IsTurnedOn () const |
| bool | InitiallyTurnedOn () const |
| Is the system to be turned 'on' when added to the simulation? | |
| void | SetInitiallyTurnedOn (bool aInitiallyTurnedOn) |
| Sets if the system is turned on when added to the simulation. | |
| bool | IsOperational () const |
| bool | SetOperational (double aSimTime, bool aMakeOperational) |
| double | GetDamageFactor () const |
| bool | SetDamageFactor (double aSimTime, double aDamageFactor) |
| bool | IsCritical () const |
| void | SetCritical (bool aValue) |
| virtual void | OnPlatformBrokenEvent (double aSimTime) |
| Owning platform has issued a broken event. | |
| bool | IsBroken () const |
| WsfInternalLinks & | GetInternalLinks () |
| Return the internal links for this part. | |
| virtual bool | HasInternalLinks () const |
| Does this platform part have a communication link to other platform parts? | |
| virtual bool | ProcessMessage (double aSimTime, const WsfMessage &aMessage) |
| virtual bool | ReceiveMessage (double aSimTime, const WsfMessage &aMessage) |
| virtual void | SendMessage (double aSimTime, const WsfMessage &aMessage) |
| virtual void | SendMessageTo (double aSimTime, const WsfMessage &aMessage, WsfStringId aRecipientId) |
| void | SendMessageToProcessor (double aSimTime, const WsfMessage &aMessage, WsfStringId aRecipientId) |
| virtual void | SendQueuedMessages (double aSimTime) |
| const WsfCategoryList & | GetCategories () const |
| Get the categories to which this part belongs. | |
| void | AddCategory (WsfStringId aCategoryId) |
| Adds the provided category to the platform part's category list. | |
| bool | IsCategoryMember (WsfStringId aCategoryId) const |
| const WsfGroupList & | GetGroups () const |
| Get the groups to which this platform part belongs. | |
| void | JoinGroup (WsfGroup *aGroupPtr) |
| Join the given group. | |
| void | LeaveGroup (WsfGroup *aGroupPtr) |
| Leave the given group. | |
| bool | IsGroupMember (WsfStringId aGroupId) |
| unsigned int | GetUpdateEventEpoch () const |
| void | IncrementUpdateEventEpoch () |
| bool | UpdateEventActive () const |
| Is an 'Update' event active? | |
| void | SetUpdateEventActive (bool aUpdateEventActive) |
| Indicate if the 'Update' event is active. | |
| Public Member Functions inherited from WsfObject | |
| WsfObject () | |
| This is the constructor for the WsfObject class. | |
| ~WsfObject () override | |
| This is the destructor for the WsfObject class. | |
| const char * | GetScriptClassName () const override |
| const std::string & | GetType () const |
| WsfStringId | GetTypeId () const |
| Get the string ID of the 'type' of the object. | |
| void | SetType (WsfStringId aType) |
| const std::string & | GetBaseType () const |
| WsfStringId | GetBaseTypeId () const |
| const TypeList & | GetTypeList () const |
| bool | IsA_TypeOf (WsfStringId aType) const |
| WsfObject & | operator= (const WsfObject &aRhs) |
| Assignment operator. | |
| template<typename T> | |
| void | Serialize (T &aBuff) |
| For XIO (de)serialization. | |
| const std::string & | GetName () const |
| WsfStringId | GetNameId () const |
| void | SetName (WsfStringId aName) |
| Public Member Functions inherited from WsfComponentT< WsfPlatform > | |
| WsfComponentT () | |
| WsfComponentT (const WsfComponentT &) noexcept | |
| WsfComponentT & | operator= (const WsfComponentT &) noexcept |
| ~WsfComponentT () override=default | |
| ParentType * | GetComponentParent () const |
| void | SetComponentParent (ParentType *aParentPtr) |
| Public Member Functions inherited from WsfComponent | |
| virtual | ~WsfComponent ()=default |
| template<typename T> | |
| bool | QueryInterfaceT (T *&aRolePtr) |
| bool | ComponentHasRole (int aRole) |
| Returns true if the component has the specified role. | |
| virtual bool | PreInitialize (double aSimTime) |
| virtual void | PreInput () |
| Public Member Functions inherited from WsfUniqueId | |
| WsfUniqueId () | |
| Construtor initializes the unique identifier to 0. | |
| WsfUniqueId (const WsfUniqueId &) | |
| Copy constructor initializes the unique identifier to 0. | |
| WsfUniqueId & | operator= (const WsfUniqueId &) |
| unsigned int | GetUniqueId () const |
| Get the unique identifier assigned to this object. | |
| template<typename T> | |
| void | Serialize (T &aBuff) |
| For XIO (de)serialization. | |
| Public Member Functions inherited from WsfAuxDataEnabled | |
| WsfAuxDataEnabled ()=default | |
| WsfAuxDataEnabled (const WsfAuxDataEnabled &aSrc)=default | |
| WsfAuxDataEnabled & | operator= (const WsfAuxDataEnabled &aRhs) |
| WsfAuxDataEnabled (WsfAuxDataEnabled &&)=default | |
| WsfAuxDataEnabled & | operator= (WsfAuxDataEnabled &&)=default |
| virtual | ~WsfAuxDataEnabled () noexcept |
| void | SetAuxData (const WsfAttributeContainer &aAuxData) |
| void | DeleteAuxData () |
| Delete the aux data container from the object. | |
| void | MergeAuxData (const WsfAuxDataEnabled &aSrc) |
| Merge the object's aux data with aux data from an existing object. | |
| void | UpdateAuxData (const WsfAuxDataEnabled &aSrc) |
| Update the object's aux data with aux data from an existing object. | |
| bool | HasAuxData () const |
| Returns true if this object has aux data. | |
| bool | ProcessInput (UtInput &aInput) |
| template<typename T> | |
| void | Serialize (T &aBuff) |
| (De)serialization for XIO | |
| WsfAttributeContainer & | GetAuxData () |
| const WsfAttributeContainer & | GetAuxData () const noexcept |
| const WsfAttributeContainer & | GetAuxDataConst () const noexcept |
Protected Member Functions | |
| void | SetExternalMotionState () |
| Protected Member Functions inherited from WsfRouteMover | |
| void | TriggerUnpause (double aSimTime) |
| Called when the pause time has expired to resume movement. | |
| void | SetAltRef (WsfPath::AltRef aAltRef) |
| WsfPath::AltRef | GetAltRef () const |
| virtual void | WaypointReached (double aSimTime) |
| Called when waypoint is reached. | |
| void | RouteChanged () |
| Called when the route is changed to reset processing of current point. | |
| bool | IsSwitchingPoints () |
| void | AddUnpauseEventFor (WsfRouteMover *aMoverPtr, double aUnpauseTime) |
| void | DisableAndClearUnpause () |
| void | SetModeList (WsfModeList *aModeListPtr) |
| void | SetUpdateTimeTolerance (double aDt) |
| Revise the internal time tolerance allowed for Update() sequencing logic. | |
| WsfPlatformPart (const WsfPlatformPart &aSrc) | |
| Copy constructor (for Clone()). | |
| WsfObject (const WsfObject &aSrc) | |
| Copy constructor (for Clone()). | |
| Protected Member Functions inherited from WsfUniqueId | |
| void | AssignUniqueId (WsfSimulation *aSimulationPtr) |
Protected Attributes | |
| double | mTurnRadius |
| double | mPrepauseVelocityNED [3] |
| UtMath3D_Motion | mMotion |
| WsfPathGuidance * | mGuidancePtr |
| double | mLocalUpdateTime |
| Protected Attributes inherited from WsfRouteMover | |
| wsf::Terrain * | mTerrainPtr |
| bool | mForceUpdates |
| MissTurnOption | mTurnFailOption |
| If true, the mover will ensure it passes each point. | |
| double | mTurnFailureThreshold |
| Threshold of turn failure as percentage of turn radius. | |
| double | mUnpauseTime |
| Simulation time at which the mover will unpause. | |
| double | mAltitudeOffset |
| Altitude offset of the parent platform's center of gravity / mass (CG). | |
| double | mLastUpdateTime |
| The simulation time when Update was last called. | |
| WsfVariable< double > | mUpdateTimeTolerance |
| bool | mThreadSafe |
| std::vector< WsfMoverMode * > | mMoverModeList |
| The generic list of modes (not valid until Initialize is called). | |
| WsfStringId | mModeId |
Additional Inherited Members | |
| Public Types inherited from WsfRouteMover | |
| enum | MissTurnOption { cCLOSEST_POINT = 0 , cREVERSE_TURN = 1 , cSKIP_POINT = 2 } |
| Public Types inherited from WsfPlatformPart | |
| enum | { cLEVEL_ONE_DEBUG = 0x00000001 , cLEVEL_TWO_DEBUG = 0x00000002 } |
| using | InternalMessageQueue = std::queue<WsfMessage*> |
| using | RecipientMessageQueue = std::queue<std::pair<WsfPlatformPart*, WsfMessage*>> |
| Public Types inherited from WsfObject | |
| typedef std::vector< WsfStringId > | TypeList |
| The list of types returned by GetTypeList. | |
| Public Types inherited from WsfComponentT< WsfPlatform > | |
| typedef WsfPlatform | ParentType |
| This is needed to support the WsfComponentList template. | |
| Static Public Attributes inherited from WsfMover | |
| static const char * | cTYPE_KIND = "mover" |
| Static Public Attributes inherited from WsfAuxDataEnabled | |
| static UtCallbackListN< void(const WsfAuxDataEnabled *)> | AuxDataAccessed |
| static UtCallbackListN< void(const WsfAuxDataEnabled *)> | AuxDataDestroyed |
Pure mathematics-based 3-D Motion model.
This class was designed to present smooth three dimensional motion, with nearly zero knowledge of the underlying physics. No mass properties, no aerodynamics; the only imposed constraints are limits on lateral and longitudinal acceleration. The velocity vector is continuously accelerated to attain a target speed, and then "directed" by velocity pursuit and proportional navigation gains toward a target point in 3-D space. A singularity occurs when the 3-D target point is reached, so the containing application should ALWAYS set a new target point when within one turn radius of the old target point. After a turn to a new waypoint, the flight path to the destination will be a straight line, and will NOT consider any earth curvature, so all waypoints should be less than 10 nmi distance apart, or earth contact may be a problem.
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delete |
References WsfMath3D_Mover().
Referenced by Clone(), operator=(), WsfMath3D_Mover(), and WsfMath3D_Mover().
| WsfMath3D_Mover::WsfMath3D_Mover | ( | WsfScenario & | aScenario | ) |
References mGuidancePtr, mLocalUpdateTime, mMotion, mPrepauseVelocityNED, mTurnRadius, and WsfRouteMover::WsfRouteMover().
| WsfMath3D_Mover::WsfMath3D_Mover | ( | const WsfMath3D_Mover & | aRhs | ) |
References Clone(), mGuidancePtr, mLocalUpdateTime, mMotion, mPrepauseVelocityNED, mTurnRadius, WsfMath3D_Mover(), and WsfRouteMover::WsfRouteMover().
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override |
References mGuidancePtr.
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overridevirtual |
Mover implementing this method should begin movement toward aTarget. WaypointReached() should be called when target waypoint is reached.
| aSimTime | The current simulation time. |
| aTarget | The new target waypoint |
| aNextPointPtr | The waypoint in the route after aTarget. May be null. |
Implements WsfRouteMover.
References WsfWaypoint::cABSOLUTE_HEADING, WsfWaypoint::cDISTANCE, WsfPath::cDOUBLE_NOT_SET, WsfPath::cHDG_REF_NORTH, WsfPath::cHDG_REF_RELATIVE, WsfWaypoint::cHEADING_MASK, WsfWaypoint::cLATITUDE_AND_LONGITUDE, WsfPath::cSWITCH_ON_DISTANCE, WsfPath::cSWITCH_ON_TIME, WsfWaypoint::cTIME, WsfWaypoint::GetDistanceOrTime(), WsfWaypoint::GetHeading(), WsfWaypoint::GetLat(), WsfWaypoint::GetLon(), WsfWaypoint::GetPointType(), WsfRouteMover::GetSwitch(), WsfWaypoint::GetSwitch(), WsfWaypoint::GetTurnDirection(), and mGuidancePtr.
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overridevirtual |
Clone this object.
Implements WsfMover.
References WsfMath3D_Mover(), and WsfMover::WsfMover().
Referenced by WsfMath3D_Mover().
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inlineoverridevirtual |
Return the spatial domain in which the mover is operating.
The spatial domain is the domain in which the mover is operating (land, sea, space, etc.).
Reimplemented from WsfMover.
References WSF_SPATIAL_DOMAIN_AIR.
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overridevirtual |
Command the mover change its altitude.
| aSimTime | The current simulated time (seconds). |
| aAltitude | The desired altitude to attempt to achieve (in meters). |
| aClimbDiveRate | The desired climb/dive rate (meters/second). If zero then use the mover default. |
| aKeepRoute | 'true' if the mover should maintain current route. 'false' to extrapolate. |
Reimplemented from WsfMover.
References mMotion.
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overridevirtual |
Command the mover to change its speed.
| aSimTime | The current simulated clock time (seconds). |
| aSpeed | The desired speed (in meters/second). |
| aLinearAccel | The desired acceleration (meters/second^2). If zero then use the mover default. |
| aKeepRoute | 'true' if the mover should maintain current route. 'false' to extrapolate. |
Reimplemented from WsfMover.
References mMotion.
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overridevirtual |
Perform phase 1 initialization. This is called by WsfPlatform::Initialize() during phase 1 initialization of the platform. The component should complete validation of input data that could not be done by ProcessInput, as well as any other functions to prepare for simulation use (subject to the next paragraph).
The order in which components are initialized is defined by GetComponentInitializationOrder. In general a component implementation of this method should not be dependent on the state of another component, i.e.: it should not assume that the other components Initialize() method has been called. If such a dependency exists one should use Initialize2() if possible, or specify a value GetComponentInitializationOrder to force things to initialize in a particular order.
| aSimTime | The current simulation time. |
Reimplemented from WsfComponent.
References WsfPlatformPart::GetPlatform(), WsfRouteMover::Initialize(), mLocalUpdateTime, mMotion, mTurnRadius, ok, and WsfMover::RegisterProperty().
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inline |
References mMotion.
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delete |
References WsfMath3D_Mover(), and WsfMover::WsfMover().
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overridevirtual |
Sets the mover to a paused state.
Implements WsfRouteMover.
References WsfRouteMover::AddUnpauseEventFor(), WsfRouteMover::DisableAndClearUnpause(), WsfPlatformPart::GetPlatform(), mPrepauseVelocityNED, and WsfRouteMover::mUnpauseTime.
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overridevirtual |
Process input from a generic source.
Examine the current input command. If it is NOT one of the commands recognized by this class then it simply returns 'false'. If it is one of the commands recognized by this class then it processes the command and returns 'true'.
| aInput | a reference to a UtInput object. |
| UtInput::ExceptionBase | (or an object derived from it) if the command was recognized but contains some sort of error. |
Reimplemented from WsfObject.
References mMotion, and WsfRouteMover::ProcessInput().
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overridevirtual |
Informs the mover to use the current platform state.
Reimplemented from WsfMover.
References WsfPlatformPart::GetPlatform(), and mMotion.
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protected |
References WsfPlatformPart::GetPlatform(), and mMotion.
Referenced by UpdatePosition().
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overridevirtual |
Mover implementing this method should adjust current constraints to comply with those in aPreviousWaypoint.
Implements WsfRouteMover.
References WsfPath::cALT_REF_MSL, WsfPath::cUSE_PREVIOUS, WsfWaypoint::GetAlt(), WsfWaypoint::GetLinearAccel(), WsfWaypoint::GetRadialAccel(), WsfWaypoint::GetSpeed(), mGuidancePtr, and mMotion.
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overridevirtual |
Mover implementing this method should adjust current constraints to comply with those in aNextWaypoint.
Implements WsfRouteMover.
References WsfPath::cUSE_PREVIOUS, WsfWaypoint::GetAlt(), WsfWaypoint::GetLat(), WsfWaypoint::GetLon(), mGuidancePtr, and mMotion.
| double WsfMath3D_Mover::TurnRadius | ( | ) |
References mMotion.
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overridevirtual |
Reimplemented from WsfMover.
References WsfMover::TurnRadius().
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overridevirtual |
Command the mover to change its heading.
| aSimTime | The current simulated clock time (seconds). |
| aHeading | The desired heading (in radians). |
| aRadialAccel | The desired radial acceleration (meters/second^2). If zero then use the mover default. |
| aTurnDirection | The direction in which to turn. |
Reimplemented from WsfMover.
References mMotion.
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overridevirtual |
Command the mover to change its relative heading.
| aSimTime | The current simulated clock time (seconds). |
| aHeadingChange | The desired heading change with positive clockwise, negative counter-clockwise. (in radians). |
| aRadialAccel | The desired radial acceleration (meters/second^2). If zero then use the mover default. |
| aTurnDirection | The direction in which to turn. |
Reimplemented from WsfMover.
References mMotion.
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overridevirtual |
Resume movement
| aSimTime | The current simulation time |
| aInterrupt | 'true' if the unpause was not scheduled |
Reimplemented from WsfRouteMover.
References WsfPlatformPart::GetPlatform(), WsfRouteMover::IsPaused(), mPrepauseVelocityNED, and WsfRouteMover::mUnpauseTime.
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Implements WsfRouteMover.
References WsfRouteMover::IsPaused(), mLocalUpdateTime, mMotion, mTurnRadius, SetExternalMotionState(), WsfMover::SetLastUpdateTime(), and WsfRouteMover::WaypointReached().
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Referenced by AdvanceToNextWaypoint(), SetGuidanceFrom(), SetGuidanceTo(), WsfMath3D_Mover(), WsfMath3D_Mover(), and ~WsfMath3D_Mover().
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Referenced by Initialize(), UpdatePosition(), WsfMath3D_Mover(), and WsfMath3D_Mover().
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Referenced by Pause(), Unpause(), WsfMath3D_Mover(), and WsfMath3D_Mover().
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Referenced by Initialize(), UpdatePosition(), WsfMath3D_Mover(), and WsfMath3D_Mover().