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WSF
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#include <WsfWaypointMover.hpp>


Classes | |
| class | BaseEvent |
| class | HitPointEvent |
Public Member Functions | |
| WsfWaypointMover ()=delete | |
| WsfWaypointMover (const WsfScenario &aScenario) | |
| WsfWaypointMover (const WsfWaypointMover &aSrc) | |
| WsfWaypointMover & | operator= (const WsfWaypointMover &)=delete |
| ~WsfWaypointMover () override | |
| WsfMover * | Clone () const override |
| bool | Initialize (double aSimTime) override |
| bool | ProcessInput (UtInput &aInput) override |
| void | SetPlatform (WsfPlatform *aPlatformPtr) override |
| bool | GoToAltitude (double aSimTime, double aAltitude, double aClimbDiveRate, bool aKeepRoute) override |
| bool | GoToSpeed (double aSimTime, double aSpeed, double aLinearAccel, bool aKeepRoute) override |
| bool | TurnToRelativeHeading (double aSimTime, double aHeadingChange, double aRadialAccel, WsfPath::TurnDirection aTurnDirection) override |
| bool | TurnToHeading (double aSimTime, double aHeading, double aRadialAccel, WsfPath::TurnDirection aTurnDirection) override |
| bool | GetFutureLocationWCS (double aSimTime, double aLocationWCS[3]) override |
| WsfPathConstraints & | GetConstraints () |
| bool | IsOnGround () const |
| void | SetIsOnRoad (bool aIsOnRoad) |
| bool | IsOnRoad () const |
| const WsfPathConstraints * | GetMoverConstraints () const override |
| const WsfPathConstraints & | GetCurrentConstraints () const |
| const WsfPathTarget & | GetTarget () const |
| WsfPathComputer & | GetPathComputer () |
| const WsfAngleOfAttack * | GetAngleOfAttackTable () |
| bool | GetPropertyDouble (const std::string &aPropertyName, double &aProperty) override |
| virtual double | MaximumRadialAcceleration () |
| double | TurnRadius () |
| double | TurnRadius (double atSpeed) override |
| virtual double | MaximumTurnRate () |
| virtual double | CornerVelocity (WsfGeoPoint *aTarget) |
| void | Pause (double aSimTime, double aUnpauseTime) override |
| Stop the movement of the platform until aUnpauseTime. | |
| bool | Unpause (double aSimTime, bool aInterrupt) override |
| void | ResetPosition (double aSimTime) override |
| Informs the mover to use the current platform state. | |
| bool | IsExtrapolating () const override |
| Public Member Functions inherited from WsfRouteMover | |
| WsfRouteMover ()=delete | |
| WsfRouteMover (const WsfScenario &aScenario) | |
| WsfRouteMover (const WsfRouteMover &aSrc) | |
| WsfRouteMover & | operator= (const WsfRouteMover &)=delete |
| ~WsfRouteMover () override | |
| bool | Initialize2 (double aSimTime) override |
| void | Update (double aSimTime) override |
| void | TurnOff (double aSimTime) override |
| void | TurnOn (double aSimTime) override |
| const WsfRoute * | GetRoute () const override |
| const WsfRoute * | GetDefaultRoute () const override |
| int | RoutePointIndex () const override |
| bool | SetRoute (double aSimTime, const WsfRoute &aRoute) override |
| bool | GoToLabel (double aSimTime, WsfStringId aLabelId) override |
| bool | GoToWaypoint (double aSimTime, unsigned int aDestination) override |
| bool | GoToClosestPoint (double aSimTime) override |
| bool | FindAndSetPath (double aSimTime, WsfGeoPoint *aStartPtr, WsfGeoPoint *aEndPtr) override |
| bool | GoToLocation (double aSimTime, double aLatitude, double aLongitude, double aAltitude) override |
| bool | UpdateRoute (double aSimTime, const WsfRoute &aRoute) override |
| bool | UpdateDefaultRoute () override |
| virtual bool | SetRoutePoint (double aSimTime, const WsfRoute &aRoute, int aTargetPoint) |
| bool | ReturnToRoute (double aSimTime) override |
| bool | IsPaused () const override |
| Returns true if the mover is paused. | |
| WsfRouteComputer * | GetRouteComputer () const |
| void | SetRouteComputer (WsfRouteComputer *aRouteComputerPtr) |
| void | SetEndOfPath (WsfPath::EndPath aEndOfPathOption) |
| Sets the default end-of-path option for the mover. | |
| int | GetTargetIndex () const |
| Return next waypoint index. | |
| void | SetTargetIndex (int aIndex) |
| int | GetCurrentIndex () const |
| Return current waypoint index. | |
| MissTurnOption | GetTurnFailOption () const |
| double | GetTurnFailThreshold () const |
| WsfPath::Switch | GetSwitch () const |
| Public Member Functions inherited from WsfMover | |
| WsfMover ()=delete | |
| WsfMover (const WsfScenario &aScenario) | |
| WsfMover (const WsfMover &aSrc) | |
| WsfMover & | operator= (const WsfMover &)=delete |
| ~WsfMover () override | |
| WsfModeList * | GetModeList () const |
| virtual void | TriggerExtrapolation () |
| virtual KinematicModel * | CreateKinematicModel (double aSimTime, WsfStringId aPlatformTypeId, const double aLocationWCS[3], const double aVelocityWCS[3], WsfMover *aMoverPtr, WsfDraw *aDrawPtr) const |
| WsfComponent * | CloneComponent () const override |
| int | GetComponentInitializationOrder () const override |
| const int * | GetComponentRoles () const override |
| void * | QueryInterface (int aRole) override |
| const char * | GetScriptClassName () const override |
| virtual void | SwapMoverInitiated (double aSimTime, WsfMover *aOldMoverPtr) |
| void | SetNonOperational (double aSimTime) override |
| void | SetOperational (double aSimTime) override |
| void | PartBroken (double aSimTime) override |
| void | Restore (double aSimTime) override |
| virtual WsfSpatialDomain | GetSpatialDomain () const |
| virtual bool | IsStopped () const |
| Return whether the mover (and its attached platform) is stopped. | |
| virtual void | SetHeading (double aHeading) |
| virtual void | SetPitch (double aPitch) |
| virtual void | SetRoll (double aRoll) |
| virtual void | SetOrientationNED (double aHeading, double aPitch, double aRoll) |
| double | GetLastUpdateTime () const |
| double | GetUpdateInterval () const override |
| double | GetUpdateTimeTolerance () const |
| void | SetUpdateInterval (double aUpdateInterval) override |
| void | SetLastUpdateTime (double aLastUpdateTime) |
| virtual bool | UpdateAllowed () const |
| bool | UpdateWhenBroken () const |
| void | SetUpdateWhenBroken () |
| void | SetNoUpdateWhenBroken () |
| virtual bool | FlyRates (const UtVec3d &aAngularRates, const UtVec3d &aLongitudinalAccel) |
| virtual bool | FlyHeadingSpeedAltitude (double aHeading, double aSpeed, double aAltitude, double aMaxGees, double aMaxClimb) |
| virtual bool | TurnInPlaneWithSpeed (const UtVec3d &aPlane, double aGees, double aSpeed) |
| virtual bool | TurnInPlaneWithThrottle (const UtVec3d &aPlane, double aGees, double aThrottle) |
| virtual bool | FlyVectorWithSpeed (const UtVec3d &aVelocityVector, double aMaxGees, double aSpeed) |
| virtual bool | FlyVectorWithThrottle (const UtVec3d &aVelocityVector, double aMaxGees, double aThrottle) |
| WsfStringId | GetModeId () const |
| virtual void | SetMode (WsfStringId aModeName) |
| bool | ThreadSafe () const |
| Returns true if the mover update is thread safe. | |
| void | SetThreadSafe () |
| void | SetNotThreadSafe () |
| virtual void | InitializeProperties () |
| Add any input properties and its default value common properties list. | |
| virtual bool | PropertyExists (const std::string &aPropertyName) |
| Return true if the given property exists in the set of properties. | |
| virtual void | RegisterProperty (const std::string &aPropertyName, const int &aProperty) |
| Add an integer property to the common set of properties. | |
| virtual void | RegisterProperty (const std::string &aPropertyName, const double &aProperty) |
| Add an floating point property to the common set of properties. | |
| virtual void | RegisterProperty (const std::string &aPropertyName, const std::string &aProperty) |
| Add an string property to the set of common properties. | |
| virtual bool | GetPropertyInt (const std::string &aPropertyName, int &aProperty) |
| virtual bool | GetPropertyString (const std::string &aPropertyName, std::string &aProperty) |
| virtual double | GetThrottlePosition () |
| Public Member Functions inherited from WsfPlatformPart | |
| WsfPlatformPart (const WsfScenario &aScenario, int aPartType) | |
| WsfPlatformPart & | operator= (const WsfPlatformPart &aRhs)=delete |
| ~WsfPlatformPart () override | |
| const int * | GetComponentRoles () const override |
| void * | QueryInterface (int aRole) override |
| bool | DebugEnabled () const |
| Returns 'true' if debugging is enabled for this instance. | |
| void | SetDebugEnabled (bool aDebugEnabled) |
| unsigned int | GetDebugMask () |
| bool | IsExternallyControlled () const |
| virtual void | SetExternallyControlled (double aSimTime, bool aIsExternallyControlled) |
| int | GetPartType () const |
| const char * | GetScriptClassName () const override |
| WsfSimulation * | GetSimulation () const |
| const WsfScenario & | GetScenario () const |
| WsfStringId | GetComponentName () const override |
| void | ComponentParentChanged (WsfPlatform *aPlatformPtr) override |
| WsfPlatform * | GetPlatform () const |
| virtual void | PlatformAdded (double aSimTime, WsfPlatform *aPlatformPtr) |
| virtual void | PlatformDeleted (WsfPlatform *aPlatformPtr) |
| double | GetLastStatusChangeTime () const |
| void | SetLastStatusChangeTime (double aSimTime) |
| Allows a system to set the time at which the device was initialized. | |
| bool | CanBeMadeOperational () const |
| Returns an indication that this system can be made operational. | |
| bool | CanBeMadeNonOperational () const |
| Returns an indication that this system can be made non-operational. | |
| bool | CanBeTurnedOn () const |
| Returns an indication that this system can be turned on. | |
| bool | CanBeTurnedOff () const |
| Returns an indication that this system can be turned off. | |
| bool | IsTurnedOn () const |
| bool | InitiallyTurnedOn () const |
| Is the system to be turned 'on' when added to the simulation? | |
| void | SetInitiallyTurnedOn (bool aInitiallyTurnedOn) |
| Sets if the system is turned on when added to the simulation. | |
| bool | IsOperational () const |
| bool | SetOperational (double aSimTime, bool aMakeOperational) |
| double | GetDamageFactor () const |
| bool | SetDamageFactor (double aSimTime, double aDamageFactor) |
| bool | IsCritical () const |
| void | SetCritical (bool aValue) |
| virtual void | OnPlatformBrokenEvent (double aSimTime) |
| Owning platform has issued a broken event. | |
| bool | IsBroken () const |
| WsfInternalLinks & | GetInternalLinks () |
| Return the internal links for this part. | |
| virtual bool | HasInternalLinks () const |
| Does this platform part have a communication link to other platform parts? | |
| virtual bool | ProcessMessage (double aSimTime, const WsfMessage &aMessage) |
| virtual bool | ReceiveMessage (double aSimTime, const WsfMessage &aMessage) |
| virtual void | SendMessage (double aSimTime, const WsfMessage &aMessage) |
| virtual void | SendMessageTo (double aSimTime, const WsfMessage &aMessage, WsfStringId aRecipientId) |
| void | SendMessageToProcessor (double aSimTime, const WsfMessage &aMessage, WsfStringId aRecipientId) |
| virtual void | SendQueuedMessages (double aSimTime) |
| const WsfCategoryList & | GetCategories () const |
| Get the categories to which this part belongs. | |
| void | AddCategory (WsfStringId aCategoryId) |
| Adds the provided category to the platform part's category list. | |
| bool | IsCategoryMember (WsfStringId aCategoryId) const |
| const WsfGroupList & | GetGroups () const |
| Get the groups to which this platform part belongs. | |
| void | JoinGroup (WsfGroup *aGroupPtr) |
| Join the given group. | |
| void | LeaveGroup (WsfGroup *aGroupPtr) |
| Leave the given group. | |
| bool | IsGroupMember (WsfStringId aGroupId) |
| unsigned int | GetUpdateEventEpoch () const |
| void | IncrementUpdateEventEpoch () |
| bool | UpdateEventActive () const |
| Is an 'Update' event active? | |
| void | SetUpdateEventActive (bool aUpdateEventActive) |
| Indicate if the 'Update' event is active. | |
| Public Member Functions inherited from WsfObject | |
| WsfObject () | |
| This is the constructor for the WsfObject class. | |
| ~WsfObject () override | |
| This is the destructor for the WsfObject class. | |
| const char * | GetScriptClassName () const override |
| const std::string & | GetType () const |
| WsfStringId | GetTypeId () const |
| Get the string ID of the 'type' of the object. | |
| void | SetType (WsfStringId aType) |
| const std::string & | GetBaseType () const |
| WsfStringId | GetBaseTypeId () const |
| const TypeList & | GetTypeList () const |
| bool | IsA_TypeOf (WsfStringId aType) const |
| WsfObject & | operator= (const WsfObject &aRhs) |
| Assignment operator. | |
| template<typename T> | |
| void | Serialize (T &aBuff) |
| For XIO (de)serialization. | |
| const std::string & | GetName () const |
| WsfStringId | GetNameId () const |
| void | SetName (WsfStringId aName) |
| Public Member Functions inherited from WsfComponentT< WsfPlatform > | |
| WsfComponentT () | |
| WsfComponentT (const WsfComponentT &) noexcept | |
| WsfComponentT & | operator= (const WsfComponentT &) noexcept |
| ~WsfComponentT () override=default | |
| ParentType * | GetComponentParent () const |
| void | SetComponentParent (ParentType *aParentPtr) |
| Public Member Functions inherited from WsfComponent | |
| virtual | ~WsfComponent ()=default |
| template<typename T> | |
| bool | QueryInterfaceT (T *&aRolePtr) |
| bool | ComponentHasRole (int aRole) |
| Returns true if the component has the specified role. | |
| virtual bool | PreInitialize (double aSimTime) |
| virtual void | PreInput () |
| Public Member Functions inherited from WsfUniqueId | |
| WsfUniqueId () | |
| Construtor initializes the unique identifier to 0. | |
| WsfUniqueId (const WsfUniqueId &) | |
| Copy constructor initializes the unique identifier to 0. | |
| WsfUniqueId & | operator= (const WsfUniqueId &) |
| unsigned int | GetUniqueId () const |
| Get the unique identifier assigned to this object. | |
| template<typename T> | |
| void | Serialize (T &aBuff) |
| For XIO (de)serialization. | |
| Public Member Functions inherited from WsfAuxDataEnabled | |
| WsfAuxDataEnabled ()=default | |
| WsfAuxDataEnabled (const WsfAuxDataEnabled &aSrc)=default | |
| WsfAuxDataEnabled & | operator= (const WsfAuxDataEnabled &aRhs) |
| WsfAuxDataEnabled (WsfAuxDataEnabled &&)=default | |
| WsfAuxDataEnabled & | operator= (WsfAuxDataEnabled &&)=default |
| virtual | ~WsfAuxDataEnabled () noexcept |
| void | SetAuxData (const WsfAttributeContainer &aAuxData) |
| void | DeleteAuxData () |
| Delete the aux data container from the object. | |
| void | MergeAuxData (const WsfAuxDataEnabled &aSrc) |
| Merge the object's aux data with aux data from an existing object. | |
| void | UpdateAuxData (const WsfAuxDataEnabled &aSrc) |
| Update the object's aux data with aux data from an existing object. | |
| bool | HasAuxData () const |
| Returns true if this object has aux data. | |
| bool | ProcessInput (UtInput &aInput) |
| template<typename T> | |
| void | Serialize (T &aBuff) |
| (De)serialization for XIO | |
| WsfAttributeContainer & | GetAuxData () |
| const WsfAttributeContainer & | GetAuxData () const noexcept |
| const WsfAttributeContainer & | GetAuxDataConst () const noexcept |
Protected Member Functions | |
| void | SetGuidanceFrom (const WsfWaypoint &aPreviousWaypoint) override |
| void | SetGuidanceTo (const WsfWaypoint &aNextWaypoint) override |
| void | AdvanceToNextWaypoint (double aSimTime, const WsfWaypoint &aTarget, const WsfWaypoint *aNextPointPtr) override |
| double | GetHeightOfTerrain () const |
| void | UpdateHeightOfTerrain () |
| void | SetIsOnGround (bool aIsOnGround) |
| virtual void | PostMoveUpdate (double aSimTime) |
| void | EnableTerrain (bool aUseTerrain) |
| void | ExecutePath (double aSimTime) |
| void | UpdatePosition (double aSimTime) override |
| void | HitWaypoint (double aSimTime) |
| Called when a waypoint is reached. Triggers processing of next waypoint. | |
| void | ResetPath (double aSimTime) |
| void | SetCompleteTime (double aSimTime) |
| Schedules the HitPointEvent to execute at aSimTime. | |
| void | SetComplete () |
| Disables any pending HitPointEvent. | |
| void | UpdateConstraints (const WsfWaypoint &aWaypoint) |
| void | CreatePath (const WsfWaypoint &aTargetPoint, const WsfWaypoint *aNextPointPtr=nullptr) |
| void | CreatePath (bool aResetDefaults=true) |
| void | Extrapolate (double aSimTime) |
| void | MoveToGround () |
| void | SetGroundAttitude (double aLatitude, double aLongitude) |
| Protected Member Functions inherited from WsfRouteMover | |
| void | TriggerUnpause (double aSimTime) |
| Called when the pause time has expired to resume movement. | |
| void | SetAltRef (WsfPath::AltRef aAltRef) |
| WsfPath::AltRef | GetAltRef () const |
| virtual void | WaypointReached (double aSimTime) |
| Called when waypoint is reached. | |
| void | RouteChanged () |
| Called when the route is changed to reset processing of current point. | |
| bool | IsSwitchingPoints () |
| void | AddUnpauseEventFor (WsfRouteMover *aMoverPtr, double aUnpauseTime) |
| void | DisableAndClearUnpause () |
| void | SetModeList (WsfModeList *aModeListPtr) |
| void | SetUpdateTimeTolerance (double aDt) |
| Revise the internal time tolerance allowed for Update() sequencing logic. | |
| WsfPlatformPart (const WsfPlatformPart &aSrc) | |
| Copy constructor (for Clone()). | |
| WsfObject (const WsfObject &aSrc) | |
| Copy constructor (for Clone()). | |
| Protected Member Functions inherited from WsfUniqueId | |
| void | AssignUniqueId (WsfSimulation *aSimulationPtr) |
Protected Attributes | |
| WsfPathComputer | mPathComputer |
| Computes the mover's path. | |
| double | mPathStartTime |
| The sim-time at which mPath was begun. | |
| WsfPathList | mPath |
| The current path being traversed by the platform. | |
| WsfPathList | mTotalPath |
| If mDebugKeepPath is set, this contains entire path traversed by platform. | |
| WsfPathTarget | mTarget |
| Current 'goal' parameters. | |
| HitPointEvent * | mHitEventPtr |
| Event triggered when mover reaches waypoint. | |
| WsfPathConstraints | mMoverConstraints |
| Constraints of the mover. | |
| WsfPathConstraints | mCurrentConstraints |
| Currently used constraints. | |
| double | mDefaultRadialAcceleration |
| double | mDefaultLinearAcceleration |
| double | mDefaultClimbRate |
| double | mPrePauseVelocity [3] |
| } | |
| double | mHeightOfTerrain |
| unsigned int | mTargetTypeFlags |
| bool | mIsOnGround |
| Is the platform moving along the ground. | |
| bool | mIsOnRoad |
| Is the platform moving along roads. | |
| bool | mPitchEnable |
| bool | mDebugKeepPath |
| bool | mDebugPathComputation |
| bool | mUseTerrain |
| double | mPathComputeTimestep |
| Mover will optionally recompute path on a regular interval if this is non-zero. | |
| WsfAngleOfAttack * | mAngleOfAttackPtr |
| Protected Attributes inherited from WsfRouteMover | |
| wsf::Terrain * | mTerrainPtr |
| bool | mForceUpdates |
| MissTurnOption | mTurnFailOption |
| If true, the mover will ensure it passes each point. | |
| double | mTurnFailureThreshold |
| Threshold of turn failure as percentage of turn radius. | |
| double | mUnpauseTime |
| Simulation time at which the mover will unpause. | |
| double | mAltitudeOffset |
| Altitude offset of the parent platform's center of gravity / mass (CG). | |
| double | mLastUpdateTime |
| The simulation time when Update was last called. | |
| WsfVariable< double > | mUpdateTimeTolerance |
| bool | mThreadSafe |
| std::vector< WsfMoverMode * > | mMoverModeList |
| The generic list of modes (not valid until Initialize is called). | |
| WsfStringId | mModeId |
Friends | |
| class | HitPointEvent |
Additional Inherited Members | |
| Public Types inherited from WsfRouteMover | |
| enum | MissTurnOption { cCLOSEST_POINT = 0 , cREVERSE_TURN = 1 , cSKIP_POINT = 2 } |
| Public Types inherited from WsfPlatformPart | |
| enum | { cLEVEL_ONE_DEBUG = 0x00000001 , cLEVEL_TWO_DEBUG = 0x00000002 } |
| using | InternalMessageQueue = std::queue<WsfMessage*> |
| using | RecipientMessageQueue = std::queue<std::pair<WsfPlatformPart*, WsfMessage*>> |
| Public Types inherited from WsfObject | |
| typedef std::vector< WsfStringId > | TypeList |
| The list of types returned by GetTypeList. | |
| Public Types inherited from WsfComponentT< WsfPlatform > | |
| typedef WsfPlatform | ParentType |
| This is needed to support the WsfComponentList template. | |
| Static Public Attributes inherited from WsfMover | |
| static const char * | cTYPE_KIND = "mover" |
| Static Public Attributes inherited from WsfAuxDataEnabled | |
| static UtCallbackListN< void(const WsfAuxDataEnabled *)> | AuxDataAccessed |
| static UtCallbackListN< void(const WsfAuxDataEnabled *)> | AuxDataDestroyed |
A specialized mover that will move along a path defined by WsfRoute, using a parametric, linearized, non-physics-based approach to motion. This class contains the ability to move on the ground or in the air and to change at any time (like an airplane that taxis and then takes-off). WsfAirMover and WsfGroundMover are specific examples of classes that derive from this class. They differ only in the fact that they declare the default state (ground or air).
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delete |
References WsfWaypointMover().
Referenced by WsfWaypointMover::BaseEvent::BaseEvent(), Clone(), WsfWaypointMover::HitPointEvent::HitPointEvent(), operator=(), WsfAirMover::WsfAirMover(), WsfGroundMover::WsfGroundMover(), WsfGroundMover::WsfGroundMover(), WsfSubsurfaceMover::WsfSubsurfaceMover(), WsfSurfaceMover::WsfSurfaceMover(), WsfSurfaceMover::WsfSurfaceMover(), WsfWaypointMover(), and WsfWaypointMover().
| WsfWaypointMover::WsfWaypointMover | ( | const WsfScenario & | aScenario | ) |
References mAngleOfAttackPtr, mCurrentConstraints, mDebugKeepPath, mDebugPathComputation, mDefaultClimbRate, mDefaultLinearAcceleration, mDefaultRadialAcceleration, mHeightOfTerrain, mHitEventPtr, mIsOnGround, mIsOnRoad, mMoverConstraints, mPath, mPathComputer, mPathComputeTimestep, mPathStartTime, mPitchEnable, mPrePauseVelocity, mTarget, mTargetTypeFlags, mTotalPath, mUseTerrain, and WsfRouteMover::WsfRouteMover().
| WsfWaypointMover::WsfWaypointMover | ( | const WsfWaypointMover & | aSrc | ) |
References mAngleOfAttackPtr, mDebugKeepPath, mDebugPathComputation, mDefaultClimbRate, mDefaultLinearAcceleration, mDefaultRadialAcceleration, mHeightOfTerrain, mHitEventPtr, mIsOnGround, mIsOnRoad, mMoverConstraints, mPath, mPathComputer, mPathComputeTimestep, mPathStartTime, mPitchEnable, mPrePauseVelocity, mTargetTypeFlags, mTotalPath, mUseTerrain, WsfRouteMover::WsfRouteMover(), and WsfWaypointMover().
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override |
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overrideprotectedvirtual |
Mover implementing this method should begin movement toward aTarget. WaypointReached() should be called when target waypoint is reached.
| aSimTime | The current simulation time. |
| aTarget | The new target waypoint |
| aNextPointPtr | The waypoint in the route after aTarget. May be null. |
Implements WsfRouteMover.
References WsfWaypoint::cHEADING_MASK, CreatePath(), ExecutePath(), WsfWaypoint::GetPointType(), ResetPath(), WsfRouteMover::Update(), and UpdateConstraints().
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overridevirtual |
Clone this object.
Implements WsfMover.
References WsfMover::WsfMover(), and WsfWaypointMover().
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virtual |
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protected |
References WsfPathTarget::cRELATIVE_TURN, WsfPathTarget::cTURN_ON_APPROACH, WsfObject::GetName(), WsfPlatformPart::GetPlatform(), WsfPathState::mAltitude, mCurrentConstraints, mDebugPathComputation, WsfPathState::mLatitude, WsfPathState::mLongitude, WsfPathState::mOrientationNED, mPath, mPathComputer, mTarget, mTargetTypeFlags, WsfPathState::mVelocityNED, and vel.
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protected |
References CreatePath(), WsfWaypoint::cTIME_TO_POINT, WsfWaypoint::GetDistanceOrTime(), WsfPlatformPart::GetPlatform(), WsfWaypoint::GetPointType(), mCurrentConstraints, mIsOnGround, mMoverConstraints, mPath, mPathComputer, and mTarget.
Referenced by AdvanceToNextWaypoint(), CreatePath(), GoToAltitude(), GoToSpeed(), HitPointEvent, ResetPosition(), TurnToHeading(), and TurnToRelativeHeading().
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protected |
References WsfPlatformPart::GetSimulation(), WsfRouteMover::mTerrainPtr, and mUseTerrain.
Referenced by Initialize(), and WsfGroundMover::WsfGroundMover().
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protected |
References mPath, mPathStartTime, WsfRouteMover::RouteChanged(), SetComplete(), SetCompleteTime(), and Unpause().
Referenced by AdvanceToNextWaypoint(), Extrapolate(), GoToAltitude(), GoToSpeed(), ResetPosition(), TurnToHeading(), and TurnToRelativeHeading().
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protected |
References WsfPathTarget::cALTITUDE, WsfPathTarget::cEXTRAPOLATE, WsfPathTarget::cHEADING, WsfPathTarget::cLOCATION, WsfPathTarget::cSPEED, WsfPathTarget::cTIME_TO_POINT, ExecutePath(), WsfPlatformPart::GetPlatform(), mPath, mPathComputer, mTarget, mTargetTypeFlags, and WsfRouteMover::Update().
Referenced by HitPointEvent.
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inline |
References mAngleOfAttackPtr.
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inline |
References mMoverConstraints.
Referenced by WsfWMAIEngagementMod::Beam::Perform(), and WsfWMAIEngagementMod::TakeAction::Perform().
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inline |
References mCurrentConstraints.
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overridevirtual |
Get the anticipated location at some future time
| aSimTime | A time in the future for which the location is to be determined. |
| aLocationWCS | The location at the time specified by aSimTime. |
Reimplemented from WsfMover.
References WsfPathComputer::ComputePath(), WsfPathComputer::CreateTarget(), WsfWaypoint::cTIME_TO_POINT, WsfWaypoint::GetDistanceOrTime(), WsfPathList::GetDuration(), WsfPathList::GetEndState(), WsfWaypoint::GetGotoId(), WsfWaypoint::GetPointType(), WsfRouteMover::GetRoute(), WsfRoute::GetSize(), WsfPathList::GetState(), WsfRouteMover::GetTargetIndex(), WsfRoute::GetWaypointAt(), WsfRoute::GetWaypointIndexAt(), WsfPathState::mAltitude, WsfRouteMover::mAltitudeOffset, mCurrentConstraints, WsfPathConstraints::mIsOnGround, mIsOnGround, WsfPathState::mLatitude, WsfPathState::mLongitude, mMoverConstraints, mPath, mPathComputer, mPathStartTime, mTarget, WsfPathTarget::mTargetType, mTargetTypeFlags, WsfRouteMover::mTerrainPtr, WsfPathComputer::RevisePathHitPointAtTime(), and targetIndex().
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References mHeightOfTerrain.
Referenced by WsfAirMover::DestIsInAir(), and WsfAirMover::PostMoveUpdate().
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Reimplemented from WsfRouteMover.
References mMoverConstraints.
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References mPathComputer.
Referenced by TurnRadius(), and TurnRadius().
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Get the value of a floating point property from either a derived-class set of properties or the common set of properties.
Reimplemented from WsfMover.
References WsfMover::GetPropertyDouble(), mDefaultClimbRate, mDefaultLinearAcceleration, mDefaultRadialAcceleration, mPathComputer, and TurnRadius().
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References mTarget.
Referenced by WsfRoadMover::CreateRoute().
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Command the mover change its altitude.
| aSimTime | The current simulated time (seconds). |
| aAltitude | The desired altitude to attempt to achieve (in meters). |
| aClimbDiveRate | The desired climb/dive rate (meters/second). If zero then use the mover default. |
| aKeepRoute | 'true' if the mover should maintain current route. 'false' to extrapolate. |
Reimplemented from WsfMover.
References WsfPathTarget::cALTITUDE, WsfPathTarget::cEXTRAPOLATE, CreatePath(), ExecutePath(), WsfPlatformPart::GetPlatform(), WsfRouteMover::IsSwitchingPoints(), mMoverConstraints, mPathComputer, mTarget, ResetPath(), Unpause(), and WsfRouteMover::Update().
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Command the mover to change its speed.
| aSimTime | The current simulated clock time (seconds). |
| aSpeed | The desired speed (in meters/second). |
| aLinearAccel | The desired acceleration (meters/second^2). If zero then use the mover default. |
| aKeepRoute | 'true' if the mover should maintain current route. 'false' to extrapolate. |
Reimplemented from WsfRouteMover.
References WsfPathTarget::cEXTRAPOLATE, CreatePath(), WsfPathTarget::cSPEED, ExecutePath(), WsfRouteMover::GoToSpeed(), WsfRouteMover::IsSwitchingPoints(), mMoverConstraints, mPathComputer, mTarget, ResetPath(), Unpause(), and WsfRouteMover::Update().
Referenced by WsfWMAIEngagementMod::Drag::Perform().
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Called when a waypoint is reached. Triggers processing of next waypoint.
References WsfPathTarget::cALTITUDE, WsfPathTarget::cHEADING, WsfPathTarget::cLOCATION, WsfPathTarget::cSPEED, WsfPlatformPart::DebugEnabled(), WsfRouteMover::GetCurrentIndex(), WsfObject::GetName(), WsfPlatformPart::GetPlatform(), WsfRouteMover::GetTargetIndex(), WsfRouteMover::mForceUpdates, mHitEventPtr, mPathStartTime, mTarget, Pause(), ResetPath(), WsfRouteMover::Update(), and WsfRouteMover::WaypointReached().
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Initialize the kinematic state of the associated platform. Fix the initial location, orientation, speed and acceleration of the attached platform to what it should be at the beginning of its existence.
| aSimTime | The current simulation time. |
Reimplemented from WsfRouteMover.
References WsfPath::cDOUBLE_NOT_SET, WsfPathTarget::cOPTIONAL_POINT, WsfPathTarget::cREQUIRED_POINT, WsfRouteMover::cREVERSE_TURN, WsfRouteMover::cSKIP_POINT, EnableTerrain(), WsfPlatformPart::GetPlatform(), WsfPlatformPart::GetSimulation(), WsfRouteMover::GetSwitch(), WsfMover::GetUpdateInterval(), WsfRouteMover::Initialize(), WsfRouteMover::IsPaused(), mCurrentConstraints, mDefaultClimbRate, mDefaultLinearAcceleration, mDefaultRadialAcceleration, mMoverConstraints, mPath, mPathComputer, mPathComputeTimestep, mTarget, mTargetTypeFlags, WsfRouteMover::mTerrainPtr, WsfRouteMover::mTurnFailOption, WsfRouteMover::mTurnFailureThreshold, mUseTerrain, ok, WsfMover::SetUpdateInterval(), and Unpause().
Referenced by WsfAirMover::Initialize(), and WsfSubsurfaceMover::Initialize().
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Return true if the mover is extrapolating after the end of a route or after a GoTo/TurnTo command.
Reimplemented from WsfMover.
References WsfPathTarget::cEXTRAPOLATE, and mTarget.
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References mIsOnGround.
Referenced by WsfAirMover::PostMoveUpdate(), and WsfSubsurfaceMover::PostMoveUpdate().
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References mIsOnRoad.
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References mMoverConstraints.
Referenced by CornerVelocity().
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References WsfPathConstraints::mMaxTurnRate, mMoverConstraints, and WsfPathConstraints::mTurnRateLimit.
Referenced by CornerVelocity().
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References WsfPlatformPart::GetPlatform(), WsfRouteMover::mAltitudeOffset, mHeightOfTerrain, mIsOnGround, WsfRouteMover::mTerrainPtr, and SetGroundAttitude().
Referenced by HitPointEvent, and UpdatePosition().
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References WsfMover::WsfMover(), and WsfWaypointMover().
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Stop the movement of the platform until aUnpauseTime.
Implements WsfRouteMover.
References WsfRouteMover::AddUnpauseEventFor(), WsfPlatformPart::GetPlatform(), mPrePauseVelocity, WsfRouteMover::mUnpauseTime, and SetComplete().
Referenced by HitWaypoint().
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Reimplemented in WsfAirMover, and WsfSubsurfaceMover.
Referenced by WsfSubsurfaceMover::PostMoveUpdate(), and UpdatePosition().
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Process input from a generic source.
Examine the current input command. If it is NOT one of the commands recognized by this class then it simply returns 'false'. If it is one of the commands recognized by this class then it processes the command and returns 'true'.
| aInput | a reference to a UtInput object. |
| UtInput::ExceptionBase | (or an object derived from it) if the command was recognized but contains some sort of error. |
Reimplemented from WsfRouteMover.
References mAngleOfAttackPtr, mDebugKeepPath, mDebugPathComputation, mDefaultClimbRate, mDefaultLinearAcceleration, mDefaultRadialAcceleration, mIsOnGround, mIsOnRoad, mMoverConstraints, mPathComputer, mPathComputeTimestep, mPitchEnable, and WsfRouteMover::ProcessInput().
Referenced by WsfAirMover::ProcessInput(), WsfGroundMover::ProcessInput(), and WsfSurfaceMover::ProcessInput().
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References mDebugKeepPath, mPath, mPathStartTime, and mTotalPath.
Referenced by AdvanceToNextWaypoint(), GoToAltitude(), GoToSpeed(), HitPointEvent, HitWaypoint(), ResetPosition(), TurnToHeading(), and TurnToRelativeHeading().
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Informs the mover to use the current platform state.
Reimplemented from WsfMover.
References CreatePath(), ExecutePath(), and ResetPath().
Referenced by UpdatePosition().
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Disables any pending HitPointEvent.
References mHitEventPtr.
Referenced by ExecutePath(), HitPointEvent, Pause(), SetCompleteTime(), SetPlatform(), and ~WsfWaypointMover().
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Schedules the HitPointEvent to execute at aSimTime.
References WsfSimulation::AddEvent(), WsfPlatformPart::GetSimulation(), mHitEventPtr, and SetComplete().
Referenced by ExecutePath(), and HitPointEvent.
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Update the orientation of the platform to conform to local ground slope. It is assumed this method will not be called unless already on ground.
References WsfPlatformPart::GetPlatform(), mIsOnRoad, mPitchEnable, and WsfRouteMover::mTerrainPtr.
Referenced by HitPointEvent, and MoveToGround().
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Mover implementing this method should adjust current constraints to comply with those in aPreviousWaypoint.
Implements WsfRouteMover.
References UpdateConstraints().
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Mover implementing this method should adjust current constraints to comply with those in aNextWaypoint.
Implements WsfRouteMover.
References WsfPathTarget::cALTITUDE, WsfPath::cDOUBLE_NOT_SET, WsfPathTarget::cSPEED, WsfWaypoint::GetAlt(), WsfWaypoint::GetSpeed(), and mTarget.
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References mIsOnGround.
Referenced by WsfAirMover::Land(), WsfAirMover::TakeOff(), and WsfGroundMover::WsfGroundMover().
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References mIsOnRoad.
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Set the platform to which this part is associated.
| aPlatformPtr | Pointer to the containing platform. |
Reimplemented from WsfPlatformPart.
References WsfRouteMover::DisableAndClearUnpause(), WsfPlatformPart::GetPlatform(), SetComplete(), and WsfPlatformPart::SetPlatform().
| double WsfWaypointMover::TurnRadius | ( | ) |
References GetPathComputer(), WsfPlatformPart::GetPlatform(), and WsfPathComputer::GetTurnRadius().
Referenced by GetPropertyDouble().
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Reimplemented from WsfMover.
References GetPathComputer(), and WsfPathComputer::GetTurnRadius().
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Command the mover to change its heading.
| aSimTime | The current simulated clock time (seconds). |
| aHeading | The desired heading (in radians). |
| aRadialAccel | The desired radial acceleration (meters/second^2). If zero then use the mover default. |
| aTurnDirection | The direction in which to turn. |
Reimplemented from WsfMover.
References WsfPathTarget::cEXTRAPOLATE, WsfPathTarget::cHEADING, WsfPathTarget::cLOCATION, CreatePath(), WsfPathTarget::cRELATIVE_TURN, ExecutePath(), mMoverConstraints, mPathComputer, mTarget, ResetPath(), Unpause(), and WsfRouteMover::Update().
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Command the mover to change its relative heading.
| aSimTime | The current simulated clock time (seconds). |
| aHeadingChange | The desired heading change with positive clockwise, negative counter-clockwise. (in radians). |
| aRadialAccel | The desired radial acceleration (meters/second^2). If zero then use the mover default. |
| aTurnDirection | The direction in which to turn. |
Reimplemented from WsfMover.
References WsfPathTarget::cEXTRAPOLATE, WsfPathTarget::cHEADING, CreatePath(), ExecutePath(), WsfPlatformPart::GetPlatform(), mMoverConstraints, mPathComputer, mTarget, ResetPath(), Unpause(), and WsfRouteMover::Update().
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Resume movement
| aSimTime | The current simulation time |
| aInterrupt | 'true' if the unpause was not scheduled |
Reimplemented from WsfRouteMover.
References WsfPlatformPart::GetPlatform(), WsfRouteMover::IsPaused(), mPrePauseVelocity, and WsfRouteMover::Unpause().
Referenced by ExecutePath(), GoToAltitude(), GoToSpeed(), Initialize(), TurnToHeading(), and TurnToRelativeHeading().
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References WsfPath::cUSE_DEFAULT, WsfWaypoint::GetClimbRate(), WsfWaypoint::GetLinearAccel(), WsfWaypoint::GetMaximumFlightPathAngle(), WsfWaypoint::GetRadialAccel(), mCurrentConstraints, mDefaultClimbRate, mDefaultLinearAcceleration, mDefaultRadialAcceleration, mMoverConstraints, and mPathComputer.
Referenced by AdvanceToNextWaypoint(), HitPointEvent, and SetGuidanceFrom().
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References WsfPlatformPart::GetPlatform(), mHeightOfTerrain, and WsfRouteMover::mTerrainPtr.
Referenced by WsfAirMover::PostMoveUpdate().
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Implements WsfRouteMover.
References WsfPathState::CopyToEntity(), WsfPlatformPart::GetDamageFactor(), WsfMover::GetLastUpdateTime(), WsfPlatformPart::GetPlatform(), WsfMover::GetSpatialDomain(), WsfRouteMover::IsPaused(), WsfPathState::mAltitude, mAngleOfAttackPtr, WsfRouteMover::mForceUpdates, mIsOnGround, WsfPathState::mLatitude, WsfPathState::mLongitude, WsfPathState::mOrientationNED, MoveToGround(), mPath, mPathComputeTimestep, mPathStartTime, mPitchEnable, WsfPathState::mVelocityNED, PostMoveUpdate(), ResetPosition(), WsfMover::SetLastUpdateTime(), and WSF_SPATIAL_DOMAIN_LAND.
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References CreatePath(), Extrapolate(), MoveToGround(), ResetPath(), SetComplete(), SetCompleteTime(), SetGroundAttitude(), and UpdateConstraints().
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Referenced by GetAngleOfAttackTable(), ProcessInput(), UpdatePosition(), WsfWaypointMover(), WsfWaypointMover(), and ~WsfWaypointMover().
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Currently used constraints.
Referenced by CreatePath(), CreatePath(), GetCurrentConstraints(), GetFutureLocationWCS(), Initialize(), UpdateConstraints(), and WsfWaypointMover().
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Referenced by ProcessInput(), ResetPath(), WsfWaypointMover(), WsfWaypointMover(), and ~WsfWaypointMover().
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Referenced by CreatePath(), ProcessInput(), WsfWaypointMover(), and WsfWaypointMover().
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Referenced by GetPropertyDouble(), Initialize(), ProcessInput(), UpdateConstraints(), WsfWaypointMover(), and WsfWaypointMover().
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Referenced by GetPropertyDouble(), Initialize(), ProcessInput(), UpdateConstraints(), WsfWaypointMover(), and WsfWaypointMover().
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Default values are used when no other rate has yet been requested, or when a waypoint rate is set to 'default' {
Referenced by GetPropertyDouble(), Initialize(), ProcessInput(), UpdateConstraints(), WsfWaypointMover(), and WsfWaypointMover().
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Referenced by GetHeightOfTerrain(), MoveToGround(), UpdateHeightOfTerrain(), WsfWaypointMover(), and WsfWaypointMover().
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Event triggered when mover reaches waypoint.
Referenced by HitWaypoint(), SetComplete(), SetCompleteTime(), WsfWaypointMover(), and WsfWaypointMover().
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Is the platform moving along the ground.
Referenced by CreatePath(), WsfSubsurfaceMover::Dive(), GetFutureLocationWCS(), IsOnGround(), MoveToGround(), WsfAirMover::PostMoveUpdate(), ProcessInput(), SetIsOnGround(), WsfSubsurfaceMover::Surface(), UpdatePosition(), WsfSurfaceMover::WsfSurfaceMover(), WsfWaypointMover(), and WsfWaypointMover().
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Is the platform moving along roads.
Referenced by IsOnRoad(), ProcessInput(), SetGroundAttitude(), SetIsOnRoad(), WsfSurfaceMover::WsfSurfaceMover(), WsfWaypointMover(), and WsfWaypointMover().
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Constraints of the mover.
Referenced by CreatePath(), GetConstraints(), GetFutureLocationWCS(), GetMoverConstraints(), GoToAltitude(), GoToSpeed(), Initialize(), MaximumRadialAcceleration(), MaximumTurnRate(), ProcessInput(), TurnToHeading(), TurnToRelativeHeading(), UpdateConstraints(), WsfAirMover::WsfAirMover(), WsfGroundMover::WsfGroundMover(), WsfWaypointMover(), and WsfWaypointMover().
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The current path being traversed by the platform.
Referenced by CreatePath(), CreatePath(), ExecutePath(), Extrapolate(), GetFutureLocationWCS(), Initialize(), ResetPath(), UpdatePosition(), WsfWaypointMover(), WsfWaypointMover(), and ~WsfWaypointMover().
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Computes the mover's path.
Referenced by CreatePath(), CreatePath(), Extrapolate(), GetFutureLocationWCS(), GetPathComputer(), GetPropertyDouble(), GoToAltitude(), GoToSpeed(), Initialize(), ProcessInput(), TurnToHeading(), TurnToRelativeHeading(), UpdateConstraints(), WsfWaypointMover(), and WsfWaypointMover().
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Mover will optionally recompute path on a regular interval if this is non-zero.
Referenced by Initialize(), ProcessInput(), UpdatePosition(), WsfWaypointMover(), and WsfWaypointMover().
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The sim-time at which mPath was begun.
Referenced by ExecutePath(), GetFutureLocationWCS(), HitWaypoint(), ResetPath(), UpdatePosition(), WsfWaypointMover(), WsfWaypointMover(), and ~WsfWaypointMover().
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}
Saves velocity prior to pause to be used after resume
Referenced by Pause(), Unpause(), WsfWaypointMover(), and WsfWaypointMover().
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Current 'goal' parameters.
Referenced by CreatePath(), CreatePath(), WsfAirMover::DestIsInAir(), Extrapolate(), GetFutureLocationWCS(), GetTarget(), GoToAltitude(), GoToSpeed(), HitWaypoint(), Initialize(), IsExtrapolating(), SetGuidanceTo(), TurnToHeading(), TurnToRelativeHeading(), and WsfWaypointMover().
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Referenced by CreatePath(), Extrapolate(), GetFutureLocationWCS(), Initialize(), WsfWaypointMover(), and WsfWaypointMover().
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If mDebugKeepPath is set, this contains entire path traversed by platform.
Referenced by ResetPath(), WsfWaypointMover(), WsfWaypointMover(), and ~WsfWaypointMover().
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Referenced by EnableTerrain(), Initialize(), WsfWaypointMover(), and WsfWaypointMover().