|
| | Simulation (WsfScenario &aScenario, Task &aTask) |
| | ~Simulation () override |
| Task & | GetTask () const |
| Phase | GetPhase () const |
| void | SetPhase (Phase aPhase, double aSimTime) |
| double | GetPhaseStartTime () const |
| double | GetPhaseStartTime (Phase aPhase) const |
| void | SetTarget (Platform *aTargetPtr) |
| void | SetTracker (Platform *aTrackerPtr) |
| void | SetLauncher (Platform *aLauncherPtr) |
| void | SetWeapon (Platform *aWeaponPtr) |
| Platform * | GetTarget () const |
| Platform * | GetTracker () const |
| Platform * | GetLauncher () const |
| Platform * | GetWeapon () const |
| | WsfFrameStepSimulation (WsfScenario &aScenario, unsigned int aRunNumber) |
| | ~WsfFrameStepSimulation () override=default |
| void | AddEvent (std::unique_ptr< WsfEvent > aEventPtr) override |
| double | AdvanceTime () override |
| double | AdvanceTime (double aSimTime) override |
| bool | AddPlatform (WsfPlatform *aPlatformPtr) override |
| bool | AddPlatform (double aSimTime, WsfPlatform *aPlatformPtr) override |
| void | DeletePlatform (double aSimTime, WsfPlatform *aPlatformPtr, bool aDeleteMemory=true) override |
| void | Initialize () override |
| void | Start () override |
| void | Complete (double aSimTime) override |
| void | SetRealtime (double aSimTime, bool aIsRealTime) override |
| void | WaitForAdvanceTime () override |
| double | GetFrameTime () const |
| | WsfSimulation (const WsfScenario &aScenario, unsigned int aRunNumber) |
| virtual | ~WsfSimulation () |
| | WsfSimulation (const WsfSimulation &aSrc)=delete |
| WsfSimulation & | operator= (const WsfSimulation &aRhs)=delete |
| const WsfScenario & | GetScenario () const |
| WsfApplication & | GetApplication () const |
| virtual void | PrepareSimulation () |
| template<typename T, typename... Args> |
| T * | AddEventT (Args &&... args) |
| virtual void | AddWallEvent (std::unique_ptr< WsfEvent > aEventPtr) |
| template<typename T, typename... Args> |
| T * | AddWallEventT (Args &&... args) |
| virtual bool | ShouldExecute () const |
| virtual void | Pause () |
| | Pause execution of the simulation.
|
| void | PauseAndRequestAdvance (double) |
| | Pause the execution of the simulation and request a time advance in scaled-and-stepped mode.
|
| virtual void | Resume () |
| | Resume execution of the paused simulation.
|
| virtual void | RequestReset () |
| bool | IsActive () const |
| State | GetState () const |
| | Return the simulation's current state.
|
| const std::string & | GetStateString () const |
| | Return the string representation of the simulation's current state.
|
| CompletionReason | GetCompletionReason () const |
| virtual std::string | GetCompletionReasonString () const |
| virtual void | RequestTermination () |
| void | SetEndTime (double aEndTime) |
| | Set the defined end time of the simulation.
|
| double | GetSimTime () const |
| | Get the last time to which the simulation was updated.
|
| double | GetEndTime () const |
| | Get the defined end time of the simulation.
|
| virtual double | GetNextEventTime () const |
| double | GetRealTime () const |
| bool | IsRealTime () const |
| | Return whether this simulation is running real-time, or a multiple of real-time.
|
| double | GetWallTime () const |
| | Get the current wall-clock time since simulation creation.
|
| double | GetTimeBehind () const |
| double | GetTimestep () const |
| double | GetSyncTimestep () const |
| void | SetIsExternallyStarted (bool aIsExternallyStarted) |
| bool | IsExternallyStarted () const |
| | Return whether the simulation is to be started by an external source.
|
| bool | MultiThreadingActive () const |
| | Return whether the simulation multi-threading is currently active.
|
| void | SetMultiThreadingActive (bool aMultiThreadingActive) |
| | Set whether multi-threading is currently active ('true') or not ('false').
|
| bool | IsEventStepSimulation () const |
| | Return event step simulation indicator.
|
| void | SetAmAnEventStepSimulation (bool aFlag) |
| void | SetClockSource (std::unique_ptr< WsfClockSource > aClockSourcePtr) |
| const WsfClockSource * | GetClockSource () const |
| virtual double | GetClockRate () const |
| | Returns the clock rate of the simulation.
|
| virtual void | SetClockRate (double aClockRate) |
| | Changes the clock rate of the simulation.
|
| virtual void | SetTimeParameters (int aTimeScheme, double aSimTime, double aClockRate, double aTimeStep, bool aTimeAdvance=false) |
| | Change the time parameters of the simulation.
|
| WsfPlatform * | GetPlatformByIndex (size_t aIndex) const |
| WsfPlatform * | GetPlatformByName (WsfStringId aNameId) const |
| bool | PlatformExists (size_t aIndex) const |
| | Returns 'true' if the platform with the specified index still exists.
|
| WsfStringId | GetPlatformNameId (size_t aIndex) const |
| | Return the name (ID) of a platform, even if the platform has been deleted from the simulation.
|
| WsfStringId | GetPlatformTypeId (size_t aIndex) const |
| | Return the type (ID) of a platform, even if the platform has been deleted from the simulation.
|
| size_t | GetPlatformCount () const |
| WsfPlatform * | GetPlatformEntry (size_t aEntry) const |
| virtual bool | TurnPartOff (double aSimTime, WsfPlatformPart *aPartPtr) |
| virtual bool | TurnPartOn (double aSimTime, WsfPlatformPart *aPartPtr) |
| virtual bool | SetPartOperational (double aSimTime, WsfPlatformPart *aPartPtr, bool aOperational=true) |
| virtual void | SetPartUpdateInterval (double aSimTime, WsfPlatformPart *aPartPtr, double aUpdateInterval) |
| virtual bool | PlatformDeleted (double aSimTime, WsfPlatform *aOldPlatformPtr) |
| virtual void | ProcessRemovePlatformEvent (double aSimTime, WsfPlatform *aPlatformPtr, bool aDeletePlatform) |
| | Called from RemovePlatformEvent to complete the processing of deleting a platform.
|
| virtual void | ProcessPlatformBrokenEvent (double aSimTime, WsfPlatform *aPlatformPtr) |
| | Call from PlatformBrokenEvent to complete the processing of the broken of a platform.
|
| virtual void | SimulationStarting () |
| | Deprecated form of Start();.
|
| virtual void | SimulationComplete (double aSimTime) |
| | Deprecated form of Complete();.
|
| bool | IsFlexibleRealtime () const |
| | Return 'true' if the simulation's real-time constraint is flexible.
|
| void | SetFlexibleRealtime () |
| WsfAdvancedBehaviorObserver & | GetAdvancedBehaviorObserver () const |
| WsfBehaviorObserver & | GetBehaviorObserver () const |
| WsfCommObserver & | GetCommObserver () const |
| WsfDisObserver & | GetDisObserver () const |
| WsfExchangeObserver & | GetExchangeObserver () const |
| WsfFuelObserver & | GetFuelObserver () const |
| WsfMoverObserver & | GetMoverObserver () const |
| WsfPlatformObserver & | GetPlatformObserver () const |
| WsfPlatformPartObserver & | GetPlatformPartObserver () const |
| WsfProcessorObserver & | GetProcessorObserver () const |
| WsfScriptStateMachineObserver & | GetScriptStateMachineObserver () const |
| WsfSensorObserver & | GetSensorObserver () const |
| WsfSimulationObserver & | GetSimulationObserver () const |
| WsfTaskObserver & | GetTaskObserver () const |
| WsfTrackObserver & | GetTrackObserver () const |
| WsfZoneObserver & | GetZoneObserver () const |
| WsfSimulationExtension * | FindExtension (const std::string &aName) const |
| WsfSimulationExtension & | GetExtension (const std::string &aName) const |
| const WsfExtensionList & | GetExtensions () const |
| void | RegisterExtension (const std::string &aName, std::unique_ptr< WsfSimulationExtension > aExtensionPtr) |
| const std::vector< std::string > & | GetExtensionNames () const |
| unsigned int | AssignUniqueId () |
| | Assign the next unique identifier for WsfUniqueId.
|
| ut::Random & | GetRandom () |
| ut::Random & | LockRandom () |
| void | UnlockRandom () |
| ut::Random & | GetScriptRandom () |
| ut::Random & | LockScriptRandom () |
| void | UnlockScriptRandom () |
| wsf::TerrainInterface * | GetTerrainInterface () const |
| WsfDateTime & | GetDateTime () |
| const WsfDateTime & | GetDateTime () const |
| WsfGroupManager & | GetGroupManager () |
| wsf::comm::NetworkManager * | GetCommNetworkManager () const |
| WsfMultiThreadManager & | GetMultiThreadManager () |
| WsfPathFinderList & | GetPathFinderList () const |
| WsfScriptContext & | GetScriptContext () |
| const WsfScriptContext & | GetScriptContext () const |
| WsfLOS_Manager * | GetLOS_Manager () const |
| WsfZoneAttenuation & | GetZoneAttenuation () |
| WsfEM_Manager & | GetEM_Manager () |
| UtScriptExecutor & | GetScriptExecutor () |
| UtAtmosphere & | GetAtmosphere () const |
| | Return the UtAtmosphere object used by the simulation.
|
| WsfEnvironment & | GetEnvironment () const |
| WsfSystemLog & | GetSystemLog () const |
| WsfIFF_Manager * | GetIFF_Manager () const |
| unsigned int | NextMessageSerialNumber () |
| unsigned int | NextEngagementSerialNumber () |
| unsigned int | PreviousEngagementSerialNumber () const |
| void | ReclaimPreviousEngagementSerialNumber () |
| double | CreateMessageDataTag () |
| bool | MultiThreaded () const |
| | Return whether the simulation should multi-thread were appropriate.
|
| unsigned int | GetRunNumber () const |
| | Get the current run number.
|
| unsigned int | GetFinalRunNumber () const |
| bool | RandomizeFrequency () const |
| bool | UseDefaultFrequency () const |
| double | GetMinimumMoverTimestep () const |
| const WsfSimulationInput & | GetSimulationInput () const |
| std::string | SubstituteOutputFileVariables (const std::string &aOutputFile) |
|
| enum | State {
cPENDING_INITIALIZE
, cINITIALIZING
, cPENDING_START
, cSTARTING
,
cACTIVE
, cPENDING_COMPLETE
, cCOMPLETE
} |
| | An enumerated type specifying the state of the simulation. More...
|
| enum | CompletionReason {
cNONE
, cEND_TIME_REACHED
, cRESET
, cTERMINATE
,
cOTHER
} |
| | An enumerated type specifying the reason for completion of the simulation. More...
|
| static const std::string & | GetStateString (State aState) |
| | Return the string representation of the provided simulation state.
|
| UtCallbackListN< void(double)> | AdvanceFrameObjects |
| virtual double | AdvanceFrame () |
| void | CreateClock () override |
| bool | TurnPartOffP (double aSimTime, WsfPlatformPart *aPartPtr) override |
| bool | TurnPartOnP (double aSimTime, WsfPlatformPart *aPartPtr) override |
| bool | AddInputPlatforms () |
| virtual bool | SetPartOperationalP (double aSimTime, WsfPlatformPart *aPartPtr, bool aOperational) |
| virtual void | DispatchWallEvents () |
| | Dispatch any pending wall clock events up to and including the indicated time.
|
| virtual void | DispatchSimEvents (double aSimTime) |
| virtual void | DispatchEvents (double aSimTime) |
| virtual bool | PlatformInitialized (double aSimTime, WsfPlatform *aNewPlatformPtr) |
| virtual bool | PlatformIntroduced (double aSimTime, WsfPlatform *aNewPlatformPtr) |
| virtual bool | SimulationInitialized () |
| virtual bool | PlatformIsAvailable (WsfPlatform *aPlatformPtr) |
| void | AddToPlatformList (WsfPlatform *aPlatformPtr) |
| bool | DeleteFromPlatformList (WsfPlatform *aPlatformPtr) |
| bool | PlatformPointerExists (WsfPlatform *aPlatformPtr) |
| void | ResetPlatformList () |
| | Reset the list to its initial (empty) state.
|
| const WsfFrameStepSimulationInput * | mFrameStepInput |
| double | mFrameCount |
| double | mNextFrameTime |
| double | mTimeUntilNextFrame |
| double | mTotalFrameUnderTime |
| double | mTotalFrameUnderCount |
| double | mTotalFrameOverTime |
| double | mTotalFrameOverCount |
| double | mSkippedFrameCount |
| double | mWorstFrameOverTime |
| std::vector< WsfPlatform * > | mPlatforms |
| std::vector< wsf::comm::Comm * > | mComms |
| std::vector< WsfProcessor * > | mProcessors |
| std::vector< WsfSensor * > | mSensors |
| WsfEM_Manager | mEM_Manager |
| | EM manager.
|
| WsfEventManager | mEventManager |
| | Simulation event manager object.
|
| WsfEventManager | mWallEventManager |
| | Wall clock-based event manager object.
|
| std::unique_ptr< WsfClockSource > | mClockSourcePtr {nullptr} |
| | Pointer to the simulation clock source object.
|
| WsfRealTimeClockSource * | mRealTimeClockSourcePtr {nullptr} |
| double | mSimTime {0.0} |
| | The last time to which the simulation has been updated (seconds).
|
| double | mRealTime {false} |
| double | mTimeBehind {0.0} |
| | The amount of time the simulation clock is behind the real-time clock.
|
| double | mTimestep {0.0} |
| double | mSyncAccumulatedTime {0.0} |
| | The wall clock time taken to execute the current synchronized time step.
|
| volatile State | mState {cPENDING_INITIALIZE} |
| | The current state of the simulation.
|
| volatile CompletionReason | mCompletionReason {cNONE} |
| | The reason for simulation completion.
|
| bool | mExternalEventReady {false} |
| | True if an external event needs to be processed.
|
| unsigned int | mRunNumber |
| | The current run number being executed.
|
| const WsfSimulationInput & | mSimulationInput |
| WsfDateTime | mDateTime |
| bool | mMultiThreaded |
| double | mMinimumMoverTimestep |
| double | mEndTime {std::numeric_limits<double>::max()} |
| | The end time of the simulation (seconds).
|
| bool | mIsRealTime {false} |
The simulation object to execute an portion of a task.
At this point this exists simply as a place to store data that needs to be exchanged between The Task::Execute (and things that it calls) and the SimulationObserver.